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2006-08-29@showmobs = shows selected mobs on mini-mapLupus1-0/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8527 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28- Restructured CG_MOONLIT so that it is a ground effect like the other Encores.skotlex1-0/+3
- Modified SC_DANCING so that val1 can contain both skill id and skill lv, removed SC_MOONLIT git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8526 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28- The memory leak reports will now print out in the logs also the revision ↵skotlex1-0/+4
they belong to. - Cleaned up the scriptable npc-shop code, it should be crash-proof now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8525 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28Added TK level-up buffs to SG too, and extended them to 10 minDracoRPG1-0/+2
Added "Barefeet Mastery" effect to TK_RUN -> As always, big thanks to Tharis ;) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8524 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28- Changed the produce_db format, now there's a skill-lv column right after ↵skotlex1-0/+5
the skill-id column to specify required skill-level to craft this item. - Modified the skill produce_db code to take into account the new skill-lv requirement. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8523 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28reverted mpeg's workVicious1-3/+0
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8522 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28- Reverted the "fix" to mdef reduction code being applied before the number ↵skotlex1-2/+0
of hits adjustment @.@ git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8521 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28- Fixed exp bonuses applying twice for the job-expskotlex1-0/+5
- Magic damage adjustment per number of hits is now performed before mdef reductions. - @reloadbattleconf will now also update the ragsrvinfo table on the char-server. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8518 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28Reverted Mpeg's change of NJ_BUNSINJYUTSU SCBtoms1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8517 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28- Fixed homun hp/sp growth rates stacking with HP/SP passive increasing skills.skotlex1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8514 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28Applied Mpeg's work on GS ( ↵toms1-0/+3
http://gpegon.free.fr/ea/gunslinger_08-28-06_mpeg.txt ) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8513 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-27Fixed undefined reference to 'malloc_set' in log.ctoms1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8501 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-27- Updated svn-revision reading, now it can read the new svn file systemtoms1-0/+3
- Fixed a bug with homunc which could spawn on a non-walkable cell git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8500 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-27* Optional macro MEMSET_TURBO for faster low-level memory initializations.Lance1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8499 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-26Small bug fix in read_homunculus_expdb (a warning was always displayed)toms1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8495 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-26- Small adjustment on the mob_ai code which could fix mobs not chasing you ↵skotlex1-0/+3
if you hit them from the maximum possible diagonal distance. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8490 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-25- Cleaned some the skill unit removal added flag so that it signals whether ↵skotlex1-0/+2
the skill is being force-removed, or it has "naturally expired". git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8484 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-25- The following skills will display a normal attack animation now:skotlex1-0/+8
NPC_WATERATTACK, NPC_GROUNDATTACK, NPC_FIREATTACK, NPC_WINDATTACK, NPC_POISONATTACK, NPC_HOLYATTACK, NPC_DARKNESSATTACK, NPC_TELEKINESISATTACK, NPC_SPLASHATTACK - Skills that require a weapon and consume spirit spheres will no longer be auto-tagged to require ammo. - Now MISC skills with delay 0 will also use the attack delay (if the skill is tagged to do damage) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8483 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-25- Added script commands roclass/eaclass to enable scripts to access eA's job ↵skotlex1-0/+3
format. Read script_commands.txt and ea_job_system.txt for a more complete explanation of how this job system works. - Removed doc/item.txt (seems like a totally useless file) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8480 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-25Added a flag to skill_delunitgroup, skill_delunit & skill_unit_onlimit.toms1-0/+6
If 1 is passed, it will avoid UNT_WARP_ACTIVE to be transformed in UNT_WARP_WAITING and will destroy it. [Toms] ( To avoid such crash : http://www.eathena.ws/board/index.php?showtopic=114102 when the code need an empty slot and the oldest one is UNT_WARP_ACTIVE ) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8478 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24- Cleanup/typo on homunc's codetoms1-0/+2
- Modified @reloadmobdb & @reloadskilldb to reload homunc's db too git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8476 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24- Now when a mob's adelay is set to be less than the amotion, both values ↵skotlex1-0/+3
will be swapped (this is an attempt to understand how those mobs actually work on aegis) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8474 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24- script command "isrefine" will no longer return always false for equip ↵skotlex1-0/+5
positions above 6 (this has not been needed since the addition of the refine column to tbe item_db many months ago) - Added NPC_CRITICALSLASH to the list of skills that display as a normal attack. - Changed the default of clear_skills_on_death to 0 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8473 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24- Reverted the previous change, changed the pet capture code to try to ↵skotlex1-0/+3
capture a mob based on their view class rather than actual class. - Changed various instances of md->db->lv for md->level, since the later is the actual mob level. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8471 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24- Fixed the md->class_ variable not being updated when a mob's class is changed.skotlex1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8470 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24- Added setting clear_skills_on_warp to specify when a character's ↵skotlex1-0/+14
