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2007-10-16* Tweaked the loop in parse_script to better handle when the outer brackets ↵FlavioJS1-0/+5
aren't checked. * Fixed a typo in skip_space that stopped skipping characters when it encountered a '*' or '/' in a block comment. ex: /* this will give a parse error after this character->* */ /* same thing here->/ */ git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11487 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-16Fixed NPC_CRITICALWOUND to reduce heal by 20% per levelPlaytester1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11486 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-16- Fixing TK Mission asigning non spawning mobs.zephyrus1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11485 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-15- fixed Halo-Halo not being consumed on use.skotlex1-0/+8
- Updated the item price/sell reading code to enable 'null' values. The difference between a blank value and 0 is that when the value is blank, it should automatically take half/double the other value. The previous behaviour did this automatically and didn't let you specify, for example, if you wanted a given item to sell for 0. - Also added a warning when an item in the db has an exploitable price (through overcharge/discount). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11482 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-15Implemented new skill "Enlarge Weight Limit R", and increased MAX_SKILL_TREE ↵L0ne_W0lf1-0/+2
by 1. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11476 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-14Fixed charsrever crashes, caused by r11410ultramage1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11466 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-13* Fixed up NPC_POWERUP and NPC_AGIUPPlaytester1-0/+3
- NPC_POWERUP: 3x ATK and 2x HIT for 10+5*level seconds - NPC_AGIUP: 2x MOVE and 2x FLEE for 10+5*level seconds git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11450 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-13* Some further changes to the delayfix functionPlaytester1-0/+5
- aftercast delay is at least amotion no matter what skill (this includes skills with cast time AND skills with skill delay!) - aftercast delay reductions can NEVER reduce the aftercast delay below amotion (this includes Bragi and Soul Links) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11448 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-13- Again modified the delayfix function to reflect the current skill delay ↵skotlex1-0/+4
knowledge. Skills with 0 delay use amotion always (regardless of cast times) - Renamed the config default_skill_delay to default_walk_delay as that is the only thing it does now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11446 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-13* Further updates to skill_delayfix functionPlaytester1-0/+3
- aftercast delay can never be lower than amotion - please report if this broke any skills git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11436 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-12* Fixed wrong index calculation in TXT char creation code (ref: r11410)ultramage1-0/+2
* Fixed SQL itemdb loading crash on NULL columns (ref: 11398) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11434 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-12- cleaned up homshuffle and fixed a possible crash in it.skotlex1-0/+3
- Updated the skill_delayfix function to behave as recently discovered by Tharis: Skills with no delay set will use amotion ONLY if the skill was instant-casted. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11433 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-12Fixed Bragi's aftercast delay reductionPlaytester1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11425 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-11Removed the check that prevented Warp Portal from opening after you picked ↵ultramage1-0/+2
the destination, if there was someone blocking the cell. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11406 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-10* Implemented more official Warp Portal behaviorultramage1-0/+5
- the transition from active to waiting mode is now done as a simple appearance change instead of deleting one and creating the other - due to the above, an opening warp is now properly accompanied by the log-in like sound effect git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11404 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-10Re-enabled packet 0x1ac to be sent when something gets ankle-snaredultramage1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11400 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-10* Partially removed the usage of 'flags' to direct the execution path in ↵ultramage1-0/+5
skill unit code (some people seem to really like flags >_>) - wiped out r8478 and its multiple levels of useless flag propagation - skill_unit_onlimit (expiration) no longer executes in skill_delunit - added skill_unit_ondelete for proper handling of this event git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11399 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-10* Fixed itemdb_read_sqldb blowing up the server with segmentation faults.FlavioJS1-0/+3
* Added an option for parse_script to ignore the checks for the set of brackets around the script. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11398 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-10* Removed 'into_abyss' effect on traps; tests show that it works ONLY for ↵ultramage1-0/+4
