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path: root/Changelog-Trunk.txt
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2006-05-29- Added a division by zero check in mob_dead to prevent the (impossible) case...skotlex1-0/+2
2006-05-29- Modified skill_get_range2 to return range 9 for skills with range 0 for Non...skotlex1-0/+3
2006-05-29- Cleaned up some status_get functions.skotlex1-0/+4
2006-05-29- Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than statu...skotlex1-0/+5
2006-05-29* [Fixed]: Lance1-1/+6
2006-05-29[Optimized ] Lance1-0/+2
2006-05-29[Optimized] Lance1-0/+3
2006-05-29Cleaned up Changelog (guys don't tidy up much do they? xP)celest1-3650/+0
2006-05-29- Relogging in with 0 HP didn't trigger dead event.Lance1-0/+3
2006-05-28- Added functions status_revive, pc_revive and mob_revive to handle revival (...skotlex1-0/+6
2006-05-28Changed undeads to by default always sustain 100% of the damage from firewalls.MasterOfMuppets1-0/+1
2006-05-28[Fixed] script functions that doesn't pass references, thanks to End_of_exam.Lance1-1/+4
2006-05-28* [ Protected ] : clif_parse_LGMmessage from possible hacksLance1-0/+1
2006-05-28- Fixed unable to store n items into storage unless n was the total amount of...skotlex1-2/+4
2006-05-28- Suppressed compilation warnings (unsigned and signed mismatches)Lance1-0/+2
2006-05-27- Added structure status_data which holds status-related information (str, ag...skotlex1-0/+43
2006-05-27Fix possible compile mistakes in there. >_>blackhole891-0/+4
2006-05-26* Fixed crashing in mob.cLance1-0/+1
2006-05-26* Patches to allow everything to work right. + 1 more sample script.Lance1-0/+1
2006-05-26* Mob control engine tested 99% working so far.Lance1-0/+1
2006-05-26* Change scripting engine's NPC scope vars to dot (.) style.Lance1-0/+2
2006-05-26* Fixed typos in char.c Lance1-0/+1
2006-05-26I'm still here!DracoRPG1-0/+6
2006-05-25- Simplified ASC_BREAKER by making it a BF_WEAPON attack with an additional i...skotlex1-0/+3
2006-05-25added noVending mapflag. Tested. + custom Market Place NPC, fixed MSG stringsLupus1-0/+4
2006-05-25- Increased capacity for Account Variables to 64skotlex1-0/+4
2006-05-25* Fixed mob control commands.Lance1-0/+3
2006-05-25* Whoops, forgot changelog ._.eaac1-0/+1
2006-05-24- Item sharing now shares the same rules as exp sharing (no sharing when dead...skotlex1-0/+2
2006-05-24- Fixed summoned slaves being able to cast onspawn summon-skills (slaves aren...skotlex1-0/+2
2006-05-24- The clif_skill_poseffect packet will not be invoked in Snap unless the skil...skotlex1-0/+2
2006-05-24- Merged item_db.sql from stable :Bskotlex1-0/+2
2006-05-24- Corrected SL KA* spells not working on other Soul Linkers.skotlex1-0/+1
2006-05-24- Corrected mob angry mode, now it only "restores" itself after being hit whe...skotlex1-0/+6
2006-05-23- Fixed wedding sprite staying active after unequip.Zido1-0/+1
2006-05-23- Some cleanup of run_script, should fix the memory leak there.skotlex1-0/+1
2006-05-23- the charname request hack message has been downgraded to only include GM-in...skotlex1-0/+7
2006-05-23- Modified battle_calc_weapon_attack to use new flags pdef/pdef (pierce defen...skotlex1-0/+5
2006-05-23- Corrected clif parse name request failing on disguised characters.skotlex1-0/+9
2006-05-23* Fixed typo (this time it's not my fault) in script_reload() clearing the sa...Lance1-0/+2
2006-05-23* Fixed sleep command.Lance1-0/+1
2006-05-23* Added 'setd' support for local NPC scope (') variables.Lance1-0/+1
2006-05-23* [Scripting Engine Update] New variables are ready to be used. Lance1-0/+2
2006-05-22- Updated skill_delayfix to return 0 for mobs since they have no skill delay ...skotlex1-0/+2
2006-05-22- Corrected the 20 lvl diff 15% exp bonus on pk_mode servers. Thanks to Vayu ...skotlex1-0/+2
2006-05-22- Fixed a pair of compilation logic errors.skotlex1-0/+2
2006-05-22- Fixed a possible null pointer in script command misc_effectskotlex1-0/+3
2006-05-22* WARNING: New scripting system contains memory leakLance1-0/+2
2006-05-22* Excluded idle and auto-trade party members from TK_POWER list.Lance1-0/+1
2006-05-22* Fixed compilation errors.Lance1-0/+3