summaryrefslogtreecommitdiff
path: root/conf-tmpl/Changelog.txt
AgeCommit message (Collapse)AuthorFilesLines
2007-04-26Some small Kiel quest fixesPlaytester1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10368 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-26* You can now teleport in jupe_corePlaytester1-0/+2
* More accurate Kiel spawn amounts git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10359 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-23- All mob casted skills have a fixed range of 9 now. You can use ↵skotlex1-1/+3
monster_ai&0x400 to disable this and make the old skill range rules apply. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10331 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-22- Removed the include of features.h from the console.c plugin. It is ↵skotlex1-0/+3
apparently not needed (and it was preventing compilation on FreeBSD) - Fixed bug which totally broke item group bonuses. - Added warnings when setting a pvp/gvg flag removes the other flags on the same map (gvg and pvp can't coexist on the same map) - Optimized the unequip loop when changing sex. - Removed the check that prevented you from casting soul-collect when you already have 5 spirits. - Corrected Magic Rod so it doesn't displays any skill-use animation until it triggers. - Debuff on logout&2 is again set to default, instead of removing food bonuses now it removes Maximize Power, Maximum Overthrust and Steel Body. - Corrected Steel Body's icon (it actually belongs to AutoBerserk) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10317 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-15- Changed the default setting for emergency_call to 11 (usable all the time, ↵skotlex1-0/+3
but only in Gvg Maps) as described by Tharis. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10266 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12Updated Kiel Hyre quest related filesPlaytester1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10243 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12- Added debug command @displayskill. Should be used only by people searching ↵skotlex1-0/+3
for new skill IDs. - Now the bonus bAtkEle will be transferred directly to the weapon when the script is in the ammunition, and you are wielding a weapon that consumes ammo per atttack. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10232 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-11Updated various mapflags with 11.2 mapsPlaytester1-0/+2
Note: I hate updating mapflags git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10212 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-10- Modified status_get_sc_def to handle both rate and tick reductions. This ↵skotlex1-0/+3
way it can take care of the fact that curse rate/duration reductions are not reduced by the same stats. - Removed wrong defines status_get_sc_def_[mdef/vit/int/luk], they actually had a rather undefined behaviour. - The pc_max_status_def mob_max_status_def configs are now set on a 1-100% scale instead of 1.00-100.00% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10206 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-08Declaring the 'saving in castles' thing as an ASB mistake and reverting ↵ultramage1-3/+0
(it's also exploitable to the max) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10189 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-08- Updated some Guild WoE rules to behave as explained here: ↵skotlex1-0/+3
http://www.eathena.ws/board/index.php?showtopic=146581 - Removed the nosave mapflags from the Guild Castles, as per the previously linked topic. - Added some missing map_freeblock_lock calls to castend_pos and castend_id functions to prevent (rather unlikely) dangling pointer crashes. - Improved the debug message when the npc_scriptcont npc IDs don't match. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10187 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-02- Corrected the login TXT server not initializing the waiting_disconnect ↵skotlex1-0/+3
variable. - Corrected the attack_attr_none check being backwards. - All pets can now move regardless of their Mob counter part setting. - Added hom_setting&0x40, when set it clears the "can't reuse" skill delay when you vaporize a homunculus (set by default). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10120 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-01Set the default vending tax to 2% as it is in kRO SakrayPlaytester1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10117 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-27- Moved coma to skill_additional_effect, added special_state.bonus_coma to ↵skotlex1-0/+3
prevent doing comma calculations for every player attack. - Added config "vending_tax" to apply a tax to all vending requests, as it was in kRO Sakray some time ago (requested by Playtester) (items.conf). - Some cleaning of skill_additional_effect - Moved the starting of SC_DANCING from skill_initunitgroup to skill_unitsetting - Moved the checks for player_skill_partner_check and (gm_skilluncond for it) to skill_check_pc_partner - Negative aspd rate bonuses will be handled as aspd add rate since the default non-stackable bonus is useless on penalty bonuses. - Added check to prevent the client from using passive skills. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10082 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-21- Corrected setitemscript so it actually changes the script as requested ↵skotlex1-0/+3
