Age | Commit message (Expand) | Author | Files | Lines |
2010-12-26 | * Fixed opening other player's vending terminating currently running NPC conv... | ai4rei | 1 | -0/+2 |
2010-12-26 | * Fixed items, that get dropped at 100% chance, being reported in @iteminfo a... | ai4rei | 1 | -0/+1 |
2010-12-26 | * Updated commands @delitem/#delitem. | ai4rei | 1 | -0/+5 |
2010-12-26 | * Fixed two-hand weapons not getting recognized as such upon equipping, causi... | ai4rei | 1 | -0/+1 |
2010-12-25 | * Updated script commands delitem and delitem2. | ai4rei | 1 | -1/+5 |
2010-12-25 | * Fixed a compile error in txt-converter-char caused by 'save_log' being decl... | ai4rei | 1 | -0/+1 |
2010-12-25 | * Made SQL char-server options 'chars_per_account' and 'char_del_level' work ... | ai4rei | 1 | -0/+2 |
2010-12-25 | * Added support for new /remove and /recall packets for 2010-08-03aRagexeRE a... | ai4rei | 1 | -0/+1 |
2010-12-25 | * Synchronized TXT/SQL char-server code a bit. | ai4rei | 1 | -0/+1 |
2010-12-24 | * Fixes to char-server. | ai4rei | 1 | -0/+11 |
2010-12-23 | * Fixed server processing the sell list (deleting items and giving zeny) for ... | ai4rei | 1 | -0/+3 |
2010-12-22 | * NPC shop buy list received from the client is now validated for scripted sh... | ai4rei | 1 | -0/+1 |
2010-12-22 | * Resolved random compiler warnings. | ai4rei | 1 | -0/+2 |
2010-12-22 | * Fixed sql mapreg loading code specifying output buffer size for SqlStmt_Bin... | ai4rei | 1 | -0/+2 |
2010-12-21 | * Added script_setarray_pc for setting temporary character array variables ou... | ai4rei | 1 | -0/+2 |
2010-12-21 | * Replaced in-place generation of uid of script array elements with reference... | ai4rei | 1 | -0/+1 |
2010-12-21 | * Fixed dynamic shop arrays @bought_nameid, @bought_quantity, @sold_nameid an... | ai4rei | 1 | -0/+1 |
2010-12-21 | * Removed 'strsignal' forward-declaration from 'sig' plugin to prevent random... | ai4rei | 1 | -0/+3 |
2010-12-19 | * Fixes to the dynamic shop sample script (first part of dynamic shop fixes). | ai4rei | 1 | -0/+5 |
2010-12-19 | * Replaced maximum script array size literals with a define (constant). | ai4rei | 1 | -0/+3 |
2010-12-18 | * Renamed item array in 'struct guild_storage' from 'storage_' to 'items' to ... | ai4rei | 1 | -0/+1 |
2010-12-18 | * Bunch of intif_parse_LoadGuildStorage fixes. | ai4rei | 1 | -0/+4 |
2010-12-18 | * Fixed character storage no longer being sorted (bugreport:1982, since r12950). | ai4rei | 1 | -0/+4 |
2010-12-18 | * Updates to handling of hair color/style and cloth color of characters. | ai4rei | 1 | -0/+4 |
2010-12-18 | * Fixed usage of literals for map name length in character list packet (since... | ai4rei | 1 | -0/+2 |
2010-12-18 | * Made the 'player not attached' script error also report the function it occ... | ai4rei | 1 | -0/+1 |
2010-12-17 | * Fixed a crash, when script command 'doevent' is called without an attached ... | ai4rei | 1 | -0/+1 |
2010-12-17 | * Fixed label definitions silently overwriting built-in script functions (bug... | ai4rei | 1 | -0/+1 |
2010-12-17 | * Added temporary check to skill_delunitgroup to prevent crashes when 'group'... | ai4rei | 1 | -0/+1 |
2010-12-17 | * Spellchecked script_commands.txt. | ai4rei | 1 | -0/+1 |
2010-12-17 | * Random script engine clean-ups that have accumulated over time. | ai4rei | 1 | -0/+4 |
2010-12-16 | * Reverted r14525 (introduction of SV_READDB_MAX_FIELDS) because it causes co... | ai4rei | 1 | -0/+2 |
2010-12-16 | * Fixed a mistake in sv_split, causing CR being recognized as EOL character, ... | ai4rei | 1 | -0/+2 |
2010-12-15 | * Corrected type of second argument of script command 'setbattleflag' from st... | ai4rei | 1 | -0/+1 |
2010-12-15 | * Fixed missing check in cooking, causing cooking kit requirement could be by... | ai4rei | 1 | -0/+2 |
2010-12-13 | * Fixed plugin 'sig' not being compilable on Mac OS X, due to different retur... | ai4rei | 1 | -0/+2 |
2010-12-12 | * Fixed homunculus_autoloot not working with skill/item granted drops and loo... | ai4rei | 1 | -1/+2 |
2010-12-12 | * Fixed killed monsters were assumed to be killed by homunculus only, if no d... | ai4rei | 1 | -0/+1 |
2010-12-12 | * Added enumeration for monster damage log field 'flag'. | ai4rei | 1 | -0/+1 |
2010-12-12 | * Removed disabled backup of script command 'isequipped' (since r1605). | ai4rei | 1 | -0/+1 |
2010-12-12 | * Made script engine's DEBUG_DISASM block use script_op2name, rather than har... | ai4rei | 1 | -0/+1 |
2010-12-12 | * Cleaned up MOTD reading (related r292 and r4552). | ai4rei | 1 | -0/+2 |
2010-12-12 | * Fixed impossible condition in soundeffect script command (since athena-dev-... | ai4rei | 1 | -0/+1 |
2010-12-12 | * Updates to the playBGM functionality (since r14335). | ai4rei | 1 | -0/+7 |
2010-12-12 | * Fixed script command setd always assuming value parameter to be a string, w... | ai4rei | 1 | -0/+1 |
2010-12-12 | * Updates to dynamic server information `ragsrvinfo` on SQL. | ai4rei | 1 | -0/+3 |
2010-12-11 | * Added support for checking argument data type of built-in script functions ... | ai4rei | 1 | -0/+1 |
2010-12-11 | * Fixed error message in intif_parse_mercenary_received printing wrong struct... | ai4rei | 1 | -1/+3 |
2010-12-11 | * Replaced buildin_getpartyname_sub, buildin_getguildname_sub and buildin_get... | ai4rei | 1 | -0/+3 |
2010-12-11 | * Fixed bAutoSpellOnSkill bonuses not working independently of each other (bu... | ai4rei | 1 | -0/+1 |