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2006-02-19* Preparing eA for new mob_skill_db from Aegis 10.2 [Komurka]Komurka1-0/+4
2006-02-19- Added sd->canuseitem_tick = tick to the pc_authok initializer data. Fixes i...skotlex1-0/+2
2006-02-19- Fixed parsing of @kamic/@kamib to check for case.skotlex1-0/+10
2006-02-18- Removed the SP_<stat> cases from status_get_sc_def as they were colliding w...skotlex1-0/+2
2006-02-18* Implemented SG_MIRACLE (Miracle of the Sun, Moon and Stars)Komurka1-0/+8
2006-02-18- Added upgrade file upgrade_svn5322.sql because apparently not everyone has ...skotlex1-0/+3
2006-02-18- Added an alternate path searching method for non-stacking mode.skotlex1-0/+8
2006-02-18- Cleaned up irc.c (moved variable declarations before code commants >.>)skotlex1-0/+2
2006-02-18- Fixed possible crash due to invalid index in the pet select packet.skotlex1-0/+1
2006-02-17- Added NK value 3: No damage + area of effect skill (NK_SPLASH_NO_DAMAGE)skotlex1-0/+15
2006-02-17- Added an upgrade_svn file to fix the party sql table (it lacks the auto-inc...skotlex1-0/+3
2006-02-17- Modified the included files in irc.c, used as reference the includes in com...skotlex1-0/+2
2006-02-17- Char-SQL: Removed the ridiculous check for existing party/guild each time a...skotlex1-0/+5
2006-02-17- Applied the suggested fixes by Joshuaali to fix the compiling of the sql ma...skotlex1-0/+3
2006-02-17- Fixed the memory leak on opt_2str as pointed out by End of Examskotlex1-0/+4
2006-02-17- Fixed crash in AL_TELEPORT.skotlex1-0/+1
2006-02-17- Now you can't close-confine and already confined mob.skotlex1-0/+4
2006-02-16- Added a new column in the skill_db to specify the splash-range/area-of-effe...skotlex1-0/+2
2006-02-16- Autocasted AL_TELEPORT should now automatically pick menu entry rather than...skotlex1-0/+2
2006-02-16- In CELL_NOSTACK mode, mob_canreach will now ignore other players when check...skotlex1-0/+8
2006-02-16- Fixed the include in irc.c from strings.h to string.h, which fixes a bunch ...skotlex1-0/+2
2006-02-16- Updated the login/char sql servers to let the sql tables autogenerate the n...skotlex1-0/+3
2006-02-16- Cleaned up function pc_useitem and pc_isUseitemskotlex1-0/+4
2006-02-16- Fixed crash in chrif_load_scdata warning message.skotlex1-0/+1
2006-02-16- Fixed pets displaying "strangely" when they did not have their pet armorskotlex1-0/+2
2006-02-15- Added battle config option pk_level_range for specifying valid level ranges...skotlex1-0/+4
2006-02-15- Fixed the char servers to store correctly exp as uints. They are also cappe...skotlex1-0/+4
2006-02-15- Made the warm skills BF_WEAPON type so that they may trigger effect cards.skotlex1-0/+21
2006-02-15- Fixed @lvup commmand raising levels when you specify a negative value...skotlex1-0/+3
2006-02-15- Some cleaning of the slave moving code.skotlex1-0/+5
2006-02-14- Removed the declaration of puchar and pchar from my_global.h which was prev...skotlex1-0/+3
2006-02-14- Hiding cancels Close Confine.skotlex1-1/+10
2006-02-13- Added battle config sc_def_rate which adjusts natural defense of characters...skotlex1-2/+2
2006-02-13- Updated the eamobs spawnsets for Geffen 3, Juperos Lv1 and Glast Heimskotlex1-0/+2
2006-02-13- Pet eggs won't be deleted upon selection for hatching, but on pet data retr...skotlex1-0/+4
2006-02-13- Made the NPC_BREAK* skills attack skills again, their chance of equipment b...skotlex1-0/+5
2006-02-13- Made Land Protector Block Hammerfall.skotlex1-0/+4
2006-02-13- Modified PA_GOSPEL so that the random damage attack becomes a BF_MISC attack.skotlex1-0/+4
2006-02-13- Fixed SG_FUSION costing SP to deactivate.skotlex1-0/+5
2006-02-13- NPC_POWERUP now gives +40% atk per level.skotlex1-0/+9
2006-02-13- Added CELL_CHKSTACK to check if a map cell is stacked (CELL_NOSTACK server ...skotlex1-0/+2
2006-02-13- Added handling of type BL_PET to skill_unitgrouptickset_search. I know pets...skotlex1-0/+6
2006-02-11Valkyrie item fix, Sonic blow fix.Vicious1-0/+1
2006-02-11- The status window now shows the addition of the damage of your both weapons...skotlex1-0/+2
2006-02-11Removed #include <lcms.h> from irc.c, which caused compile errors.Valaris1-0/+1
2006-02-10- Changed the server's default MAX_LEVEL capacity to 1000.skotlex1-0/+1
2006-02-10- Lures won't be lost now when you use them on a non-mob.skotlex1-0/+1
2006-02-10- Added pc_issit check to pc_can_moveskotlex1-0/+1
2006-02-10- Made the NPC_BREAK* skills no damage skills. Removed their code from the sk...skotlex1-0/+1
2006-02-10- Modified map_searchrandfreecell to always do a check on a 9x9 area around t...skotlex1-0/+3