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path: root/conf-tmpl/Changelog.txt
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2006-09-08- Removed sg_miracle_skill_duration, replaced it with ↵skotlex1-0/+5
sg_miracle_skill_min_duration and sg_miracle_skill_max_duration, to specify a range for the duration of the skill. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8679 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-07- Changed the default of sg_angel_skill_ratio to 10 based on recent ↵skotlex1-0/+2
information from Tharis. - Cleaned up the doridori parse clif function. - Moved doridori_counter to state.doridori - Merged some of mpeg's work on NJ skills git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8665 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-07- Removed the Warmth "stacking" code.skotlex1-0/+4
- Added back the effect of /doridori to skill-SP regen - Implemented a rough version of Angel of the Sun/Moon/Stars, it has a low chance of triggering on doridori-boosted SP-regen events. - Added sg_angel_skill_ratio to specify rate at which the Angel skill triggers. - Added unit_cancel_combo which takes care of ending a combo time and resuming normal attack 'inmediately' - Cleaned up some the SG_HATE code, you can't change hate targets anymore. - Increased duration of Miracle of the Sun/Moon/Stars to one hour. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8664 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-07Changed gvg_short_attack_damage_rate to 80, as leaked X.2 [Vicious]Vicious1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8662 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-06- Reverted back the default view/chase range of mobs to 100% since eA now ↵skotlex1-0/+3
uses square view areas, like Aegis. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8654 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-05- Removed setting mob_show_hp, it's been replaced now by mob_show_info, ↵skotlex1-0/+5
which can be used to specify what kind of info should be displayed from a mob. Current options are two different formats for Hp display, and current level. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8644 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-31- Added setting attack_walk_delay which specifies whether a character should ↵skotlex1-0/+3
(or not) be able to move inmediately after starting a normal attack (battle.conf). Defaults to 0 since that's what Aegis uses. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8561 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-31- Fixed @summon's delete timer being screwed up.skotlex1-0/+3
- Cleaned up a bit the summon script command. - Fixed the clone script command's delete-timer being screwed up. - Corrected battle config name max_walk_rate, it should be named max_walk_speed. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8559 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-29- Mobs will now always chase players using hard-path seeks.skotlex1-0/+10
- monster_ai&1 now only signals whether mobs should update their target cell while chasing more frequently (rather than being state-driven like Aegis) - Changed the defaults of view_range_rate and chase_range_rate to 120 to aproximate better Aegis's view ranges (which are square areas and not circles) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8536 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24- script command "isrefine" will no longer return always false for equip ↵skotlex1-0/+1
positions above 6 (this has not been needed since the addition of the refine column to tbe item_db many months ago) - Added NPC_CRITICALSLASH to the list of skills that display as a normal attack. - Changed the default of clear_skills_on_death to 0 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8473 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24- Added setting clear_skills_on_warp to specify when a character's ↵skotlex1-0/+6
land-based skills are deleted when the caster changes maps. Defaults to all types. - Should have fixed Brandish Spear not passing the flag to skill_attack, causing it to do miserable damage. - Warp Portal will no longer be removed when caster steps through it (this is left to the new clear_skills_on_warp setting) - Cleaned up status_percent_change to switch equations when the target has high hp to prevent overflows, also it will directly take hp/maxhp when a rate of 100 or higher is passed to prevent calculations. - Traps and Land Elemental fields are no longer automatically removed on map change (handled now by clear_skills_on_warp) - traps_setting &2 no longer does anything (handled now by blah blah) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8469 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21- Removed config setting "muting_players", and expanded the manner_system ↵skotlex1-0/+7
config to specify how having negative manner (mute) affects a player (see battle/misc.conf). - Expanded the pk_mode setting from no/yes to 0/1/2. 1 is normal pk_mode, if 2 is used, it makes killing players give you a loss of 5 manner points. - Fixed WS_WEAPONREFINE always failing when at less than job 50. - Fixed a compilation warning in char-txt/int_homun.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8402 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Made HLIF_HEAL a self skill that auto-selects target to caster's master.skotlex1-0/+3
- Implemented SC_BLOODLUST and SC_CHANGE, cleaned up HLIF_CHANGE - Applied a correction to HVAN_EXPLOSION - Fixed Homun ASPD calculation being able to underflow and give you min speed. - Added monster_ai&128 to make aggressive mobs ignore that behaviour of always picking Homun targets above player targets regardless of who is closer. - Fixed homun info packet being unable to display HP/SP correctly once the values are above 32k. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8349 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18- Added guild_aura (skill.conf) setting so you can specify when it works and ↵skotlex1-0/+4
if it works on the guild-master itself. Defaults to working all the time on everyone except GM. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8342 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-14- Removed support for negative autosave intervals, instead added a ↵skotlex1-0/+3
minsave_interval setting which specifies which is the minimum time between character saves. Default to 100ms (map_athena.conf). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8280 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-14- Increased Run's walk speed bonus to 25->50% skotlex1-0/+5
- Modified emergency_call setting to allow for more specific configuration (woe/non-woe, gvg-grounds/non-gvg-grounds, disable from nowarpto maps), see skill.conf for details. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8275 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10- Should have fixed the login-sql crash when passed user-name's length is ↵skotlex1-0/+5
beyond the limit. - Removed setting mob_ghostring_fix - Changed setting attack_attr_none to affect all neutral-element attacks. Basicly, this setting is now used to determine who can hit for full damage always when using neutral-attacks (defaults to non-players) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8237 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09- Trade requests will now fail when either character is unable to act ↵skotlex1-0/+4
(character in storage, vending, interacting with an npc, petrified, etc) - Change the default of attack_attr_none to all classes except players. This means that pet/mobs/homun will always do normal attacks with no-element modifiers (but elemental reduction cards still apply) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8207 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-08- Removed config settings display_delay_skill_fail and ↵skotlex1-1/+6
display_snatcher_skill_fail, replaced them with display_skill_fail, which can be used to determine whether you hide ALL skill-failed messages, those from delay, those from Snatcher or those from Envenom (battle/skill.conf) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8186 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-08- Fixed yet again AS_SPLASHER doing full damage on all characters. Now you ↵skotlex1-0/+35
can use the NK split damage value in the skill_db if you want damage divided by the amount of targets rather than by 2. - Fixed crash on the battle_drain functions. - Cleaned up HAMI_CASTLE, HLIF_AVOID, HAMI_DEFENCE so that it's usable by other types of objects other than Homunculus. - Cleaned up the Asura Strike code so that the SP/Spheres/States is not consumed when the skill fails due to Fog of Wall. - When a negative delay for a skill is specified, this delay is now added on top of the character's amotion rather than adelay - Modified main.sql to make the guild table allow NULL on the emblem data. - Added file conf-tmpl/Changelog.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8185 54d463be-8e91-2dee-dedb-b68131a5f0ec