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2006-12-29- Skill use is now cancelled when you use it while cloaking, and the ↵skotlex1-0/+3
uncloaking process warps you. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9591 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-28- Reapplied Skotlex's socket.c changes from r9587 and r9582. :S (sorry)FlavioJS1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9589 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-28- Part 3 of TheUltraMage's socket cleanup.FlavioJS1-0/+9
- Fixed the packet structure in mmo_char_send006b for PACKETVER 8. - Removed search_str from add_str (add_str already searches for the string). - Native script words like do,while,for,... are case insensitive now. - Changed SCRIPT_HASH_SIZE to 1021 (prime hash sizes give better distributions). - Added alternative hash implementations to the script engine (to try out later). removed int_homun.c from header section of the VS8 map project files git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9588 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-28- Added a func_parse invocation when an invalid socket is found, so that the ↵skotlex1-0/+3
underlying code (char/map/login) can handle it and free any related resources. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9587 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-28- Added some skill effect packets so it displays a generic effect for ↵skotlex1-0/+2
unknown targetted skills git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9586 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-28- Fixed typo in the Priest Quest.KarLaeda1-1/+1
- Added year to the dates in stable/npc/Changelog.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9585 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-28- Some cleaning in do_sendrecv, added error messages when handling an ↵skotlex1-0/+3
incorrect socket. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9582 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-27minor fix; see Changelog-Trunk.txtblackhole891-1/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9581 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-27Updated SQL filestoms1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9580 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-27- Cleaned up item_misc.txtskotlex1-0/+2
- Fixed a bug which makes the group heal bonus be applied as many times as the item is in that group. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9578 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-27- Applied Rayce's suggestion to improve the script hash size usage. eA now ↵skotlex1-0/+2
uses a hash of 1024. - The str hash report can be printed by turning on the etc_log git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9577 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-27- Full Buster's auto-blind chance is now reducable by stats/items.skotlex1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9576 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-26- Fixed some warningsskotlex1-0/+8
- Corrected the comment for the global functions file. - Updated Charge Attack's damage equation as per the only source I've seen of it so far. - Now Guardians/Emperium can't hit /be hit if their current map isn't a gvg_castle or woe is off. This enables "localized" WoE by removing/setting the mapflag gvg_castle on the castles where you want WoE to take effect (note that even though normal players can't be hit on non gvg_castle maps, normal mobs can still be killed in such maps, you'd still need to modify the WoE scripts to use this kind of feature) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9575 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-26- Cleaned up some more the code so it works for -DTURBOskotlex1-0/+5
- Cleaned the pvpoff @ and script commands. - mob_get_random_id now has two additional flags to specify that the monster to acquire should not be a boss type (4) or that it should give exp (8). - TK_MISSION will now pick any mob from the DB as long as it is not a boss type and it gives base exp. - Fixed the double-stone issue when hitting a petrified character. - Minor cleanups git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9573 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-25- Fixed buildin_getscrate, thanks Trancid.FlavioJS1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9571 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-25- Applied part 1 of TheUltraMage's socket cleanup.FlavioJS1-0/+6
"Basically what I did was perform simple one-liner substitutions for ugly repetitive blocks of code. The most apparent are the send/recv code and the other basic socket calls." - flush_fifo is non-blocking now. I guess best effort is good enough... - Copied header files from vcproj-7.1 files to vcproj-8 files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9570 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-25- Applied the rest of Rayce's suggestions and fixes ↵FlavioJS1-0/+9
(http://www.eathena.ws/board/index.php?showtopic=129185) - warn_cmd_no_comma, warn_func_no_comma, warn_cmd_mismatch_paramnum are now warn_func_mismatch_paramnum and it only prevents showing the error, as it was probably intended in the first place. (correct me if i'm wrong) - Merged the parsing of function calls in the script engine, removing the parse_cmd hackery, and made "heal (.@val+rand(0xff))&0xff,0;" valid again. - Fixed a bug in eye_of_hellion.txt and a bug in hunter.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9569 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-24Small fir for changeset 9539KarLaeda1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9568 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-23- Fallback for parenthesis argument lists in the script engine. "func (exp) ↵FlavioJS1-0/+2
