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for the same skill.
- Updated main.sql's loginlog table structure.
- Added svn_update6533.sql to update the loginlog structure as suggested by theultramage.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6533 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6531 54d463be-8e91-2dee-dedb-b68131a5f0ec
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for non-players.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6530 54d463be-8e91-2dee-dedb-b68131a5f0ec
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regardless of sc defense of the target player (that is, they cannot be avoided)
- Fixed a possible counter overflow in attacked_count, changed the var size to unsigned char since the code can handle the overflow now.
- Multiple targets again reduces armor defense, as reported by Tharis.
- Increased dex increase of NPC_POWERUP to +20 per level.
- Fog of Wall's -50 hit reduction is now only for ranged attacks.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6528 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6523 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed warp-portal being unusable if it was invoked through an item script.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6522 54d463be-8e91-2dee-dedb-b68131a5f0ec
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whether the skill-target is a mob or not.
- Added function clif_party_join_info which sends packet 0x1e9 each time a party-member joins. This packet (as redundant info as it has) should also contain the field for "adoptability", but that needs to be coded in yet.
- Added clif_ParseAdoptRequest which does the basic adoption handling. More checks and the reply packets still need to be coded in.
- Happy State and TK stances won't dispel on death now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6521 54d463be-8e91-2dee-dedb-b68131a5f0ec
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skill_check_condition now.
- Modified TK-ranker infinite combos to behave as described by AuronX (it could use some optimization, since as it currently stands, it invokes the pc_istop10fame function twice per skill invocation).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6520 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Made all Soul Link Spirit skills not be castable on self.
- Changed rate of NPC status effect skills to 50+10*lv% base chance (guessed)
- Changed max level of NPC status effects to 5
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6519 54d463be-8e91-2dee-dedb-b68131a5f0ec
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some maps have so many non-walkable tiles it's hard to find one in just 100 tries.
- Reduced Stun duration of multiple skills to 3 secs. Skills affected: Meteor Storm, Land Mine, Bash (fatal blow), Throw Stone, NPC_LICK, Raid, shield Charge, Cart Termination.
- status_set_viewdata will remove the Wedding Option status when you set a class that is not wedding.
- Removed the Job_Novice range check in pcdb_checkid since it's causing warnings when checking versus vd->class_ (and when will we use a negative value class anyway?)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6518 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- idletime will now be updated on attack-request, not on sit/standup
- Party members sitting will no longer be considered idle.
- hide_gvg_damage will now send 1 instead of -1 as damage.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6517 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Moved Sharp Shooting display to the block with Auto-Counter (since that's the other skill that can show critical as well)
- Corrected some fields in the still packet (guild emblem being stored as a Long when it should be Short)
- Modified most fields of view_data to be unsigned shorts rather than signed ones.
- On-Touch NPCs will now make you stop walking when you trigger them.
- Reduced stun duration of most skills to 3 secs.
- ShadowJump/JumpKick will make you land on the target's cell now.
- Fixed Kaahi triggering only once per skill duration.
- Added the kaahi_heal_timer to the list of status change functions.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6516 54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6510 54d463be-8e91-2dee-dedb-b68131a5f0ec
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sd->state.using_fake_npc before sending one (as it's not required to send twice).
* Reinitialize sd->state.using_fake_npc in clif_parse_LoadEndAck (for scripts that warps players and still continues execution to work).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6509 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6505 54d463be-8e91-2dee-dedb-b68131a5f0ec
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getting crashes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6500 54d463be-8e91-2dee-dedb-b68131a5f0ec
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amount of commands is divisible by ten)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6495 54d463be-8e91-2dee-dedb-b68131a5f0ec
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time they need to be executed. Events cached are all those defined in script_config.
- Since the cache holds direct pointers to the npcs/events, do NOT unload the related NPCs or you'll get dangling pointers. However, @reloadscript will work fine.
- Set the etc_log to on to see a summary of npcs/events loaded for script execution on startup.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6494 54d463be-8e91-2dee-dedb-b68131a5f0ec
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trigger with all the class tree (TK/SL/SG)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6493 54d463be-8e91-2dee-dedb-b68131a5f0ec
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player rather than the one attacking...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6492 54d463be-8e91-2dee-dedb-b68131a5f0ec
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"happy" state.
- Added the -50 hit penalty when standing on Wall of Fog.
- Cleaned up status_calc_mdef2
- Uncommented the status_calc_mdef2 call in status_calc_pc.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6491 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(even if there's no other TK around).
- Renamed SC_TKDORI to SC_TKREST (makes more sense if you ask me)
- Added battle config settings view_range_rate and chase_range_rate to adjust the view-range and chase-range (range2/range3) of the mob_db without having to manually change them.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6490 54d463be-8e91-2dee-dedb-b68131a5f0ec
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normal attacks can be missed.
