Age | Commit message (Expand) | Author | Files | Lines |
2007-06-10 | - Re-added mapflags deleted in r10734 | ultramage | 1 | -1/+1 |
2007-05-16 | Cleaned up the battle configs a bit (corrected overly verbose texts, typos, w... | ultramage | 1 | -11/+7 |
2007-04-23 | - All mob casted skills have a fixed range of 9 now. You can use monster_ai&0... | skotlex | 1 | -1/+3 |
2007-01-03 | - Fixed pc_calc_skilltree ignoring prerequisites / joblvl requirements. | ultramage | 1 | -2/+2 |
2006-12-21 | - Added back cropping the attack delay to attack motion for those weird mobs ... | skotlex | 1 | -2/+2 |
2006-12-18 | - Added hom_setting to specify which homunculus 'quirks' are in effect. The d... | skotlex | 1 | -5/+3 |
2006-12-14 | - Removed "mobs being enemies of each other all the time" because, even thoug... | skotlex | 1 | -2/+0 |
2006-12-12 | - Mobs now by default are "everyone's" enemy, so mobs are able to hit each an... | skotlex | 1 | -0/+2 |
2006-12-05 | - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt... | FlavioJS | 1 | -209/+209 |
2006-11-22 | - Modified slaves_inherit_speed and slaves_inherit_mode so you get better con... | skotlex | 1 | -6/+15 |
2006-11-20 | - The max level of NPC_SPLASHATTACK is now 1. | skotlex | 1 | -23/+34 |
2006-09-27 | - Merged some splash changes from stable. Sharp-Shooting will now display a s... | skotlex | 1 | -0/+2 |
2006-09-16 | - Added monster_ai&256. When set, a monster will pick a random starting posit... | skotlex | 1 | -0/+2 |
2006-09-06 | - Reverted back the default view/chase range of mobs to 100% since eA now use... | skotlex | 1 | -4/+2 |
2006-09-05 | - Removed setting mob_show_hp, it's been replaced now by mob_show_info, which... | skotlex | 1 | -3/+6 |
2006-08-29 | - Mobs will now always chase players using hard-path seeks. | skotlex | 1 | -6/+7 |
2006-08-18 | - Made HLIF_HEAL a self skill that auto-selects target to caster's master. | skotlex | 1 | -0/+4 |
2006-08-07 | - Adjusted Battle_check_target so that alchemist summoned mobs are targetted ... | skotlex | 1 | -0/+5 |
2006-08-04 | - Removed settings enemy_critical_rate, homun_critical_rate. Added settings e... | skotlex | 1 | -9/+5 |
2006-07-19 | - Fixed the inf code update breakage which was blocking all offensive skills. | skotlex | 1 | -6/+1 |
2006-07-03 | - Char-server SQL won't perform the reconnect cleanup routines when kick_on_d... | skotlex | 1 | -3/+3 |
2006-06-23 | - Updated BD_INTOABYSS's unit flag to not affect mobs. | skotlex | 1 | -1/+1 |
2006-06-08 | - Updated mob_npc_warp to a three-state config switch. 0 disables. 1 enable o... | skotlex | 1 | -3/+5 |
2006-06-07 | - Added config setting mob_npc_warp, when set to yes, enables mobs to be warp... | skotlex | 1 | -0/+6 |
2006-05-05 | - Being in Enjoyable Rest state will now also trigger the HP/SP Time skills (... | skotlex | 1 | -0/+8 |
2006-04-24 | - Corrected mob_spawn_delay/boss_spawn_delay/plant_spawn_delay settings (they... | skotlex | 1 | -3/+3 |
2006-04-24 | - Added new column to mob_db Sprite_Name to hold the mob's sprite name. Colum... | skotlex | 1 | -0/+6 |
2006-04-18 | Converted the format of the battle conf files to windows format | Playtester | 1 | -161/+161 |
2006-04-03 | - Modified Rude-Attacked behaviour so that such skills only triggers when the... | skotlex | 1 | -0/+3 |
2006-03-22 | - Merged the unit_data structure from jA for handling unit-related data (atta... | skotlex | 1 | -1/+1 |
2006-03-20 | - Added monster_ai&16 setting for executing the hard ai on ALL mobs in maps w... | skotlex | 1 | -0/+2 |
2006-02-23 | - Added mob skill conditions myhpinrate and friendhpinrate for using HP range... | skotlex | 1 | -0/+1 |
2006-02-09 | - Code rewrites in mob_damage and party_exp_even_share for correctly handling... | skotlex | 1 | -1/+1 |
2006-01-29 | AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ... | Valaris | 1 | -0/+155 |