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path: root/Changelog-Trunk.txt
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2006-06-02Updated offensive use of Sanctuary to function like on the official servers.MasterOfMuppets1-0/+1
2006-06-02Changed the interval between waterballs from 150 to 250 milliseconds.MasterOfMuppets1-0/+1
2006-06-02- Corrected clif_parse_takeitem to ALWAYS return a NAK packet when it failsskotlex1-0/+3
2006-06-02Removed the walk delay from firewall and changed its knockback to 1 tile to m...MasterOfMuppets1-0/+2
2006-06-02- Some cleaning of the mob slave ai. skotlex1-0/+1
2006-06-02- Corrected Brandish Spear to work on levels above 10.skotlex1-0/+4
2006-06-02- Fixed Freeze/Stone/Benedictio not changing your elemental LEVEL to 1.skotlex1-0/+2
2006-06-02- Altered status_calc_pc so that equipment scripts are ran before card-scripts.skotlex1-0/+7
2006-06-02[Fixed] Lance1-0/+3
2006-06-02- Updated item_db.sql/mob_db.sql to current.skotlex1-0/+1
2006-06-01- Fixed NPC_SELFDESTRUCTION not showing nor dealing damage.skotlex1-0/+1
2006-06-01- NPC_TRANSFORMATION/NPC_METAMORPHOSIS will now preserve the original mob wit...skotlex1-0/+4
2006-06-01- Fixed pc_damage setting your canlog_tick even if the damage has no source (...skotlex1-0/+4
2006-06-01- Corrected setting slaves_inherit_mode to not apply to morphosis skills.skotlex1-0/+4
2006-06-01- Fixed @mobinfo displaying the wrong element.skotlex1-0/+1
2006-06-01- Fixed Autoblitz taking into account target's luck rather than attacker'sskotlex1-0/+2
2006-06-01- Fixed slaves warping endlessly to their master when the master-slave distan...skotlex1-0/+2
2006-06-01- SC_ORCISH will now be dispelled on logout (if debufF_on_logout is set)skotlex1-0/+6
2006-06-01- Fixed Soul Drain not really giving you SPskotlex1-0/+1
2006-06-01[Fixed]: Lance1-0/+2
2006-06-01[Fixed]:Lance1-0/+2
2006-06-01[Fixed]: Lance1-0/+4
2006-06-01- Some small cleanups on status_calc_petskotlex1-0/+2
2006-05-31- Corrected the mob_ai&2 setting triggering rude-attacked due to can't walk d...skotlex1-0/+2
2006-05-31- Made the char_name_option char_athena.conf setting apply to parties and gui...skotlex1-0/+3
2006-05-31- Moved the JOB_* defines from map.h to mmo.h, update char.c to use them.skotlex1-0/+6
2006-05-31- Some cleaning of the fame-update code, fixing a logic bug which made the ra...skotlex1-0/+2
2006-05-31- Removed typedef bool from socket.h and included cbasetypes.c instead.skotlex1-0/+4
2006-05-31[Improved]: Lance1-0/+2
2006-05-31* [Fixed]: Lance1-0/+3
2006-05-31Removed debug messages (oops)Lance1-0/+2
2006-05-31[Fixed]: Lance1-0/+1
2006-05-31[Fixed]: Lance1-0/+2
2006-05-31[Added]: Lance1-0/+4
2006-05-31[Improved]: Lance1-0/+3
2006-05-31- Added function pc_check_skilltree for checking if you unlocked new tree-ski...skotlex1-0/+4
2006-05-31[Fixed]: Lance1-0/+2
2006-05-31- Fixed pets ignoring can-act delays for skill usage.skotlex1-0/+1
2006-05-31[Improved]: Lance1-0/+5
2006-05-31- Fixed status_calc_pc not zero'ing ALL vars it should, allowing certain bonu...skotlex1-0/+2
2006-05-30- Call Slave now invokes slaves on a 5x5 area around master.skotlex1-0/+6
2006-05-30- Fixed status_damage not setting your HP to 0 when you died T.Tskotlex1-0/+3
2006-05-30- Fixed underflow issues when calculating dmotion.skotlex1-0/+1
2006-05-30- Fixed Absorb Spirit Spheresskotlex1-0/+6
2006-05-30* [Fixed]: Lance1-0/+2
2006-05-30- Rewrote/cleaned up @petfriendly.skotlex1-0/+2
2006-05-30- Updated attr_fix_table reading code to account for ELE_MAX (will correctly ...skotlex1-0/+7
2006-05-30[Optimized]: Lance1-0/+5
2006-05-30* [Added]Lance1-0/+2
2006-05-30- Removed the on-die specific code from unit_remove_map and placed it on the ...skotlex1-0/+9