instead of causing dangling pointers. - Cleaned up unitattack - Made packet_ver_flag's description use hexadecimal values for the packet versions, and changed the default to 0xFFFF. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10047 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-18- Removed the old 'mapserver charsave' mechanismultramage1-0/+2
- Fixed some wrong sql login logic - Fixed some compiler warnings, cleaned up mapserver sql-related vars git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10027 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-16committing my work on the login server (mostly SQL)ultramage1-1/+5
- removed the check_ip_flag from login&char (there since r1) - removed the CMP_AUTHFIFO_IP and CMP_AUTHFIFO_LOGIN2 defines (also r1) - removed dynamic_account_ban, gm_db settings, weren't doing anything at all - modified the date_format setting to take the format string directly - removed overly verbose config loading messages - removed/simplified many more useless actions - renamed the dynamic_pass_failure_ban_ settings to make more sense - collected relevant config settings into a login_config structure and documented their purpose - allowed usage of yes/no instead of the user-unfriendly 1/0 method in config settings (and added 1/0 as a possible option) - fixed dnsbl which was always taking only the first entry into account git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10021 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-15removed all .GAT from configs, docs and examplesLupus1-1/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10019 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-13- @pvpoff and @gvgoff will make everyone in the map stop auto-attacking now.skotlex1-0/+3
- when @killer is deactivated the issuer will stop attacking. - when @killable is deactivated, everyone around the user who is attacking the issuer will stop. - Cleaned up some the code for dispell. It no longer removes food boosts. - Players will stop attacking when they change their look. - Applied Alydis's fix to the mvp item logs logging mvp items even if the player couldn't get the item. - Changed the default of debuff_on_logout to 1 since food items shouldn't dispell on logout. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9997 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-07New mapcache system :xDracoRPG1-0/+5
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9971 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-05* Added support for the 2 new packet versions. [Zephiris]Zephiris1-0/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9958 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-04More tweaks to socket.c to simplify the codeultramage1-0/+2
- many generic cleanups - reformatting, useless code removal, etc - made the mode_neg setting a compile-time decision, not a run-time one - removed the silly frame_size setting (there since r1) - added some TODOs to http://www.eathena.ws/board/index.php?showtopic=127988 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9954 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-16- Modified the "guardian" spawn script command, it no longer receives a ↵skotlex1-1/+4
"amount" argument (since that only leads to trouble), if the class is negative, it'll pick a random class the same way the monster spawn script command does, and if you pass a spawn position with coordinates equal or less to 0, a random spot in the map will be taken. However you can't use "this" as a map name anymore since these script commands do not need an attached player. - Guardian spawning will now fail if you attempt to spawn a guardian that already exists on the same position. - Collapsed clif_party_main_info and clif_party_join_info into a single function: clif_party_member_info - Collapsed config settings "sg_miracle_skill_min_duration" and "sg_miracle_skill_max_duration" into "sg_miracle_skill_duration", which defaults to an hour. - Miracle of the Sun, Moon and Stars can now retrigger to lenghten it's effect, and it is cancelled on warp/map-change. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9871 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-12- Corrected range of self destruction / bio explosion to be equal to their ↵skotlex1-0/+3
splash range. - Corrected Spider Web casting around caster instead of target's position - Corrected a possible crash during login due to checking for the incorrect variable (lets pc_calc_status be invoked when it shouldn't) - Reenabled the base status aspd calculation for homunc (status_calc_bl calculates battle_status, status_calc_homunculus calculates base_status, they are not the same!) - Corrected the meaning of "skill_display_fail&2", made 2 the default setting. - Added bounds checking to map_foreachincell - Opt2 values (poison, blind, and so on) are now resent on warp/map-change - Corrected description of isloggedin script command. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9853 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-08- Added code for SQL that will automatically detect the ping interval at ↵ultramage1-0/+3
startup, and copy-pasted it around the code - Removed the conf setting as it is not needed anymore git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9830 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-01- Item search is now a bit smarter. When no item is found with the same ↵skotlex1-0/+2
