Age | Commit message (Expand) | Author | Files | Lines |
2011-05-29 | * Fixed NULL pointer in status_change_timer (SC_BERSERK), when the HP subtrac... | ai4rei | 1 | -0/+1 |
2011-05-29 | * Updated script commands 'npcshopitem', 'npcshopadditem' and 'npcshopdelitem... | ai4rei | 1 | -0/+1 |
2011-05-29 | * Fixed players could add themselves to their friendslist through their clone... | ai4rei | 1 | -0/+1 |
2011-05-29 | * Fixed bonus 'bHPDrainValue' on left hand would work as right hand bonus, wh... | ai4rei | 1 | -0/+2 |
2011-05-23 | * Changed enumerating defines into enumerations (related topic:264007). | ai4rei | 1 | -0/+3 |
2011-05-17 | * Fixed Super Novices could not be adopted (bugreport:4907, since r12389). | ai4rei | 1 | -0/+1 |
2011-05-17 | * Improved error reporting during monster database and spawn data reading. | ai4rei | 1 | -0/+2 |
2011-05-15 | * Extracted calculations of the number of status points PC gets when leveling... | Gepard | 1 | -0/+1 |
2011-05-15 | * Removed status point calculations (duplicate) from `pc_resetstate` function... | Gepard | 1 | -0/+1 |
2011-05-15 | * Merged pcdb_checkid update from renewal [14810/branches/renewal]. | ai4rei | 1 | -0/+2 |
2011-05-14 | * Moved bitfield 'boss' inside 'spawn_data' and 'mob_data' into the respectiv... | ai4rei | 1 | -0/+1 |
2011-05-14 | * Some NPC event related cleaning. | ai4rei | 1 | -0/+4 |
2011-05-14 | * Removed impossible condition in mob_parse_dataset as spawn_data::eventname ... | ai4rei | 1 | -0/+1 |
2011-05-14 | * Fixed map-server printing deprecation message, when monster event label was... | ai4rei | 1 | -0/+2 |
2011-05-14 | * Random accumulated bits and pieces. | ai4rei | 1 | -0/+8 |
2011-05-08 | * Script command 'query_logsql' now throws a warning when SQL logs are disabl... | ai4rei | 1 | -0/+1 |
2011-05-08 | * Updated/revised description of instance-related script commands (bugreport:... | ai4rei | 1 | -0/+4 |
2011-05-01 | * Removed functions 'decode_zip' (ancient) and 'encode_zip' (from r824) from ... | ai4rei | 1 | -0/+1 |
2011-05-01 | * Removed auto-add feature from mapindex code, as map indexes are used for sa... | ai4rei | 1 | -0/+2 |
2011-04-28 | * Fixed @makehomun not checking for existing homunculus properly and thus all... | ai4rei | 1 | -0/+1 |
2011-04-28 | * Updated packet 0x163 (ZC_BAN_LIST) to reflect change in packet layout intro... | ai4rei | 1 | -0/+1 |
2011-04-28 | * Fixed formatted broadcast messages not working with 2010-11-24aRagexeRE and... | ai4rei | 1 | -0/+2 |
2011-04-27 | * Fixed description for script command 'itemheal' claiming, that this command... | ai4rei | 1 | -0/+2 |
2011-04-21 | * Extended debugging code for bugreport:3504 (related r14599). | ai4rei | 1 | -0/+2 |
2011-04-20 | * Fixed quest_check checking exactly 3 quest objectives instead of MAX_QUEST_... | Gepard | 1 | -0/+2 |
2011-04-18 | * Updated packet for the view players' equip feature for 2010-11-24aRagexeRE+... | ai4rei | 1 | -0/+2 |
2011-04-17 | * Fixed char-server missing some WFIFOHEAD (partially due to r10909 being rev... | ai4rei | 1 | -0/+2 |
2011-04-16 | * Added support for visible garments/robes. | ai4rei | 1 | -0/+3 |
2011-04-16 | * Updated field `weapon` in table `char` to default to '0' (bare-handed) rath... | ai4rei | 1 | -0/+2 |
2011-04-16 | * Some cleanups related to player and monster states. | ai4rei | 1 | -0/+5 |
2011-04-13 | Added missing 0x369 packet.(info provided by Yommy) | Inkfish | 1 | -0/+2 |
2011-04-10 | * Added support for clients 2010-11-23aRagexeRE+ and 2011-01-11aRagexeRE+. | ai4rei | 1 | -0/+2 |
2011-04-10 | * Fixed switching between musical weapons would cancel ongoing dance skills (... | ai4rei | 1 | -0/+1 |
2011-04-10 | * Fixed @changegm not updating guild window interface after changing the guil... | ai4rei | 1 | -0/+2 |
2011-04-09 | * Moved duel code into a separate file. | ai4rei | 1 | -0/+1 |
2011-04-09 | * Added *.opt (VS6 workspace cache file) to svn:ignore. | ai4rei | 1 | -0/+1 |
2011-04-09 | * Changed pc_jobid2mapid to use a 1:1 mapping which is less prone to errors a... | ai4rei | 1 | -0/+2 |
2011-04-09 | * Fixed memory corruption when amount of players online approached FD_SETSIZE... | ai4rei | 1 | -0/+1 |
2011-04-08 | * Fixed a compile error when socket send shortlists are disabled (s->eof inst... | ai4rei | 1 | -0/+2 |
2011-04-07 | * Fixed monster skill associated emotions were always ignored when having les... | ai4rei | 1 | -0/+1 |
2011-04-07 | * Throwing around with packet updates. | ai4rei | 1 | -0/+9 |
2011-04-06 | * Resolved some pc_setparam issues. | ai4rei | 1 | -0/+5 |
2011-04-06 | * Fixed script command 'warpwaitingpc' not checking, whether or not the playe... | ai4rei | 1 | -0/+3 |
2011-04-06 | SWITCH TO STABLE. STABLE IS NOW THE OLD TRUNK. THE NEW TRUNK IS NOW FOR BLEED... | Paradox924X | 1 | -0/+2 |
2011-04-05 | * Moved detection of monotonic clock support to the configure script, which a... | ai4rei | 1 | -0/+1 |
2011-04-05 | * Paying and obtaining Zeny (pc_payzeny/pc_getzeny) no longer silently revers... | ai4rei | 1 | -0/+2 |
2011-03-29 | * Added TargetName values to VS2010 project files to prevent MSB8012 warnings... | Gepard | 1 | -0/+2 |
2011-03-28 | Prevented SC_EXPBOOST, SC_JEXPBOOST and SC_ITEMBOOST (used by Battle Manuals ... | Paradox924X | 1 | -0/+2 |
2011-03-27 | * Added separate character state for vending (like for buyingstore), instead ... | ai4rei | 1 | -0/+1 |
2011-03-27 | * Added support for tracking state of client command /effect through packet 0... | ai4rei | 1 | -0/+2 |