Age | Commit message (Collapse) | Author | Files | Lines |
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regardless of distance.
- Removed a bunch of homun-related variables that are not needed at all. The alive condition is removed, now the code checks for the hp value to know if the homun is alive or not.
- Cleaned up a bit the skill-id function, homun skill checks (such as delay and skill-lv learned) should be correct now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7727 54d463be-8e91-2dee-dedb-b68131a5f0ec
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blown path to Grandcross instead of Bowling Bash. Bowling Bash damage equation becomes then +50*lv% rather than +40*lv% when there's no splash-damage (the 50*lv% figure is custom, all we know is that level 10 does 600% instead of 500% damage).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7726 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Some cleaning on chrif.c
- The char-server will allow off-line character saves when said char is tagged for final-save (this is the scenario when the char-map reconnect).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7722 54d463be-8e91-2dee-dedb-b68131a5f0ec
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when you change the max cart weight. Thanks to The Ultra Mage for the error clarification.
- Implemented Grandcross weird property where if there's noone on the path it'll hit twice for the skill's reported damage, and when there is (or you cant knockback the target) it'll do a splash attack that hits twice for 500% to all affected targets.
- Some cleaning of the combo code. TK Rankers will now get their combo-time extended each time they trigger a kick, enabling them to do "unlimited combos".
- Modified the autosave function to use a sweep across the player db instead of across connected clients. This will cause non-connected players (like autotraders) to also be saved on a regular interval, may help with possible data-loss from said characters on unclean shutdowns.
- Added function map_foreachpc
- Removed the code that forces aggressive mobs to go after a Homun instead of their master (no reason why there should be such a condition).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7721 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7717 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7711 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Manually updated VS8 char_sql project
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7710 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7708 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7707 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7706 54d463be-8e91-2dee-dedb-b68131a5f0ec
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http://ro.doddlercon.com/images/memo.jpg
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7705 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7687 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Eska no will cause defense to change randomly every second.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7666 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7665 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed a leaking map_freeblocklock on skill_del_unitgroup.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7659 54d463be-8e91-2dee-dedb-b68131a5f0ec
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specifying fixed save-intervals by using negative values. EG:
- Save interval set to 300 (5 minutes): all characters will be saved in equal time-slots, so that everyone is saved every 5 minutes regardless of number of players online.
- Save interval set to -1000 (1000 ms): One character will be saved every second, regardless of amount of characters online.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7657 54d463be-8e91-2dee-dedb-b68131a5f0ec
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already had the storage open.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7656 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7655 54d463be-8e91-2dee-dedb-b68131a5f0ec
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even redundant...)
- Fixed script command "recovery".
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7654 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7649 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7648 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7647 54d463be-8e91-2dee-dedb-b68131a5f0ec
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skill-description (since Haplo told me this skill doesn't really has video information or anything...)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7644 54d463be-8e91-2dee-dedb-b68131a5f0ec
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calls. The skill should be working correctly now, except for the fact that the correct "unit id" is missing (this is what would give the ground tile it's correct display). Temporarily it is using 0xba until the correct value is found.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7641 54d463be-8e91-2dee-dedb-b68131a5f0ec
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damaging non-undead targets, removed it from the battle damage section.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7639 54d463be-8e91-2dee-dedb-b68131a5f0ec
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characters.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7638 54d463be-8e91-2dee-dedb-b68131a5f0ec
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is now 50% instead of 3*lv%.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7636 54d463be-8e91-2dee-dedb-b68131a5f0ec
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flag is 2 (charge rather than damage). Fixes SP-draining status changes ending suddenly when in-between maps.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7635 54d463be-8e91-2dee-dedb-b68131a5f0ec
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into the loginlog table on "connect success" events.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7634 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added the missing check to remove character from memory when logging out and using the charsave_method which saves character map-server-side.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7631 54d463be-8e91-2dee-dedb-b68131a5f0ec
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any stackable item....
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7627 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7626 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7623 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7622 54d463be-8e91-2dee-dedb-b68131a5f0ec
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as an enemy by anything. Also added alias "@battleignore" which does the same as monsterignore.
- Fixed magic power setting your min matk as max-matk.
