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path: root/Changelog-Trunk.txt
AgeCommit message (Expand)AuthorFilesLines
2007-02-05Changed the 'getpartyleader' script command so that it returns a map name ins...ultramage1-0/+5
2007-02-05Removed the silly and misleading 'firewall detected' messageultramage1-0/+2
2007-02-03Added missing vc6 project fileultramage1-0/+1
2007-02-03Corrected a lie in the script documentationultramage1-0/+2
2007-02-03- Fixed the flag parameter not working on npcshopattachskotlex1-0/+6
2007-02-02Fine-tuned the global message processing functionultramage1-1/+19
2007-02-02- Resetting skills will now automatically remove peco, falcon, cart and homun...skotlex1-0/+4
2007-02-02* Restricted global messages to 255 characters (client shows only ~80 anyway,...ultramage1-1/+7
2007-02-02Corrected the chat system to allow 8-letter passwordsultramage1-0/+1
2007-02-02Minor details (pdb file location, improved debug, npc typo)ultramage1-0/+1
2007-02-01- Cleaned up the npcshop(add/del) item script commands, fixed a possible dang...skotlex1-0/+8
2007-02-01A followup to r9761, a header include that somehow didn't commitultramage1-0/+1
2007-02-01- Item search is now a bit smarter. When no item is found with the same 'aegi...skotlex1-0/+7
2007-02-01Updated the old vs6 files to latest, thanks to k3dt for contributing themultramage1-0/+1
2007-02-01Reorganized the vs6 project files (update will follow)ultramage1-0/+1
2007-02-01Fixed an accidental change in r9758 (edit&continue)ultramage1-0/+1
2007-02-01- Added support for mob skill target 'randomtarget', when specified, it will ...skotlex1-0/+2
2007-02-01Added string function strnlenultramage1-0/+4
2007-02-01- Corrected homunculus's aspd being halved after using some aspd adjusting sk...skotlex1-1/+6
2007-02-01- When when a party-member levels up, the level change is sent to the char-se...skotlex1-0/+4
2007-02-01- Changes in the VS8 project files:FlavioJS1-0/+5
2007-02-01Removed graph, httpd and webserverultramage1-0/+1
2007-01-31Wiped out the old night codeultramage1-0/+2
2007-01-30- 'Long Range Attacked' mob skill conditions will no longer trigger on magic ...skotlex1-0/+2
2007-01-30- Corrected char deletion not working (column is called homun_id, not hom_id...)skotlex1-0/+10
2007-01-29- Corrected the homunculus deletion functions so that the homunculus is delet...skotlex1-0/+7
2007-01-29Added a nasty hack to prevent multilanguage clients from breaking guild noticesultramage1-0/+2
2007-01-28Made @reloadscript wipe ALL previous mobs that the script engine spawnedultramage1-0/+2
2007-01-28Some misc cleanups (typos, formatting, forgotten changelog entry etc)ultramage1-0/+1
2007-01-28Reformatted and translated atcommand.cultramage1-0/+2
2007-01-27Simple cleanupultramage1-0/+9
2007-01-27Corrected indentation of the atcommand table (editor compatibility)ultramage1-0/+1
2007-01-27Fixed a C language restriction preventing compilationultramage1-0/+2
2007-01-27Removed useless read-from-GRF featuresDracoRPG1-2/+3
2007-01-27- I'm back, and I begin with an implementation of a good old Aegis bug : Assa...DracoRPG1-0/+5
2007-01-27- Kaite and Assumptio no longer stack. One will remove the other in the same ...skotlex1-0/+2
2007-01-27- Moved the pet rename code from int_pet.c to inter.c and normalized it so it...skotlex1-0/+4
2007-01-26- Fixed the normalizing function not sending first classes back to novice if ...skotlex1-0/+2
2007-01-26- Added a wrapper to delete_timer so it prints out from where the invocation ...skotlex1-0/+3
2007-01-26- Removed log_uptime that was accidentally introduced in r1208ultramage1-0/+3
2007-01-24- Cleaned up some more the Joint Beat implementation, so the status don't tak...skotlex1-0/+3
2007-01-23Fixed int/dex foods using an incorrect icon for their statusultramage1-0/+1
2007-01-23- Changed the night status from 149 to 160, which seems to work so much bette...skotlex1-0/+2
2007-01-23- A skill's walk delay will also delay your can-attack time when the skill co...skotlex1-0/+3
2007-01-23- Added view_data support to mercenary.*, so that the Homunculus entries are ...skotlex1-0/+5
2007-01-22- Reverted the battle_calc_return_damage code as the previous one was correct...skotlex1-0/+3
2007-01-21- Fixed while statements not "reserving" the curly before parsing the test ex...FlavioJS1-0/+3
2007-01-20* Fixed the server not reacting properly to atcommands/charcommands when usin...ultramage1-0/+3
2007-01-20- Updated merc_reset_stats to handle resetting skill tree and points as well.skotlex1-0/+3
2007-01-19- Fixed the label dup code, it now works correctly with const.txt switch labels.skotlex1-0/+2