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2011-01-08* Fixed kill steal protection result in skill casting (unit_skilluse_id2) not...ai4rei1-0/+2
2011-01-08* Applied fix provided by Valaris to make /pvpinfo actually work. (bugreport:...ai4rei1-0/+2
2011-01-08* Fixed @homlevel usage message stating, that deleveling is possible, althoug...ai4rei1-1/+3
2011-01-07* Fixed @alootid using 'autolootitem' (internal name) in it's usage message (...ai4rei1-0/+3
2011-01-06* Fixed script command 'deletearray' deleting incorrect amount of array eleme...ai4rei1-1/+3
2011-01-05* Fixed ends of statement blocks missing script EOL processing, thus causing ...ai4rei1-0/+2
2011-01-04* Added support for removal of trailing comments to sv_readdb (bugreport:4680).ai4rei1-0/+2
2011-01-02* Fixed local files could not be aliased with resnametable.txt in grfio (bugr...ai4rei1-0/+1
2011-01-02* Cleanups to grfio.ai4rei1-0/+5
2011-01-01* Updates to map cache generator tool.ai4rei1-0/+5
2011-01-01* Pending trade requests no longer prevent a character from trading someone e...ai4rei1-0/+3
2010-12-30* Fixed improper use of itemdb_search. It does not return NULL but a dummy it...ai4rei1-0/+2
2010-12-30* Made remaining csv databases (guild, castle, homunculus, itemdb, mercenary)...ai4rei1-0/+2
2010-12-29* Collection of random insignificant changes.ai4rei1-0/+4
2010-12-29* Fixed 'console' plugin not working on Windows, due to NULL passed to Create...ai4rei1-0/+7
2010-12-29* Fixed char-server making assumptions about RFIFO data length in character d...ai4rei1-0/+3
2010-12-28* Removed unmaintained and broken 'adduser' tool (topic:262284).ai4rei1-1/+4
2010-12-27* Fixed skill_can_produce_mix not checking, whether or not the produced goods...ai4rei1-0/+1
2010-12-26* Reverted r14565, as the database version is already properly commented in s...ai4rei1-0/+1
2010-12-26* Cleaned up script command checkweight.ai4rei1-0/+4
2010-12-26* Fixed opening other player's vending terminating currently running NPC conv...ai4rei1-0/+2
2010-12-26* Fixed items, that get dropped at 100% chance, being reported in @iteminfo a...ai4rei1-0/+1
2010-12-26* Updated commands @delitem/#delitem.ai4rei1-0/+5
2010-12-26* Fixed two-hand weapons not getting recognized as such upon equipping, causi...ai4rei1-0/+1
2010-12-25* Updated script commands delitem and delitem2.ai4rei1-1/+5
2010-12-25* Fixed a compile error in txt-converter-char caused by 'save_log' being decl...ai4rei1-0/+1
2010-12-25* Made SQL char-server options 'chars_per_account' and 'char_del_level' work ...ai4rei1-0/+2
2010-12-25* Added support for new /remove and /recall packets for 2010-08-03aRagexeRE a...ai4rei1-0/+1
2010-12-25* Synchronized TXT/SQL char-server code a bit.ai4rei1-0/+1
2010-12-24* Fixes to char-server.ai4rei1-0/+11
2010-12-23* Fixed server processing the sell list (deleting items and giving zeny) for ...ai4rei1-0/+3
2010-12-22* NPC shop buy list received from the client is now validated for scripted sh...ai4rei1-0/+1
2010-12-22* Resolved random compiler warnings.ai4rei1-0/+2
2010-12-22* Fixed sql mapreg loading code specifying output buffer size for SqlStmt_Bin...ai4rei1-0/+2
2010-12-21* Added script_setarray_pc for setting temporary character array variables ou...ai4rei1-0/+2
2010-12-21* Replaced in-place generation of uid of script array elements with reference...ai4rei1-0/+1
2010-12-21* Fixed dynamic shop arrays @bought_nameid, @bought_quantity, @sold_nameid an...ai4rei1-0/+1
2010-12-21* Removed 'strsignal' forward-declaration from 'sig' plugin to prevent random...ai4rei1-0/+3
2010-12-19* Fixes to the dynamic shop sample script (first part of dynamic shop fixes).ai4rei1-0/+5
2010-12-19* Replaced maximum script array size literals with a define (constant).ai4rei1-0/+3
2010-12-18* Renamed item array in 'struct guild_storage' from 'storage_' to 'items' to ...ai4rei1-0/+1
2010-12-18* Bunch of intif_parse_LoadGuildStorage fixes.ai4rei1-0/+4
2010-12-18* Fixed character storage no longer being sorted (bugreport:1982, since r12950).ai4rei1-0/+4
2010-12-18* Updates to handling of hair color/style and cloth color of characters.ai4rei1-0/+4
2010-12-18* Fixed usage of literals for map name length in character list packet (since...ai4rei1-0/+2
2010-12-18* Made the 'player not attached' script error also report the function it occ...ai4rei1-0/+1
2010-12-17* Fixed a crash, when script command 'doevent' is called without an attached ...ai4rei1-0/+1
2010-12-17* Fixed label definitions silently overwriting built-in script functions (bug...ai4rei1-0/+1
2010-12-17* Added temporary check to skill_delunitgroup to prevent crashes when 'group'...ai4rei1-0/+1
2010-12-17* Spellchecked script_commands.txt.ai4rei1-0/+1