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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
master
rebased
test
tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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conf-tmpl
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battle
/
monster.conf
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2007-01-03
- Fixed pc_calc_skilltree ignoring prerequisites / joblvl requirements.
ultramage
1
-2
/
+2
2006-12-21
- Added back cropping the attack delay to attack motion for those weird mobs ...
skotlex
1
-2
/
+2
2006-12-18
- Added hom_setting to specify which homunculus 'quirks' are in effect. The d...
skotlex
1
-5
/
+3
2006-12-14
- Removed "mobs being enemies of each other all the time" because, even thoug...
skotlex
1
-2
/
+0
2006-12-12
- Mobs now by default are "everyone's" enemy, so mobs are able to hit each an...
skotlex
1
-0
/
+2
2006-12-05
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt...
FlavioJS
1
-209
/
+209
2006-11-22
- Modified slaves_inherit_speed and slaves_inherit_mode so you get better con...
skotlex
1
-6
/
+15
2006-11-20
- The max level of NPC_SPLASHATTACK is now 1.
skotlex
1
-23
/
+34
2006-09-27
- Merged some splash changes from stable. Sharp-Shooting will now display a s...
skotlex
1
-0
/
+2
2006-09-16
- Added monster_ai&256. When set, a monster will pick a random starting posit...
skotlex
1
-0
/
+2
2006-09-06
- Reverted back the default view/chase range of mobs to 100% since eA now use...
skotlex
1
-4
/
+2
2006-09-05
- Removed setting mob_show_hp, it's been replaced now by mob_show_info, which...
skotlex
1
-3
/
+6
2006-08-29
- Mobs will now always chase players using hard-path seeks.
skotlex
1
-6
/
+7
2006-08-18
- Made HLIF_HEAL a self skill that auto-selects target to caster's master.
skotlex
1
-0
/
+4
2006-08-07
- Adjusted Battle_check_target so that alchemist summoned mobs are targetted ...
skotlex
1
-0
/
+5
2006-08-04
- Removed settings enemy_critical_rate, homun_critical_rate. Added settings e...
skotlex
1
-9
/
+5
2006-07-19
- Fixed the inf code update breakage which was blocking all offensive skills.
skotlex
1
-6
/
+1
2006-07-03
- Char-server SQL won't perform the reconnect cleanup routines when kick_on_d...
skotlex
1
-3
/
+3
2006-06-23
- Updated BD_INTOABYSS's unit flag to not affect mobs.
skotlex
1
-1
/
+1
2006-06-08
- Updated mob_npc_warp to a three-state config switch. 0 disables. 1 enable o...
skotlex
1
-3
/
+5
2006-06-07
- Added config setting mob_npc_warp, when set to yes, enables mobs to be warp...
skotlex
1
-0
/
+6
2006-05-05
- Being in Enjoyable Rest state will now also trigger the HP/SP Time skills (...
skotlex
1
-0
/
+8
2006-04-24
- Corrected mob_spawn_delay/boss_spawn_delay/plant_spawn_delay settings (they...
skotlex
1
-3
/
+3
2006-04-24
- Added new column to mob_db Sprite_Name to hold the mob's sprite name. Colum...
skotlex
1
-0
/
+6
2006-04-18
Converted the format of the battle conf files to windows format
Playtester
1
-161
/
+161
2006-04-03
- Modified Rude-Attacked behaviour so that such skills only triggers when the...
skotlex
1
-0
/
+3
2006-03-22
- Merged the unit_data structure from jA for handling unit-related data (atta...
skotlex
1
-1
/
+1
2006-03-20
- Added monster_ai&16 setting for executing the hard ai on ALL mobs in maps w...
skotlex
1
-0
/
+2
2006-02-23
- Added mob skill conditions myhpinrate and friendhpinrate for using HP range...
skotlex
1
-0
/
+1
2006-02-09
- Code rewrites in mob_damage and party_exp_even_share for correctly handling...
skotlex
1
-1
/
+1
2006-01-29
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES ...
Valaris
1
-0
/
+155