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* TODO: remove getequipname() func, it can be fully replaced by editing a few scripts, plus it doesn't do what the docs say it should do
* Fixed a silly mistake in the main script engine loop ('pos' variable)
* Fixed monter -> monster typos
* Compacted some script function code (fewer LoC -> faster trac :)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10923 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(http://www.eathena.ws/board/index.php?showtopic=129185)
- warn_cmd_no_comma, warn_func_no_comma, warn_cmd_mismatch_paramnum are now warn_func_mismatch_paramnum and it only prevents showing the error, as it was probably intended in the first place. (correct me if i'm wrong)
- Merged the parsing of function calls in the script engine, removing the parse_cmd hackery, and made "heal (.@val+rand(0xff))&0xff,0;" valid again.
- Fixed a bug in eye_of_hellion.txt and a bug in hunter.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9569 54d463be-8e91-2dee-dedb-b68131a5f0ec
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txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9343 54d463be-8e91-2dee-dedb-b68131a5f0ec
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prefix 'On' from now on.
modified Changelog-Trunk.txt
modified conf-tmpl/script_athena.conf
modified doc/pccommand_list.txt
modified doc/script_commands.txt
modified npc/custom/Lance/FR_HallOfFame.c
modified npc/sample/PCLoginEvent.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9231 54d463be-8e91-2dee-dedb-b68131a5f0ec
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required is actually "loadevent", NOT "loadmap"!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7812 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added mapflag "loadevent", now load-map script events will ONLY trigger on maps with this mapflag on, rather than every map.
- High Jump can now be used in all versus maps.
- Added Kaite's opt3 value, taken from jA
- Added state dirty == 2 to storages. Signals when a storage was sent for final saving. Said storage is removed from memory after the ack from the char-server, and they are sent to save if the map/char servers reconnect before the act arrives. In short: they are guaranteed to be saved after a char logs out.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7358 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Tanaous
- Added back the missing code that substracts arrows when normal-attacking.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6554 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5650 54d463be-8e91-2dee-dedb-b68131a5f0ec
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GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed a typo in Volcano
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1206 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Set 'killerrid' and do PCKillEvent before calling PCDieEvent
* Added some new script event related options to script config
* Added 10 of the new card effects on the 2/15's patch
* Minor rewrites on self and enemy weapon/armor breaking
* Added missing code for 'bBreakWeaponRate' and 'bBreakWeaponRate' effects
* Added missing code for 'bAddStealRate' effect
* Removed redundant 'infinite_autospell' in map_session_data
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1116 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Added Shinomori's suggestions for npc timers,
* Removed checking for script event timers' length, and added Shinomori's changes
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@947 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Removed PCLoginEvent requiring 'PCLoginEvent' for the player to be set to 1 first to be activated
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@945 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Replaced checking whether items can be refined or not with a new function
* Fixed npctalk outputting to chat [celest]
* Allowed some values in script_config to be customised in script_athena.conf
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@654 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@172 54d463be-8e91-2dee-dedb-b68131a5f0ec
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