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2006-08-19- Fixed GS_GROUNDDRIFTskotlex1-0/+2
2006-08-19- Fixed battle_calc_base_damage being called for the left hand even for non-d...skotlex1-0/+5
2006-08-19- Fixed job-mask 0x100000 in the item_db enabling Dancers/Bards to use the it...skotlex1-0/+3
2006-08-19Fixed a possible sigsegv when deleting lif under Mental Changetoms1-0/+1
2006-08-19Fixed HAMI_CASTLEtoms1-0/+1
2006-08-19- Updated NJ_BAKUENRYU skill treetoms1-0/+1
2006-08-19Updated HLIF_BRAIN skilltoms1-0/+1
2006-08-19Fixed homunculus intimacy on feedingtoms1-0/+1
2006-08-19Added homunculus_friendly_rate battle configtoms1-0/+1
2006-08-19Some compilation warnings fixedtoms1-0/+1
2006-08-19- Added skill's required item check on homunc skillstoms1-0/+3
2006-08-18Little code cleanup on last fixtoms1-0/+1
2006-08-18- Fixed HLIF_HEAL healing the homunc instead of the mastertoms1-0/+2
2006-08-18- Fixed the atk_rate (Turtle General Card) bonus not working on dual-wielders.skotlex1-0/+2
2006-08-18- Made HLIF_HEAL a self skill that auto-selects target to caster's master.skotlex1-0/+11
2006-08-18Applied Mpeg's work on ninja (http://gpegon.free.fr/ea/ninja_08-18-06_mpeg.txt)toms1-0/+1
2006-08-18Fixed @homlvuptoms1-0/+1
2006-08-18- Added guild_aura (skill.conf) setting so you can specify when it works and ...skotlex1-0/+3
2006-08-18- Little code cleanuptoms1-0/+3
2006-08-18- Changed unit_free so that it receives which cleartype should be used when t...skotlex1-0/+5
2006-08-18Fixed signed/unsigned comparison issues with natural heal systemtoms1-0/+2
2006-08-18- Vaporize will no fail when the homun is dead.skotlex1-0/+5
2006-08-18- Applied use of structure regen_data for a unified regen module. Natural and...skotlex1-0/+7
2006-08-17Changed AM_CALLHOMUN Skill to spawn the homunc at 1 cell from his master (for...toms1-0/+1
2006-08-17* Gospel can't stack anymorePlaytester1-0/+1
2006-08-17- Corrected map_random_dir algorithmtoms1-0/+3
2006-08-17- Fixed being unable to recast Adrenaline Rush to reset the duration timers.skotlex1-0/+2
2006-08-16- Cleaned up skill_get_range2 so that using range 0 for non-self skills uses ...skotlex1-0/+4
2006-08-16- Spirit of Wizard will now consume an item 7321 each time it blocks reflecte...skotlex1-0/+5
2006-08-16- Fixed null-pointer crash on Evolving a homunculus.skotlex1-0/+1
2006-08-16- @produce now can make any kind of equipmentskotlex1-0/+5
2006-08-16- Updated mob_ai so that mobs will use their rude-attacked skill when they ca...skotlex1-0/+4
2006-08-16- Now arrow-consuming skills where your main weapon is a whip or musical inst...skotlex1-0/+5
2006-08-15- Applied multiple fixes which should take care of making homun save/load wor...skotlex1-0/+6
2006-08-15Delete homunc's skills from sql when the homunc is destroyedtoms1-0/+1
2006-08-15Homunc Timers should be disabled when the homunc is vaporized or dead an re-e...toms1-0/+1
2006-08-15- Updated vc-project files to compile with the new int_homun files.skotlex1-0/+3
2006-08-15- Cleaned up some of the pet related @/# commands, same for some script comma...skotlex1-0/+7
2006-08-15- Some cleanup of int_homun.cskotlex1-0/+2
2006-08-15- Added a crash-fix on status_calc_bl_sub_homun to abort in case the homun ha...skotlex1-0/+7
2006-08-15- Updated the char save structure for char-TXT servers so that the homun id w...skotlex1-0/+8
2006-08-15- Added SCB_DYE which marks which status-changes need a forced cloth dye chan...skotlex1-0/+3
2006-08-15- Asura Strike now moves you to the target on fail always (unless the target ...skotlex1-0/+14
2006-08-15Fixed SIGSEGV with homunc savetoms1-0/+2
2006-08-14- Removed support for negative autosave intervals, instead added a minsave_in...skotlex1-0/+3
2006-08-14- Sacrifice no longer shows damage to self.skotlex1-0/+5
2006-08-14- Increased Run's walk speed bonus to 25->50% skotlex1-0/+4
2006-08-14- Fixed script engine allowing scripts to set a player's zeny to negative val...skotlex1-0/+7
2006-08-13- Removed @itemcheck as it was totally pointless.skotlex1-0/+12
2006-08-13- Corrected the mapif_parse_PartyChangeMap function to correctly update level...skotlex1-0/+5