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path: root/Changelog-Trunk.txt
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2006-05-20* grfio_final moved back (with condition) if any of GRF overriding is enabled...Lance1-1/+2
2006-05-20* grfio_final moved back to do_final since it's used by @reloaditemdb. Lance1-0/+1
2006-05-20* jA1983 script.c buildin_menu fix. Thanks to End_of_exam.Lance1-0/+1
2006-05-20* Abit of alterations to login-server. Lance1-0/+2
2006-05-19* Minor unsigned/signed alteration in pc_additem to shut the compiler up.Lance1-0/+1
2006-05-19- Small change in pc_additem that could be fixing the current bug with it.skotlex1-0/+2
2006-05-19- Fixed loginlog definition in main.sql, thanks to Tempestaskotlex1-0/+3
2006-05-19- Added some braces to clear up the code in pc_additem, even though I doubt i...skotlex1-0/+4
2006-05-19- Updated mob ai behaviour so that mobs use IDLE state skills when their curr...skotlex1-0/+3
2006-05-18- Added 5 config settings to adjust damage in pk-mode servers (misc.conf)skotlex1-0/+2
2006-05-18- Fixed mob_max_skilllvl being capped to 11!skotlex1-0/+1
2006-05-18- Rewrote/cleaned up several functions in storage.cskotlex1-0/+10
2006-05-18- Some code cleaning of the skill reiteration/nofootset code.skotlex1-0/+3
2006-05-18- Applied an experimental weather code that should lower bandwidth usage to n...skotlex1-0/+5
2006-05-18- NPC_AGIUP will now give movement boost of 50%skotlex1-0/+5
2006-05-17- Modified mob_can_changetarget to return true always when the new target is ...skotlex1-0/+3
2006-05-17- Added check to clear previous skill when combo time ends. Should fix TK Ran...skotlex1-0/+3
2006-05-17- Power Up and Agi Up now increase Hit/Flee by 20%/lvskotlex1-0/+2
2006-05-16- Modified "hide woe damage" to send the number of hits rather than 1 as dama...skotlex1-0/+3
2006-05-16- Fire Pillar will now do 200%MATK damage per hit when level is >10.skotlex1-0/+10
2006-05-15More Amon Ra related changesPlaytester1-0/+3
2006-05-15- When reading mapflags, when a map is set to be pvp or gvg, the other will b...skotlex1-0/+2
2006-05-15- Firepillar's damage per hit is now 100% MATK (rather than 20%) when the ski...skotlex1-0/+4
2006-05-15- Soul Drain will now show the SP drained regardless of drain display settings.skotlex1-0/+7
2006-05-15- Fixed Option_Wedding in const.txt (0x1000 won't work, it has to be 4096)skotlex1-0/+2
2006-05-15- Fixed the nocast flag 2 (not usable in pvp) returning true in pk-mode servers.skotlex1-0/+4
2006-05-15- Changed the behaviour of immobile mobs when they can't chase their target. ...skotlex1-0/+3
2006-05-15- Removed Lance's checks in clif.c to prevent sending packets when a player i...skotlex1-0/+1
2006-05-15- Fixed clif_GlobalMessage being the exact same function as clif_message (the...skotlex1-0/+3
2006-05-15- Added SC_BLADESTOP to the switch listing in status_change_startskotlex1-0/+3
2006-05-15* Players with OPTION_INVISIBLE should not be sent to clients.Lance1-0/+1
2006-05-15* Added NPC event deprecated warnings to ease debugging old scripts. Lance1-0/+4
2006-05-15* Supplied fake NPC ID in sd->npc_id for item scripts. Lance1-0/+1
2006-05-14* Bugfix on fake npcLance1-0/+1
2006-05-14data.x=x; data.y=y was not done at all except when using random coordinates. ...blackhole891-0/+1
2006-05-12- Reverted again the change that stuns the caster on Ske, Ska, Swoo when the ...skotlex1-0/+7
2006-05-11- Fixed the definition of the KEY in the loginlog, thanks to TheUltraMageskotlex1-0/+2
2006-05-11- NPC_POWERUP and NPC_AGIUP now cause a increase in hit/flee (respectively) o...skotlex1-0/+2
2006-05-11- Changed a bit the MAX_ZENY checks in trade.c to prevent overflows.skotlex1-0/+7
2006-05-11- Merged the code for Ska, Ske, Swoo. Swoo stun duration is now 10 secs (redu...skotlex1-0/+2
2006-05-11- Added the missing semi-comma from the upgrade_svn6533.sql file. Thanks to T...skotlex1-0/+5
2006-05-10- Changed the state of Asura back to explosionspirits, added a hardcoded move...skotlex1-0/+3
2006-05-10- Moved the OPTION defines from map.h to status.h (where they belong)skotlex1-0/+2
2006-05-10- Changed wedding costumes to use setoption rather than changebase.skotlex1-0/+5
2006-05-10- Updated mob_db2.txt and mob_db2.sql to have only 10 drop slots rather than 15.skotlex1-0/+2
2006-05-10Finished DNSBL, Although untested, It's simple code and should work fine.Zido1-0/+3
2006-05-10- Rewrote/cleaned up trade.c for a more clean trading implementation.skotlex1-0/+5
2006-05-10- Modified @commands to use Meruru's code which is faster and does a fair att...skotlex1-0/+2
2006-05-09- Updated SKA to return a random value between 0 and 99 each time status_get_...skotlex1-0/+4
2006-05-09- Reduced drop slots from 15 to 10.skotlex1-0/+2