'aegis name', then the 'normal' name is used instead. - Updated the @/# commands that take an item name so that you can use quotes when specifying item names with spaces in them. For example, @item "poring card" 1 will work now. Note that only the commands that work on ONE item have been updated, those that do an item list need to be updated as well. - Removed some garbage from the item_data structure. - Improved a bit the description of the mvp item get time config settings. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9767 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-30- Corrected char deletion not working (column is called homun_id, not hom_id...)skotlex1-0/+9
- Collapsed config settings produce_item_name_input, produce_potion_name_input, making_arrow_name_input, holywater_name_input, cdp_name_input into a single config produce_item_name_input which uses bitmasks to determine what it affects. - Updated arrow_decrement to have 3 possible values: Disabled, Enabled, and Enabled as well as giving arrow requirements to skills that do not have them when used with ranged weapons (auto-guess for plagiarized/item-granted skills) - Minor cleanings git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9746 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-28- Fixed the description of @summonultramage1-0/+3
- Fixed @nuke's position (I edited the wrong file by accident) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9735 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-28Some misc cleanups (typos, formatting, forgotten changelog entry etc)ultramage1-0/+8
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9733 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-27- Moved the pet rename code from int_pet.c to inter.c and normalized it so ↵skotlex1-0/+3
it can be used for any object. - Made homunculus renaming go through the char-server so it can be validated against the allowed characters setting. - Added battle config hom_rename so you can enable renaming multiple times your homunc. - Updated the hardcoded defaults for gvg-damage to what they should be. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9720 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-23- Moved the homunculus setting from pet.conf to homunc.confskotlex1-0/+2
- Fixed homuncs not triggering land spells if they are spawned on top of them and hom_setting&0x2 is not set to make them bypass them. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9696 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-12- Cleaned up the ip rules/DDoS section of the code. (the allow,deny and ↵FlavioJS1-0/+4
deny,allow cases were switched) - Updated the information about ip rules and DDoS protection in packet_athena.conf and commented out the line "allow: all" so connections are rejected when a DDoS is detected. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9647 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-08- Added a precompiler error when the shutdown defines are not found.FlavioJS1-0/+2
- Added parse_console to the plugin API. - Added plugin for parsing the console. (working with cygwin) - Added the console plugin to plugin_athena.conf commented out. - Copied the parse_console code form login txt to login sql and char. - Added propper plugin version compatibility tests. - Better output when a plugin fails to load. ----- The console plugin (at it's 3rd version) uses two pipes and another thread. - the other thread reads data from stdin and sends it through one of the pipes - the other pipe serves as semaphore (and terminator) to that thread - the normal thread checks if the pipe has data once every timer cycle, if data is found it invokes parse_console with that data Worth noting: the first version didn't use another thread and just checked if data was available on the input stream, but apparently that can't be done to standard input in windows It's only been tested on cygwin (and should work on most *nix systems), can't test native windows right now because I'm having trouble exporting the required plugin variables in VS8 src/plugins/Makefile hasn't been updated because it's not working properly for me git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9631 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-05updated noicewall, updated SL ques, Lupus1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9618 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-03- Now the server will by default perform symmetric adding of friendsultramage1-0/+1
- > TODO - symmetric deletion (http://www.eathena.ws/board/index.php?showtopic=130749) - Added a first approximation of warps for the new maps (by $ephiroth) - Added Rachel and Veins to the list of @go destinations git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9613 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-03- Fixed pc_calc_skilltree ignoring prerequisites / joblvl requirements.ultramage1-0/+2
- Re-applied change r9593 that got accidentally reverted by r9595. - Added the official behavior of monsters regaining full hp when they morph. - Added support for text/comments at the end of monster spawn lines (<tab> required) - Silenced the debug message in socket.c that's been freaking people out. - Modified the useless error message in atcommand_effect. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9608 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-20- Fixed the meaning of stdout_with_ansisequence and changed the default ↵FlavioJS1-0/+3
value to no. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9531 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-18- Added hom_setting to specify which homunculus 'quirks' are in effect. The ↵skotlex1-0/+9
