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2010-12-06Added support for bonus bAddItemHealRate, which works for all healing items c...L0ne_W0lf1-0/+2
2010-12-05* Fixed party booking search increasing result counter, even when no results ...ai4rei1-0/+2
2010-12-03* Fixed soul linkers not receiving taekwon angel buffs upon level up (bugrepo...ai4rei1-0/+1
2010-12-03* Corrected 'chance' in description for bonuses bAddMonsterDropItem and bAddM...ai4rei1-0/+1
2010-12-03* Removed leftovers of the item_value_db.txt feature (bugreport:2031, since a...ai4rei1-0/+2
2010-12-02* Various code tweaks and updates related to item types.ai4rei1-0/+5
2010-12-02* Added support for IT_CASH to @iteminfo, logging filters and item drop rate ...ai4rei1-0/+1
2010-12-02* Added item type IT_CASH (item type 18) Requires user confirmation before us...L0ne_W0lf1-0/+1
2010-12-02* Fixed mapflags not getting initialized upon @reloadscript (bugreport:2247, ...ai4rei1-0/+1
2010-12-02* Removed redundant check in food vs. cash food status change overriding code...ai4rei1-0/+1
2010-12-02* Added an error message when a client connection exceeds the socket write bu...ai4rei1-0/+1
2010-12-02* Random clif.c fixes and cleanups.ai4rei1-0/+5
2010-12-02* Added defines for guild notice sizes (MAX_GUILDMES1 and MAX_GUILDMES2).ai4rei1-0/+1
2010-12-02* Added clif_starskill (packet 0x20e, ZC_STARSKILL) to host the packet previo...ai4rei1-0/+2
2010-12-02* Various additions and updates to the comments and documentation of packets ...ai4rei1-0/+2
2010-12-02* Removed clif_weather_sub and clif_misceffect2 in favor of clif_specialeffec...ai4rei1-0/+1
2010-12-02Monsters spawned with mob-generating items now have MD_ANGRY applied to them.L0ne_W0lf1-0/+2
2010-12-02* Added packet 0x1b1 (ZC_SHOWDIGIT).ai4rei1-0/+1
2010-12-01* Confirmed packet 0x291 (ZC_MSG) to be general-purpose msgstringtable.txt pa...ai4rei1-0/+1
2010-12-01* Fixed using main chat nick longer than 15 characters would cause a buffer o...ai4rei1-0/+1
2010-12-01* Fixed bAutoSpellOnSkill bonuses could not be chained (bugreport:4421, since...ai4rei1-0/+1
2010-12-01* Fixed NPC_TALK message being displayed with EOL character attached (bugrepo...ai4rei1-0/+1
2010-12-01* Reverted change from r14533 and restored the 3rd field of mob_avail.txt bei...ai4rei1-0/+1
2010-12-01* Monster database reading now utilizes sv_readdb.ai4rei1-0/+2
2010-11-30* Fixed out-of-bound access to percentrefinery array causing refine bonuses s...ai4rei1-0/+1
2010-11-30* Fixed class being used instead of idx in status_readdb_job2 (bugreport:4597...ai4rei1-0/+1
2010-11-30* Moved function 'exists' (file presense check) to utils.c, so that it is ava...ai4rei1-1/+3
2010-11-30* Resolved missing script documentation (bugreport:4578).ai4rei1-0/+3
2010-11-30* Made job_db1.txt, job_db2.txt, size_fix.txt and refine_db.txt reading use s...ai4rei1-0/+2
2010-11-30* Added SV_READDB_MAX_FIELDS define for configuration of the sv_readdb limit.ai4rei1-0/+1
2010-11-30* Made skill_tree.txt reading use sv_readdb. [Ai4rei]ai4rei1-0/+3
2010-11-30* Added a define for star gladiator feel/hate info array length (follow up to...ai4rei1-0/+1
2010-11-30* Fixed script command getusers causing 'player not attached' errors when ask...ai4rei1-0/+2
2010-11-29* Resolved issues with item delay system.ai4rei1-0/+7
2010-11-28* Added an option to re-roll the /dice emotion server-side, to prevent cheats...ai4rei1-0/+1
2010-11-28* Added emotion_type enumeration for clif_emotion constants.ai4rei1-0/+2
2010-11-28* Added clr_type enumeration for vanish effect constants.ai4rei1-0/+1
2010-11-28* Resolved multiple issues with the party booking system (bugreport:4573, sin...ai4rei1-0/+6
2010-11-28* Removed 'negative clrtype is used for skipping unauthed objects from saving...ai4rei1-0/+1
2010-11-28* Made the party booking search pass results as array of pointers, rather tha...ai4rei1-0/+1
2010-11-28* Replaced literal constants related to the party booking system with defines.ai4rei1-0/+1
2010-11-28* Fixed pets derived from immobile monsters not being able to walk (bugreport...ai4rei1-0/+4
2010-11-28* Fixed a crash uncovered with r14501, caused by outdated local variables whe...ai4rei1-0/+1
2010-11-28* Fixed a crash when using food status bonuses with cash food status bonuses ...ai4rei1-0/+2
2010-11-26* Fixed description of bCriticalAddRace having 'race' and 'crit' parameters i...ai4rei1-0/+1
2010-11-26Changed 'killerrid' and 'killedrid' from player vars to player params (bugrep...ultramage1-0/+3
2010-11-26* Some updates and fixes to script command documentation. [Ai4rei]ai4rei1-0/+8
2010-11-26* Fixed base and job exp not getting reset on (de)leveling through commands (...ai4rei1-0/+3
2010-11-26* Fixed auto-generated statpoint table missing 3 status points (since r1107).ai4rei1-0/+2
2010-11-25* Too large client packets, which would otherwise cause the client to crash, ...ai4rei1-0/+1