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GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
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for common monsters [Lupus]
* Added additional random respawn delay for instant respawning monsters (0..5 seconds) [Lupus]
- Should be made as an option of battle_athena.conf
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players, 19 guilds)
added 2 bugreports
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fixed Wiz Job Quest
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* Allow Emergency Recall to be cast in guild castles
* Add 'minimum job level required' for skill_tree reading
- Berserk now requires job level 50
* Added Spring Trap to be able to trigger ankle snare traps that aren't activated yet
* Added a fix in guild.c by Mellowz
* Some rewrites on the pet skill bonuses system
* Check whether a monster is still alive before starting a status change
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added some bugs reports
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to play the file without it (it adds the .wav) [Codemaster] [SVN 949]
* Added @disguiseall / @undisguiseall [Codemaster] [SVN 949]
* Added misc. clif.c fixes (jAthena added alot of close(fd)'s, so i added them, too) [Codemaster] [SVN 949]
* Added bug reports - Celest, you might want to check one of those out [Codemaster] [SVN 949]
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@949 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Require 15% of HP or more for WE_MALE skill [Codemaster] [SVN 940]
* Require 15% of SP or more for WE_FEMALE skill [Codemaster] [SVN 940]
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* Added the 6 new Yuno fields
* Added some Freya's optimisations in clif_parse
* Added clif_update_mobhp
* Set alive_timer to -1 when quitting, not 0
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