default activates all of them, if you set them to 0 then homuncs will not be treated in any special matter, pretty much like standard mobs. if I missed any 'quirky' homunc behaviour from it, report it so it can be added to the list. - Made flooritem_lifetime a int so you can specify much longer life times (the default of 60k was already very close to the max of 65k) - Removed monster_ai 0x80 since it's now handled by hom_setting. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9519 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-12- Mobs now by default are "everyone's" enemy, so mobs are able to hit each ↵skotlex1-0/+4
another. - Added monster_ai&0x400 to use the previous 'smart' criteria that prevents mobs from fighting each another. - Moved "unsetting" the angry mode from the mob_ai to the mob_damage function, where it'll work regardless of who hits the mob. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9481 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-05- Massive EOL normalization & 'svn:eol-style native' flag setting for all ↵FlavioJS1-218/+218
txt/conf/h/c files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-29Added Rachel Santuary to nomemo mapflagsPlaytester1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9357 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-28added blank import/script_conf.txtLupus1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9342 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-22- Modified slaves_inherit_speed and slaves_inherit_mode so you get better ↵skotlex1-0/+6
control of when to copy/remove modes/speed. - Reenabled usage of mode MD_CHANGETARGET, so mobs with mode 0x200 will be able to switch targets while attacking. - Simplified some more the chase-changetarget function. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9294 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-20- The max level of NPC_SPLASHATTACK is now 1.skotlex1-0/+5
- Implemented NPC_DEFENDER. Reduces ranged Physical+Misc damage by 80% - Improved the battle config reader so it accepts hexadecimal values. Updated the monster_ai description to make use of this. - Added monster_ai&0x200. When set, mob skill delays are shared. That is, if the mob has several lines with the same skill, when the skill is used, the delay will be set to all of them, not just the one entry used. - Cleaned mob.c to use hex values when refering mob_ai - Corrected NPC_BARRIER so it grants 100 def/mdef (and not just mdef) - Weapon ATK bonuses will now only apply to watk and NOT watk2 on players (on players watk2 is refine bonus) - Corrected NPC_KEEPING. it should give 90 def, not 100 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9277 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-07Added nosave mapflag for Guild DungeonsLupus1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9171 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-07- Applied FlavioJs's patch which enables colored console output for Windows ↵skotlex1-0/+6
systems. It also includes a config setting called "stdout_with_ansisequence" with which you can turn off the color codes (in case you are logging all output) - Added error reporting when the max number of ground unit cells has been reached (this may be the reason why sometimes it fails to recognize when you step out of a song/dance/encore) - Added passing the Endure effect to other devoted people. Note that the "hit count" is individual for each character, and only when it ends on the Crusader himself will that force it to end on everyone else. It also will not transfer on gvg grounds, but it does transfer in pvp. - Fixed Reflect-Shield triggering Auto-Guard instead on devoted chars. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9168 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-05Added maplags for PowerNPC quest.Lupus1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9141 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-31- When Kaizel (or super novice rebirth skill) triggers, you get debuffed now.skotlex1-0/+6
- Modified the player_cloak_check_type and monster_cloak_check_type settings. 1 makes it check for walls, 2 makes cloaking NOT end on normal attacks, and 4 makes cloaking NOT end when using skills. The default setting for players is still 1, but for mobs the default has been changed to 4. - Non-players can now use all skills while hidden. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9109 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-25- Made the exp bonus settings be adjustable:skotlex1-0/+5
- exp_bonus_attacker: Indicates how much additional exp a mob gives per additional attacker (eg: 10 -> +10%*attacker) - exp_bonus_max_attacker: Indicates at which number of attackers the bonus is capped (eg: 5 -> 5 attackers, so a mob yield the same exp whether 5 or 10 people attack it) - Changed the way the party_even_share_bonus setting works. It now uses a simple linear bonus increase (eg: 10 -> +10%*party member) - The defaults are as explained by Tharis: +25%/attacker, capped at 12 attackers, no party bonus. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9067 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-24- Cleaned up the "show_steal_in_party" setting so it only takes effect when ↵skotlex1-0/+5
the item was successfully stolen (there was no point in telling you the item couldn't be stolen due to being overweight) - Cleaned up the pc_steal_item implementation (again). It now uses a more random, simple approach in each steal attempt. - Changed the way the skill_steal_max_tries work. Now it actually MEANS the max number of steal tries, use 0 to disable (unlimited tries). - Changed the default of skill_steal_max_tries to 0 as there's no proof anywhere that there should be such a limit. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9057 54d463be-8e91-2dee-dedb-b68131a5f0ec