land-based skills are deleted when the caster changes maps. Defaults to all types. - Should have fixed Brandish Spear not passing the flag to skill_attack, causing it to do miserable damage. - Warp Portal will no longer be removed when caster steps through it (this is left to the new clear_skills_on_warp setting) - Cleaned up status_percent_change to switch equations when the target has high hp to prevent overflows, also it will directly take hp/maxhp when a rate of 100 or higher is passed to prevent calculations. - Traps and Land Elemental fields are no longer automatically removed on map change (handled now by clear_skills_on_warp) - traps_setting &2 no longer does anything (handled now by blah blah) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8469 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24- Applied some change from mpeg on Ninja Skillstoms1-0/+3
- Put HVAN_Explosion based on max_hp instead of current hp git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8468 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-24- Fixed mob_clone_spawn completely ignoring the mode variable.skotlex1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8462 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23- Fixed Energy Coat reducing and consuming more than it should when you have ↵skotlex1-0/+2
100% SP git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8460 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23- Cleaned up getmapxy script function, also added support for type 4 so that ↵skotlex1-0/+2
it returns a player's homunculus position if such exists. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8459 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23SC_ARMOR_ELEMENT looks like gone away from status_change_start since ... rev ↵toms1-0/+2
6791. Try to reimplement it. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8456 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23- Fixed HVAN_EXPLOSION (What did I fixed? either it doing no damage, or it ↵skotlex1-0/+3
giving no exp to the caster, whichever bug was there) - Frost Nova won't display a nodamage skill packet (still need to sort out a way to fix the splash damaged packets) - Some cleaning on the timeout code for traps. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8453 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23- Fixed a possible SIGSEGV on buildin_maprespawnguildid if the map is unknowntoms1-0/+3
- Added debug on "Inifity loop" to know which script is making this loop git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8451 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-23- Adjusted skill_attack_area so that skill_area_temp[1] holds the ID of the ↵skotlex1-0/+2
target, this way the skill animation will correctly display for the targetted mob, and not the others who get caught in the splash area. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8447 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22- Fixed a crash on the mobspawn script command.skotlex1-0/+2
- Made SC_FLEET increase batk as well as watk. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8444 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22Fixed gcc warningtoms1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8443 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22Fixed AM_REST not closing the homunc status windowtoms1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8442 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22- Fixed SC_NEN according to Mpegtoms1-0/+2
- Added a ShowStatus("Terminating...\n") on login-server_sql git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8441 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22- Some corrections to make Tatami Gaeshi work correctly.skotlex1-0/+2
- Fixed SBR44 doing 100% more damage than it should. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8437 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22- Some more work on the splash skill code. Now splash-damaged enemies should ↵skotlex1-0/+4
show no animation at all, just the damage-number, while only the targetted character should still display the full skill animation. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8436 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22- Modified the homun-txt file-save format to separate the name from the rest ↵skotlex1-0/+5
of fields with tabs (like character saving does), this may fix homun save/loading when using non-latin characters on the name, but be warned that it also means the previous homun-data files are lost! (unless you replace the comma before the start of a name with a tab) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8432 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22- getnameditem will now also work on stackable itemsskotlex1-0/+5
- Corrected battle_calc_weapon_attack so that all skills ignore your left-hand weapon, and that the Katar's double-attack damage bonus for the offhand damage applies ONLY on normal attacks. - Fixed Resurrect Homunculus's % to 20*lv% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8426 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22Added SQL update which should remove \' from guild namestoms1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8423 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22added char deletion condition by BaseLevelLupus1-0/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8420 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22- Some more cleaning up of the splash skill code. Now the passed hit value ↵skotlex1-0/+3
for the splash targetted mobs is 9 instead of 5, this allows multi-hitting splash skills to display the number of hits correctly. - Also merged Blitz Beat to the rest of the splash code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8415 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21Fixed call homunc bug when the homunc was vapo and the master has change of maptoms1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8414 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21Fixed SQL-Guild Creation, guild name was escaped 2 timestoms1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8413 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21- Some cleaning of the splash skills. Updated skill-attack to enable again ↵skotlex1-0/+4
passing of flag 0xF000 which signals that the skill level sent to the client should be -1 (no skill name shouted). Should (hopefully) clear/clean up a bunch of splash damage skill animation-related packets. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8412 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21- Homun saving won't cap hp/sp to max hp/sp since a homun can have higher ↵skotlex1-0/+3
hp/sp than the one stated in the db (due to skill bonuses or status changes) - Increased splash range of HVAN_EXPLOSION to 4. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8411 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-21- Cleaned up some more the regen_data structure, so that skill/sitting-skill ↵skotlex1-0/+3
related data is optional (since only players have it). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8410 54d463be-8e91-2dee-dedb-b68131a5f0ec