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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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Changelog-Trunk.txt
Age
Commit message (
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Author
Files
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2007-11-24
Added support for latest official client/server packet changes.
ultramage
1
-0
/
+3
2007-11-22
- Changed the status_change structure to use dynamic rather than static memor...
skotlex
1
-0
/
+6
2007-11-22
* Moved the reset of references to after the empty script checks in parse_scr...
FlavioJS
1
-0
/
+2
2007-11-22
* Renamed fakenpcname to setnpcdisplay, fixed and extended it.
FlavioJS
1
-0
/
+2
2007-11-22
* Modified mapserver login procedure to make clients from may 2007 and newer ...
ultramage
1
-0
/
+6
2007-11-21
* Fixed Sql_SetEncoding not setting the encoding of the connection properly. ...
FlavioJS
1
-0
/
+2
2007-11-21
* Added backward compatible target 'conf' to the Makefile.
FlavioJS
1
-0
/
+1
2007-11-21
* Homunculi now reset their can-act delay on call/resurrect/mapchange (allows...
ultramage
1
-0
/
+6
2007-11-20
- Implemented SL_SUPERNOVICE erasing the death record 1% of the casts.
skotlex
1
-0
/
+5
2007-11-19
* Nullpo's disabled on release builds.
FlavioJS
1
-0
/
+9
2007-11-18
- Implemented a small change that was long overdue: Displaying the char-selec...
skotlex
1
-0
/
+3
2007-11-18
* Replaced jA's way of allocating npc shop data with a simple dynamic array t...
ultramage
1
-0
/
+9
2007-11-17
Removed battle_config.error_log as console_silent already handles this
ultramage
1
-0
/
+1
2007-11-17
Made OnTouch zone dimensions be stored as radius instead of diameter.
ultramage
1
-2
/
+5
2007-11-15
- Added 2 new status changes for Life and Regeneration Potions [Zephyrus]
zephyrus
1
-0
/
+3
2007-11-15
Added error messages when trying to place objects on invalid map coordinates ...
ultramage
1
-0
/
+1
2007-11-15
Fixed Divine Protection working against players (bugreport:410)
ultramage
1
-0
/
+2
2007-11-14
Fixed some homunculus skill offset calculation mistakes (bugreport:363)
ultramage
1
-0
/
+2
2007-11-13
Added error reporting for invalid rows in skill db files.
ultramage
1
-0
/
+3
2007-11-12
Added error reporting to buildin_warp when it fails.
ultramage
1
-0
/
+2
2007-11-12
Fixed homunculus skills having unlimited range instead of being capped to vie...
ultramage
1
-0
/
+2
2007-11-12
- Added SC_INCMDEFRATE, used in Mdef Potions.
zephyrus
1
-0
/
+1
2007-11-12
- Important fix to Mail System allowing (by a low change) items duple.
zephyrus
1
-0
/
+3
2007-11-12
* Fixed @addwarp crashing the map server (bugreport:390).
FlavioJS
1
-0
/
+1
2007-11-11
* The Forget-me-not dance now behaves like Decrease AGI
ultramage
1
-0
/
+4
2007-11-11
- Added missing include npc.h to map.c
skotlex
1
-0
/
+2
2007-11-11
Applied Rayce's improvements to the npc script parser (see bugreport:387 for ...
ultramage
1
-0
/
+1
2007-11-11
- Cleaned up pc_calc_weapontype
skotlex
1
-0
/
+2
2007-11-10
Fixed a bug in r11384 letting you bypass requirements for some skills (see bu...
ultramage
1
-0
/
+2
2007-11-09
Replaced several 'int' variables with enums that they represent.
ultramage
1
-0
/
+2
2007-11-09
* Re-worked the login-char-map packet spam mechanism
ultramage
1
-0
/
+8
2007-11-09
Fixed socket.c using time() incorrectly, causing stall timer desynchronizatio...
ultramage
1
-0
/
+1
2007-11-09
* Added a database iterator to db.c/db.h.
FlavioJS
1
-0
/
+2
2007-11-08
- Added a new setting 'guild_skill_relog_delay' to activate the guild skills ...
zephyrus
1
-0
/
+2
2007-11-08
* Changed EXIT_SUCCESS back to 0 in console.c to avoid an unnecessary include.
FlavioJS
1
-2
/
+9
2007-11-08
Synced charserver char creation creation code
ultramage
1
-0
/
+7
2007-11-08
* Updated configure script:
FlavioJS
1
-0
/
+5
2007-11-07
- Added separated packets for get and set attachment on mail system.
zephyrus
1
-0
/
+1
2007-11-07
- Some updates on the mail system packets [Zephyrus]
zephyrus
1
-0
/
+3
2007-11-06
Fixed a crash caused by a mistake in r11657 (bad macro -> function code conve...
ultramage
1
-0
/
+2
2007-11-05
Corrected the max. allowed skill name length, and optimized code that works w...
ultramage
1
-0
/
+5
2007-11-05
* Reverted official drop rate estimation
Playtester
1
-0
/
+4
2007-11-05
Changed the skill_db.txt skill names in comments into actual columns, now the...
ultramage
1
-0
/
+9
2007-11-04
* Adjusted drop bug according to special information...
Playtester
1
-1
/
+1
2007-11-04
* Implemented official drop rate estimation
Playtester
1
-0
/
+4
2007-11-03
Added script function 'strnpcinfo', for increased npc awareness (originally f...
ultramage
1
-0
/
+2
2007-11-02
Fixed one wrong return value in buildin_getcharid (bugreport:33)
ultramage
1
-0
/
+1
2007-11-02
Moved the BUILDIN_DEF() block to the end of script.c.
ultramage
1
-0
/
+3
2007-11-02
- Modified trap related code so it behaves as explained by Playtester: Traps ...
skotlex
1
-0
/
+5
2007-11-01
Removed code that queues OnAgitEliminate after the Emperium is broken, this i...
ultramage
1
-0
/
+4
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