, ..." is valid again. Why didn't I think of this earlier? /hmm git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9565 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-23- Moved "#include <limits.h>" to cbasetypes.h to ensure it's included before ↵FlavioJS1-0/+5
checking if UINT_MAX has been defined. - Minor changes in pc_readdb related to max_level being unsigned. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9561 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-22- Simplified the global function "getJobName"skotlex1-0/+2
- Simplified function agitcheck so it isn't crash prone. Now it takes no arguments, and will return whether WoE is on or not. - Updated bundled scripts as required for this change. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9559 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-22- Added support for the new "make new char" packet that has the rename ↵skotlex1-0/+3
button data. Thanks to Sara-chan for the format change update. - Fixed itemdb.c sql compilation - Now when you specify a max level beyond what the exp table has, the last entry of the exp table will be duplicated to fill in the remaining levels. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9558 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-22- Change strncpy to memcpy when parsing switches in the script engine since ↵FlavioJS1-0/+11
it's guaranteed to be a word of that size (skip_word). - Made scriptlabel_db duplicate the key. When str_buf is reallocated, the keys in scriptlabel_db could become invalid, causing a crash in npc_convertlabel_db. ( removed the readded >=0x81 equivalent ) - Now npc_convertlabel_db clears scriptlabel_db after using it. - parse_script has an extra parameter options. At the moment it only indicates if scriptlabel_db should be used or not. - Fixed "UINT_MAX undeclared" on systems that don't declare it in limits.h git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9557 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-21- Applied Rayce's suggestions and fixes to the script engine ↵skotlex1-0/+2
(http://www.eathena.ws/board/index.php?showtopic=129185) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9554 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-21- Some cleaning to the character deletion code.skotlex1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9552 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-21- Changed a certain snprintf to strncpy, you really really really REALLY ↵skotlex1-0/+2
shouldn't use snprintf with a format argument that may contain unpredictable string sequences! git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9550 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-21- Added back cropping the attack delay to attack motion for those weird mobs ↵skotlex1-0/+2
that have a aDelay less than their aMotion time. - Made the Note 4 comment clearer in the battle config files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9548 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-21- Added a 1-node cache to db. Removed party_cache and guild_cache since now ↵FlavioJS1-0/+2
the database has a cache. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-21- Moved md5calc to commonFlavioJS1-0/+4
- Answered Skotlex's question and fixed "warning: comparison is always false due to limited range of data type" by restricting script words to ASCII characters only. - Applied "svn:eol-style native" to makefiles and project files git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9544 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-20- Fixed ISSPACE and ISALPHA casting their returned value to a char. These ↵skotlex1-0/+3
are "bool" functions, and as such return an non-zero int as result, casting them to char just... really messes things up when the returned value is out of the CHAR_MAX/CHAR_MIN range! git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9538 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-20- Added an answer to a FlavioJS's comment, and added a question myself ↵skotlex1-0/+10
(npc.c/script.c respectively) - Fixed add_str in script.h not being updated to const char as well. But why do we really need such a script-engine low-level function exposed to the rest of files? :/ - Moved the strip unequip code to before deleting the timer, this fixes trying to "re-strip" someone causing the skill to fail and on top of that terminate their current strip effect. - Added an ugly work around to the issue of skills with additional effect causing opt1 status when they have just terminated them (in short, you shouldn't be able to hit someone with, say, sleep, and then have the same skill cause them stun, since both are opt1 values). - Reading of TK Mission variables will now happen if you are a TK-class character regardless of whether you know TK_MISSION or not. Should fix being able to reset skills to reset your Mission data. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9537 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-20- Now root script functions calls can have parenthesis (will take any ↵FlavioJS1-0/+3
parenthesis after the function as the start of the argument list). This means "func (exp),exp;" isn't valid anymore and has to be changed to "func exp,exp;" or "func((exp),exp);" or something like that. - Updated swordman.txt and knight.txt accordingly. Only changed this because it was very annoying when I was creating the sample localized npc. Don't expect more changes unless something similar happens again. Bottom line: we're in soft feature freeze and moving to eApp... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9536 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-20- Replaced our fix for "mes ();" crashing by jA's version. see trunk[8867] ↵FlavioJS1-0/+3
and stable[8927] - Merged the fix for & having the same precedence as << and >> from jA. - Merged the C_OP3 operator from jA: test ? if_true : if_false git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9533 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-20- Changed the script source from unsigned char* to const char*.FlavioJS1-0/+3