- Moved the Kaite spell-reflect code after the damage calculation function, so the reflected damage is exactly the damage the original target would have received. Will only trigger if the damage to be reflected is above 0.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6489 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Infinite Endure will no longer give mdef bonus.
- Removed bInfiniteEndure bonus, Eddga card now uses onequip/onunequip to start/end infinite endure.
- Hammer fall's stun duration is now 1+lv seconds.
- Fixed Kaahi's SP cost per heal.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6487 54d463be-8e91-2dee-dedb-b68131a5f0ec
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will not have any walk delay.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6486 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6484 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6483 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6478 54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added one grace range in the mob_loot search function which should fix mob_can_reach failing when invoked with the same distance that distance_bl returned.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6475 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Eska is now usable on bosses.
- Swoo will stun you if attempted on an already 'swooned' enemy.
- clif_skill_failed will print out a debug line with the skill_id (since the current null_po does not helps at all to fix it)
- Applied TheUltraMage's suggested fixes to the grfio module.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6467 54d463be-8e91-2dee-dedb-b68131a5f0ec
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damage accumulates in the time2 interval (500ms by default) after being hit.
- Changed skill_unit_move_unit_group to enable moving of all types of ground-skills except ensembles.
- Modified NPC_STUNATTACK: Max level is 5, stun duration is 1+lv seconds.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6466 54d463be-8e91-2dee-dedb-b68131a5f0ec
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if in those 500ms an attack that would previously trigger Kaahi has taken effect). In other words, it works just like before, except damage gets "buffered" into 500ms slots.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6463 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fusion's cast time reduced to 0.
- Knowledge will now only trigger if you logon to the memorized map, not walk into it.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6462 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Guessed where the pet data goes in spawn packet 0x7c
- Updated Charge Attack's state from none to move_enable.
- Made tomahawk an NPC_SKILL so that it may not be plagiarized.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6459 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Moved battle_consume_ammo to the end of skill_castend_damage_id, skill_castend_nodamage_id and skill_castend_pos2 rather than battle_calc_weapon_attack. They will trigger when the player's arrow_atk state is active and a ground skill was not invoked. It should fix all issues with splash/ground skills consuming ammo per target rather than once per skill use.
- Added structure state to the ground skills, their fields are magic_power, into_abyss and ammo_consume to indicate the states that were previously stored in val3.
- Corrected Desperado ammo consumption (should be 10)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6455 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6454 54d463be-8e91-2dee-dedb-b68131a5f0ec
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performed in skill_check_require when the skill's state is move_enabled.
- Changed extremity fist's state to move_enabled, the explosion spirits check is now hardcoded.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6452 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Changed a <= into a < in pc_steal_item. This means drops with 0.01% are impossible to steal unless you have at least 100% steal-rate (where steal rate is dex - opponent dex + skill_lv*3% + 10%)
- Cleaned up clif_parse_action_request to enable sitting/standing while in shops, interacting with npcs, etc.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6451 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Kaupe now works against all skills.
- Sanctuary now won't damage non-enemies.
- Blessing now will always give you bonus stats even if you are wearing undead armor.
- Linking skills now have their cast-time reduced by dex.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6447 54d463be-8e91-2dee-dedb-b68131a5f0ec
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rather than +0.01% to the final rate.
- Rewrote Warmth to use ground-skill-units, it should behave now like in officials (implementation is not quite the same, but it should yield the same effects while consuming less bandwidth). "Stacking", as it's called, is possible now, but limited to eA's minimum timer skill interval (100ms).
- Modified NPC_POWERUP so that it gives +10 dex * skill level rather than +5+lv to all stats (as explained by Playtester and Tharis on how the skill behaves).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6446 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Allowed SG_FEEL memorizing the same map for all three.
- SC_FUSION won't end when you die now.
- Added knockback when you run into a wall during running. However position is not being refreshed on the client yet...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6443 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6442 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6440 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6439 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added SC_SMA to handle "ready to use SMA" status (rather than SC_COMBO) since it has a visual effect to use.
- Corrected the value of OPTION_FLYING
- Using SG_FUSION ends Soul Linked effect.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6438 54d463be-8e91-2dee-dedb-b68131a5f0ec
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view-class is wedding or xmas suit.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6437 54d463be-8e91-2dee-dedb-b68131a5f0ec
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map_foreachinrange, but it also performs a "shoot-path" check before invoking the function. Used in the skill subtimer function if skill_wall_check is defined.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6436 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed AL_WARP displaying "Unknown Area" selections when you don't have all memo points used up.
- Fixed alive_count not being reset on skill unitsetting, which leads to some groups not being cleared once all their units expire.
- Optimized Kahii, will now only show the amount of HP healed. Moved to skill_counter additional effect so it may trigger even on miss.
- SKA no longer blocks skills.
- Modified the AM_TWILIGHT* skills to require 200 medicine bowls.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6435 54d463be-8e91-2dee-dedb-b68131a5f0ec
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