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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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Changelog-Trunk.txt
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2011-05-01
* Removed auto-add feature from mapindex code, as map indexes are used for sa...
ai4rei
1
-0
/
+2
2011-04-28
* Fixed @makehomun not checking for existing homunculus properly and thus all...
ai4rei
1
-0
/
+1
2011-04-28
* Updated packet 0x163 (ZC_BAN_LIST) to reflect change in packet layout intro...
ai4rei
1
-0
/
+1
2011-04-28
* Fixed formatted broadcast messages not working with 2010-11-24aRagexeRE and...
ai4rei
1
-0
/
+2
2011-04-27
* Fixed description for script command 'itemheal' claiming, that this command...
ai4rei
1
-0
/
+2
2011-04-21
* Extended debugging code for bugreport:3504 (related r14599).
ai4rei
1
-0
/
+2
2011-04-20
* Fixed quest_check checking exactly 3 quest objectives instead of MAX_QUEST_...
Gepard
1
-0
/
+2
2011-04-18
* Updated packet for the view players' equip feature for 2010-11-24aRagexeRE+...
ai4rei
1
-0
/
+2
2011-04-17
* Fixed char-server missing some WFIFOHEAD (partially due to r10909 being rev...
ai4rei
1
-0
/
+2
2011-04-16
* Added support for visible garments/robes.
ai4rei
1
-0
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+3
2011-04-16
* Updated field `weapon` in table `char` to default to '0' (bare-handed) rath...
ai4rei
1
-0
/
+2
2011-04-16
* Some cleanups related to player and monster states.
ai4rei
1
-0
/
+5
2011-04-13
Added missing 0x369 packet.(info provided by Yommy)
Inkfish
1
-0
/
+2
2011-04-10
* Added support for clients 2010-11-23aRagexeRE+ and 2011-01-11aRagexeRE+.
ai4rei
1
-0
/
+2
2011-04-10
* Fixed switching between musical weapons would cancel ongoing dance skills (...
ai4rei
1
-0
/
+1
2011-04-10
* Fixed @changegm not updating guild window interface after changing the guil...
ai4rei
1
-0
/
+2
2011-04-09
* Moved duel code into a separate file.
ai4rei
1
-0
/
+1
2011-04-09
* Added *.opt (VS6 workspace cache file) to svn:ignore.
ai4rei
1
-0
/
+1
2011-04-09
* Changed pc_jobid2mapid to use a 1:1 mapping which is less prone to errors a...
ai4rei
1
-0
/
+2
2011-04-09
* Fixed memory corruption when amount of players online approached FD_SETSIZE...
ai4rei
1
-0
/
+1
2011-04-08
* Fixed a compile error when socket send shortlists are disabled (s->eof inst...
ai4rei
1
-0
/
+2
2011-04-07
* Fixed monster skill associated emotions were always ignored when having les...
ai4rei
1
-0
/
+1
2011-04-07
* Throwing around with packet updates.
ai4rei
1
-0
/
+9
2011-04-06
* Resolved some pc_setparam issues.
ai4rei
1
-0
/
+5
2011-04-06
* Fixed script command 'warpwaitingpc' not checking, whether or not the playe...
ai4rei
1
-0
/
+3
2011-04-06
SWITCH TO STABLE. STABLE IS NOW THE OLD TRUNK. THE NEW TRUNK IS NOW FOR BLEED...
Paradox924X
1
-0
/
+2
2011-04-05
* Moved detection of monotonic clock support to the configure script, which a...
ai4rei
1
-0
/
+1
2011-04-05
* Paying and obtaining Zeny (pc_payzeny/pc_getzeny) no longer silently revers...
ai4rei
1
-0
/
+2
2011-03-29
* Added TargetName values to VS2010 project files to prevent MSB8012 warnings...
Gepard
1
-0
/
+2
2011-03-28
Prevented SC_EXPBOOST, SC_JEXPBOOST and SC_ITEMBOOST (used by Battle Manuals ...
Paradox924X
1
-0
/
+2
2011-03-27
* Added separate character state for vending (like for buyingstore), instead ...
ai4rei
1
-0
/
+1
2011-03-27
* Added support for tracking state of client command /effect through packet 0...
ai4rei
1
-0
/
+2
2011-03-25
* Fixed battlegrounds chat packet 0x2dc (ZC_BATTLEFIELD_CHAT) being sent with...
ai4rei
1
-0
/
+2
2011-03-22
* Documentation updates and fixes.
ai4rei
1
-0
/
+4
2011-03-22
* Fixed possible client crash when monster is class-changing to mob_avail'd one.
Gepard
1
-0
/
+2
2011-03-20
* Random accumulated tweaks and fixes.
ai4rei
1
-0
/
+8
2011-03-20
* Fixed battleground kvm02 and kvm03 scripts referring to NPCs in the custom ...
ai4rei
1
-0
/
+2
2011-03-20
* Updates the to configure script.
ai4rei
1
-0
/
+4
2011-03-19
Removed leftovers of old charcommand config (follow-up to r13403).
Gepard
1
-0
/
+4
2011-03-15
* Fixed pet database reading displaying wrong amount of read entries per file...
ai4rei
1
-0
/
+1
2011-03-15
* Fixed canceling item appraisal window (Magnifier and Identify) would preven...
ai4rei
1
-0
/
+1
2011-03-15
* Fixed monsters getting warped when stepping on an NPC warp when at least on...
ai4rei
1
-0
/
+2
2011-03-14
* Fixed a typo in npc_touchnext_areanpc (NPC's map being used as it's x-coord...
ai4rei
1
-0
/
+2
2011-03-13
* Script commands documentation updates.
ai4rei
1
-0
/
+4
2011-03-08
* Fixed @item2 and script command 'getitem2' not taking MAX_REFINE define int...
ai4rei
1
-0
/
+1
2011-03-08
* Fixed @str/@agi/@vit/@int/@dex/@luk commands setting a stat to 0 (rather th...
ai4rei
1
-0
/
+2
2011-03-07
* Cleaned up packet dumping code.
ai4rei
1
-0
/
+6
2011-03-06
* Implemented search store info system (aka. vending and buying store search)...
ai4rei
1
-0
/
+3
2011-03-05
* Fixed possible crash in script_reportdata, when a script string becomes NULL.
ai4rei
1
-0
/
+2
2011-03-04
* Fixed recursive map_quit invocation when a buying store is auto-closed (log...
ai4rei
1
-0
/
+2
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