- Updated plugins Makefile. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9532 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-19- Reverted the mob ThinkTime update, that field is again aDelay as it ↵skotlex1-0/+2
apparently should be. - Fixed one small compilation error. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9522 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-19- Cleanups or minor changes.FlavioJS1-0/+6
- Now addtick_timer invokes settick_timer, so keep an eye for whatever timer issues it's supposed to have. - Removed the flush_fifo from clif_parse_TickSend until the socket problems are fixed. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9521 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-18- Updated POS2 macros. The 6th byte is subx0 and suby0FlavioJS1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9520 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-18- Added hom_setting to specify which homunculus 'quirks' are in effect. The ↵skotlex1-0/+8
default activates all of them, if you set them to 0 then homuncs will not be treated in any special matter, pretty much like standard mobs. if I missed any 'quirky' homunc behaviour from it, report it so it can be added to the list. - Made flooritem_lifetime a int so you can specify much longer life times (the default of 60k was already very close to the max of 65k) - Removed monster_ai 0x80 since it's now handled by hom_setting. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9519 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-18- When walking into a Guild Dungeon your pvp_points will be set to 5 so you ↵skotlex1-0/+7
have to die twice before being warped out. - If jobchanging while disguised, the disguise will be removed, since it can't be kept and still calculate correctly the new job class to use. - Fuuma shurikens are now unbreakable code-wise (like all maces, books, etc) - Applied Meruru's patch to increase speed of easy path seeks. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9518 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-18- Cosmetic changes to db.FlavioJS1-0/+4
- Fixed the unused MAPINDEX_AUTOADD section in mapindex.c (mapindex.h wasn't being included) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9515 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-16- Moved packet_len_table values to packet_db[SERVER].FlavioJS1-0/+3
- When an invalid packet_ver is found, all it's entries are discarted intead of just stopping the parsing. whew, I'm glad regular expressions exist. =D I'd also like to apologize for the previous revision. That build wouldn't work because I commented out the contents of packet_len_table, resulting in packet sizes being 0 (or whatever is the default value for variables). Got lazy, won't happen again... =X git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9507 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-16- Increased MAX_PACKET_DB to 0x300 and added a warning for when packet ids ↵FlavioJS1-0/+3
greater than MAX_PACKET_DB are found. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9506 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-15- There will be now warnings printed when a shop sells an item which's buy ↵skotlex1-0/+6
price is 20z, since those usually are "rare" items with no buyying price set. Note that this reports one fake, and that is the selling of a certain shuriken that indeed costs 20z. - Most likely fixed client crash when xmas/wedding status runs out. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9505 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-14- Removed "mobs being enemies of each other all the time" because, even ↵skotlex1-0/+5
though mobs can hit each other as they should, they will refuse to use support skills on enemies, which breaks several of their skills. Mobs can't both help and attack someone tagged as enemy D: I guess eA is just too smart to emulate Aegis's sloppy coding. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9500 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-14- Added function skill_strip to handle stripping code. The RG strip skills ↵skotlex1-0/+3
and GS_DISARM use it now. - Modified the strip-related status changes so they handle removing the equipped item instead of leaving it up to the skill-code. They return 0 when nothing could be stripped. - Cleaned some the MD_DETECTOR code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9499 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-13- Additional damage bonuses (True Sight, EDP, Assassin Link, Crusader Link, ↵skotlex1-0/+3
Card skill damage bonuses) are now applied independently of each other, which lets them stack. - Some minor cleanings on the code vecinity. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9492 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-13Modified flush_fifo so the code do what is written in the commenttoms1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9489 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-13- Modified flush_fifo so you can decide whether to block the current thread ↵skotlex1-0/+3
or not until the data is sent. The server-tick reply no longer blocks the current thread. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9486 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-13- Fixed mobs being unable to attack anything... @.@skotlex1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9484 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-12- Fixed a bug in the new knockback additional packet.skotlex1-0/+2
- Commented out the new knockback skill additional packet as it makes most skills not display an animation. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9482 54d463be-8e91-2dee-dedb-b68131a5f0ec