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2006-10-16- Emergency call &16 (disable skill from nowarpto maps) will now NOT block Em...skotlex1-0/+4
2006-10-16- Applied most of Mpeg's work on Ninja Skills. For information see: http://gp...skotlex1-0/+2
2006-10-16- When reinvoking a combo-time, the previous combo time will be terminated.skotlex1-0/+5
2006-10-14Homun info window to display crit valueVicious1-0/+4
2006-10-13- Base attack for non players is now calculated as str + [str/10]^2 (it does ...skotlex1-0/+4
2006-10-13- Corrected Throw Arrow/Musical Strike's damage formulaskotlex1-0/+6
2006-10-12- made @killmonster make the mobs drop items again.skotlex1-0/+1
2006-10-12- Added a temporary message when Angel of the Sun, Moon and Stars trigger so ...skotlex1-0/+2
2006-10-12- Corrected Caprice cast info. No cast time, delay time equal to the bolt spe...skotlex1-0/+5
2006-10-11- Cleaned up unitattack, unittalk and unitdeadsitskotlex1-0/+7
2006-10-11- Corrected the mob damagelog structure so that you can't exploit it by switc...skotlex1-0/+3
2006-10-10- Fixed crash when char-server sends to a "random" map-server online on connect.skotlex1-0/+2
2006-10-10- Should have fixed being petrified not reducing your defense and increaseing...skotlex1-0/+2
2006-10-09- sc_cast_cancel is now a type 4 setting.skotlex1-0/+3
2006-10-08Updated sql filesPlaytester1-0/+2
2006-10-06- Removed gm_all_skill_add_abra which was doing nothing anyway.skotlex1-0/+2
2006-10-06- Disabling status abnormalities will now reset a mob's target.skotlex1-0/+4
2006-10-06- Now you can trade while in a chatroom.skotlex1-0/+4
2006-10-05- skill_blown will now trigger on-touch npcs on the landing tile.skotlex1-0/+3
2006-10-05- Added function npc_unload_duplicates(), it unloads all npcs that are a dupl...skotlex1-0/+4
2006-10-04- Bowling bash now always hits twice regardless of situation.skotlex1-0/+3
2006-10-04- Modified pc_jobchange so that it automatically removes peco/falcon/cart/hom...skotlex1-0/+4
2006-10-03- Fixed a possible crash with @reloadmobdb due to pet loot timers.skotlex1-0/+2
2006-10-03- Fixed a possible crash and a memory leak on the login-SQL server when parsi...skotlex1-0/+2
2006-10-03- Renamed setting delay_dependon_dex to delay_dependon_agi, the delay of skil...skotlex1-0/+4
2006-10-02- Modified item-granded status resistance reduction to behave as explained by...skotlex1-0/+2
2006-10-02- Added the opt3 values to Eskeskotlex1-0/+1
2006-10-02- Fixed the txt->sql converter only saving the very first character permanent...skotlex1-0/+4
2006-10-02- Renamed nopenalty mapflag to noexppenalty. Using nopenalty will turn on/off...skotlex1-0/+3
2006-10-01- Removed the speed adjustment per level of Increase/Decrease Agilityskotlex1-0/+2
2006-10-01homun skill exploitLupus1-0/+2
2006-09-30- Rewrote the txt->sql converter. It now links directly to the char server fi...skotlex1-0/+16
2006-09-29- Spurt state will now trigger on Soul Linkers as well.skotlex1-0/+1
2006-09-29- Added a check un unit_run when unit_walktoxy fails. Should fix running gett...skotlex1-0/+4
2006-09-28- Merged the necessary changes to make the script engine support negative con...skotlex1-0/+6
2006-09-27- Cleaned up status_get_party/guild_id, it should also fix a possible crash w...skotlex1-0/+2
2006-09-27- Merged some splash changes from stable. Sharp-Shooting will now display a s...skotlex1-0/+4
2006-09-26- Yet again messed with the packet sent during a splash attack, but this time...skotlex1-0/+5
2006-09-26- Added function skill_dance_switch which handles converting overlapping song...skotlex1-0/+4
2006-09-26- Updated battle_check_target so that non-offensive skills cannot be used on ...skotlex1-0/+4
2006-09-25- Added an ugly check so that Heal will display 0 when healing a berserked ch...skotlex1-0/+3
2006-09-25- Disabled again client-self-muting since it's causing too much trouble.skotlex1-0/+2
2006-09-25- Merged FlavioJS's script patch which should fix stuff like "mes ();" causin...skotlex1-0/+2
2006-09-25- Fixed item group 35 (lottobox) in item_misc.txtskotlex1-0/+2
2006-09-25- Fixed #baselevelup adding instead of substracting status points when used w...skotlex1-0/+3
2006-09-25- Applied FlavioJS's suggestion of expanding WFIFOPOS to also take the direct...skotlex1-0/+4
2006-09-25- Changed the order of packets in TK_HIGHJUMP, may fix the reports of getting...skotlex1-0/+6
2006-09-24- When the code auto-guesses that a skill should require ammo, it will accept...skotlex1-0/+4
2006-09-22- Probably fixed a signed/unsigned mismatch warning on the new socket code.skotlex1-0/+2
2006-09-22- Fixed the "map server claims to have char online, but this other map server...skotlex1-0/+3