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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7931 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the party-mate minidots should be updated (defaults to 1 sec).
- Removed a bunch of broken comments in skill.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7929 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- A lot of functions were moved around, a bunch of indentation and space-usage changes were done to make it easier to diff against their files.
- Miscellanous addition and corrections were applied.
- Largest one is likely a restructuring of run_script_main, which hopes to solve the memory leaks.
- script engine now uses the setjmp functions to restore memory state when there's an error parsing scripts, which means that script errors won't cause the map-server to inmediately bail out anymore.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7926 54d463be-8e91-2dee-dedb-b68131a5f0ec
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for whom the save ack has not returned from the char-server yet.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7923 54d463be-8e91-2dee-dedb-b68131a5f0ec
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will be updated accordingly (and if you set it to 0, the guardian is killed)
- Added functions status_set_hp/status_set_sp to set hp/sp to a given value. Applied usage of these on the Berserk and Soul Change code.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7922 54d463be-8e91-2dee-dedb-b68131a5f0ec
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method to use to update party-mate hp bars. Aegis style is to update HP bars whenever HP changes, while eAthena style is to update it together with the map party dots. Defaults to aegis style.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7920 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Some other small cleanups on clif.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7919 54d463be-8e91-2dee-dedb-b68131a5f0ec
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learned level is less than 3 and you aren't next to a wall.
- Some cleanups to the Frenzy/Berserk status change, it should probably work correctly now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7917 54d463be-8e91-2dee-dedb-b68131a5f0ec
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server) which seems to be the cause of the random memory corruptions.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7915 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Updated item_db.sql to latest.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7914 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Timer problems on delete_timer
- Intimacy problem (overflow & new values)
- Homunc deleted if intimacy < 0
- base exp is now given to master
- Homunc sometimes not saved
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7913 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7906 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the alt+p window.
- Some code indentation cleanups.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7905 54d463be-8e91-2dee-dedb-b68131a5f0ec
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item-sharing from non-mob loot (player dropped items or pet loot) and 2 enables round-robin instead of random sharing. Using 3 obviously is enabling both 1 and 2.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7898 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Recoded battle_check_target to use battle_get_master, the src/target switch has been split into two, so that actual target and master target are seperately treated (same for source).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7897 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the constant SC_ALL so you can use in scripts "sc_end SC_ALL;" instead.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7895 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7893 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Cleaned up a bit the skill_castend_id dead checks.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7890 54d463be-8e91-2dee-dedb-b68131a5f0ec
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running scripts. Note that scripts may still leak memory when run by non-players and they don't reach the "END" state, however I am not sure how this case should be handled, so it's left as it is for now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7886 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7884 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7883 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(resulting in a packet that noone receives). Thanks to Toms for finding it out.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7881 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7880 54d463be-8e91-2dee-dedb-b68131a5f0ec
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they convert the txt databases into sql.
- Usage: "script" < "input file" > "output file". eg: ./tools/item_db.pl < db/item_db.txt > sql-files/item_db.sql
- Updated the sql files since now it's easy :D
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7879 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7868 54d463be-8e91-2dee-dedb-b68131a5f0ec
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skills from being placed on land protectors.
- Corrected itemdb_group so that it will not return the random item givers (should give priority to actual item groups, so that the item heal bonuses work correctly)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7867 54d463be-8e91-2dee-dedb-b68131a5f0ec
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reduces item requirements by one rather than totally skip them.
- Cleaned up the logs "can log"function to use the IT constants. Also corrected the "only log large amounts" setting not working on negative values (trades).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7863 54d463be-8e91-2dee-dedb-b68131a5f0ec
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instant cast skills, but Memorize won't.
- Adjusted map_countoncell to receive the BL_* defines currently used instead of 0 to signal all.
- BladeStop will now end when either of the characters is moved (knocked out?) around.
- Moved the Zeny penalty code from respawn to pc_dead.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7859 54d463be-8e91-2dee-dedb-b68131a5f0ec
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top of each other. Reverted the previous 'fix' where atk was being increased based on armor element rather than element of attack.
- Added flag 0x002 (no reiteration) to Deluge/Volcano/Violent Gale (skill_unit_db)
- Removed the noreturn mapflag check from script command warp.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7858 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7857 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- fixed unban unblocking players as well.
- Fixed Volcano/Deluge/Violent Gale increasing damage based on element of attack instead of defense element of attacker.
- Cleaned up the code of Magic Rod, fixed it not giving SP.
- Moved the code of Hermod and Basilica to castend_pos2 so it should work now.
- Modified the code of Ankle Snare so the status ends on unit's time-limit rather than when the snared object moves away.
- Re-worded the water check of ST_WATER skills.
- Allowed sc-cast reductions to be processed even when cast-time is instant (to let suffragium end even on instant-cast skills)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7855 54d463be-8e91-2dee-dedb-b68131a5f0ec
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setting instead of yes/no. The default now is that weapon-based skills will take the attacker's range for non-players.
- Changed the default of skillrange_by_distance to include homunculus.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7844 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7838 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7833 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Corrected Cannibalize/Marine Sphere ignoring the selected summon spot.
- Fixed looting pets ignoring the item pick-up priority of other players.
- Should have fixed a signess warning in login txt.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7828 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7822 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Applied the homunculus code fixes provided by Toms.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7820 54d463be-8e91-2dee-dedb-b68131a5f0ec
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source is a skill-type object.
- Added a check on pc_equipitem so that when the client specifies to equip a weapon on the right hand when the left hand is available, the weapon will be sent to the left hand instead (when dual-wielding is possible, obviously). Same for the left/right accessories.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7816 54d463be-8e91-2dee-dedb-b68131a5f0ec
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duration, and to make water-requiring skills to consume their cells.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7813 54d463be-8e91-2dee-dedb-b68131a5f0ec
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required is actually "loadevent", NOT "loadmap"!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7812 54d463be-8e91-2dee-dedb-b68131a5f0ec
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clear out said party id of all characters (will help prevent massive spamming/overhead when for some reason the party file needs to be deleted).
- Combo skills (inf = self, inf2 = no target self) no longer check range if you use them while your attack-timer is still active.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7806 54d463be-8e91-2dee-dedb-b68131a5f0ec
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memory leak @.@...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7803 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- The mob Slave ai will be executed now even when the slave has a target. This will allow for "instant" warping to the master when it changes maps or teleports. if the slave has a target already, it won't unlock it and chase back to the master or anything like that.
- Removed a couple of checks that prevents item ids above 20000. However, remember that the max id is still ~32k or the client is the one who's gonna crash!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7799 54d463be-8e91-2dee-dedb-b68131a5f0ec
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on a script.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7782 54d463be-8e91-2dee-dedb-b68131a5f0ec
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hence causing the leader's level to be read as garbage (which caused the "impossible to even share" bug).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7780 54d463be-8e91-2dee-dedb-b68131a5f0ec
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into account dual-wielding. That is, if a skill can be used with daggers/axes, you'll be able to use the skill when dual-wielding them.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7779 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- updated cloaking code so that when you set "enable cloaking without walls", the code will consider you as "always next to a wall", thus you get the wall-speed bonus always.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7778 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7777 54d463be-8e91-2dee-dedb-b68131a5f0ec
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they define which object types will get vit/flee reductions when multi-targetted and defaults to only players (battle/battle.conf)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7774 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added the dummy intravision case for the changeoption packet 0x229
- Corrected Fog of Wall so that all targetted offensive skills (not only those who do damage) will fail on cast-end 75% of the time.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7773 54d463be-8e91-2dee-dedb-b68131a5f0ec
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