- Modified the packets involved in @fakename in hopes it'll refresh correctly on nearby clients now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7620 54d463be-8e91-2dee-dedb-b68131a5f0ec
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connected clients. This in turn required various code-rewrites in:
- duel related messaging functions (added clif targets DUEL/DUEL_WOS).
- intif whisper to gm function
- day/night timers
- Rewrote the parse_console function to stop allocating/deallocating memory on every call.
- Modified chrif_charselectreq to receive the player's ip among the data.
- Added function clif_disp_message, which is the same as clif_disp_onlyself, except you can specify the targets (it sends a guild-chat packet)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7617 54d463be-8e91-2dee-dedb-b68131a5f0ec
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of the attacker instead of the element of the attack.
- mob skills now won't trigger on unit_stopwalking calls.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7614 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Reenabled @changesex
- Added function pet_create_egg which handles creating pet eggs correctly (when passed item id is indeed a valid petegg). Applied this on @createitem and getitem.
- Cleaned up code of @item
- Added define UNKNOWN_ITEM_ID (512 = apple)
- Added IT_* enumation item_Types to identify said data from items.
- Cleaned up the itemdb_isequip functions. itemdb_isequip will now return if the item is equipable by players, itemdb_isstackable returns if the item can be stacked, and itemdb_isidentified returns if the item should drop identified.
- Added defines CARD0_PET/CARD0_FORGE/CARD0_CREATED to identify if a given item has "invalid" cards, added define function itemdb_isspecial to simplify this check.
- Removed itemdb.c considering item ids above 20000 as invalid.
- Cleaned up script commands getitem and card-counting related ones.
- Cleaned up a bit more pc_isequip
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7613 54d463be-8e91-2dee-dedb-b68131a5f0ec
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battle_check_target modified to allow NPC-owned skill units to proceed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7612 54d463be-8e91-2dee-dedb-b68131a5f0ec
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auth-packets instead of on every packet.
- Modified Cart Termination so the damage is scaled accordingly with the max-cart-weight setting (so max damage is always the same). Thanks to aresdfe for the idea.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7609 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Thanks to Haplo.
- Fixed Beast Strafing not having inf2 = 512 (to make it a target-auto-select skill)
- Fixed the duration of Land Protector, removed unusued time2 value from their entries in skill_cast_db. Thanks to Haplo.
- Corrected Warp Portal being unable to warp people who are standing on it on the moment it triggers.
- Fixed @follow stopping the moment you are warped.
- Fixed pc_additem messing with the equip field of the passed item data. Fixes the famous "equip stuff on your arrow slot" bug.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7607 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7606 54d463be-8e91-2dee-dedb-b68131a5f0ec
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char-server not reconnecting to the login server.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7605 54d463be-8e91-2dee-dedb-b68131a5f0ec
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banning a player. This should fix being able to use @ban to clear out a @blocked player. Players will now be identified as banned only through the banned-until timestamp.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7604 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7603 54d463be-8e91-2dee-dedb-b68131a5f0ec
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group's tick is greater than the current tick. As Buuyo pointed out, this should fix Sanctuary and Gospel taking effect inmediately instead of after "x" amount of ms as they should.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7601 54d463be-8e91-2dee-dedb-b68131a5f0ec
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side).
- Cleaned up char server "set all offline" implementation to remove only characters from the map-server from which the packet was invoked. It will also now correctly kick/set-character offline from the map-server if they are connected.
- Cleaned up the char-sql reconnect code. It no longer sets everyone to offline.
- Removed setting "kick_on_disconnect", servers will no longer kick characters out when there's a disconnection. Instead, it'll use the most logical approach: Set characters into a "lost" state when there's a disconnection, on reconnect, resent the list of online-characters, do a sync, and let the difference be characters to be removed. Also, the map-server won't release character data until it's saved and the ack returns from the char-server to prevent data loss (all this data is resent on reconnect for saving anyway).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7600 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the skill_range_by_weapon setting active, the skill info block (which includes range) will be resent when the new weapon to equip has a range different than the previous one.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7599 54d463be-8e91-2dee-dedb-b68131a5f0ec
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call again. And modified itemdb_load to scrap the dummy item entry from the item_db and replace it with proper data for the item.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7597 54d463be-8e91-2dee-dedb-b68131a5f0ec
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clearing the scripts now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7596 54d463be-8e91-2dee-dedb-b68131a5f0ec
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