Gemstones (tho' iRO website claims otherwise) - bugreport:171 - corrected code that was exploiting the flag as an 'expired' trap flag (replaced it with a more jAthena-ish approach) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11397 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-10Fixed a messup in r11347 causing skill units to expire, trigger or not ↵ultramage1-0/+3
trigger, completely randomly (or at least it seems that way). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11396 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-09Added upgrade_svn11388.sql to correct some log table column widths (for ↵ultramage1-0/+1
example, atcommandlog only stored first 50 chars) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11388 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-09Removed name checks from /b and /lb after finding out that /nb and /nlb use ↵ultramage1-1/+0
the same packet... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11387 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-09* Corrected string lengths according to bugreport:198ultramage1-1/+8
- CHATBOX_SIZE: 70 -> 70+1 - removed some too aggressive checks in clif_parse_globalmessage() - removed CHAT_SIZE define as it actually doesn't apply anywhere - added CHAT_SIZE_MAX to serve as a custom limit to input string lengths - added length/contents checks to /b and /lb (against fake names) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11386 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-08* Delayed the check for required items when a skill is cast to when they are ↵FlavioJS1-0/+8
consumed. Now skills only fail due to lack of items after being cast. - Please make a bug report if you know of any skill that doesn't work like this in official. * Fixed hp of other party members not being sent when you join a party. * Removed unused global array names_id and renamed some structures that are used with variables of the same name. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11384 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-07- Bug ID #184: Char Creation With An Empty Name [Zephyrus]zephyrus1-0/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11377 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-06 * the mapserver won't exit when no mapcache is found, with use_grf: yesultramage1-0/+16
* Fixed some \r uses, now looks better; /thx to Ai4rei (topic:165952) * Removed that ridiculous spinner that displays during map/npc loading, and added a more informative progress indicator (idea from jA/eapp) * Checked/fixed/removed some old script and npc commands * cmdothernpc - a specialized 'donpcevent' with the event specified as two arguments * enablearena/disablearena - completely equivalent to enablewaitingroomevent & co. * inittimer/stoptimer - removed since its logic was incompatible with the code it depended on * Removed loads of code that supported these functions. Result: -100b per npc => -1,5MB of wasted memory * Fixed related npcs that erroneously used 'stoptimer' git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11374 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-05* REALLY fixed emblem not displaying when a char logs in (compromise between ↵ultramage1-0/+2
r10624 and r11033 that hopefully works) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11369 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-05Fixed 'Wink of Charm' - shouldn't work on boss mobs (topic:166115)ultramage1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11362 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-05* Removed a broken remnant of code from old gospel code (r4349) that's ↵ultramage1-0/+15
_supposed_ to clear the gospel status (no item use?) when you step out of its zone - 1) the constant UNT_GOSPEL was used in a switch() instead of PA_GOSPEL (thus actually ending 'NPC_STUNATTACK' status), and - 2) this code path is never taken, because Gospel is not recorded in skill_unit_temp[] (it has a periodic timer and is not DUALMODE) * Now the first empty spot in the 'skill_unit_temp' array will be used when tracking movement between land skills; reduced its length to 20 * Fixed the skill unit mechanism that is supposed to track whether you're still standing in a certain land skill's AoE or not, which was not working correctly since the time it was added (r3133) - solves the nasty problem of Loki, Quagmire, ... status not ending even after stepping out of it in some cases, if there was another song overlapping the skill's area (fixes bugreport:34) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11361 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-05* Completed the code for SC_LIFEINSURANCE and it's status icon.zephyrus1-0/+2
- Added the summer_ignorepalette to client.conf. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11359 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-04Fixed a mistake in r10919 messing up logged values (bugreport:167)ultramage1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11357 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-04* Added SC_EXPBOOST (Field Manual), SC_ITEMBOOST (Bubble Gum) to const.txt. ↵zephyrus1-0/+6
Allready working. - Added SC_LIFEINSURANCE and SC_BOSSMAPINFO to const.txt. (not implemented but i will work on it) - Updated Field Manual and Bubble Gum in the itemdb.txt file. - As L0ne Wolf reported to me and based on Doddler information, the Bubble Gum only do a second try of the item drop, and it don't increase the drop rates. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11356 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-04* Added code that compacts the vending list after a purchase; fixes the ↵ultramage1-0/+2
problem with empty positions appearing in the list (bugreport:168) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11355 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-04* Corrected Icewall skill to be closer to official behavior (part of ↵ultramage1-0/+6
bugreport:38) - now works on occupied squares (previously it disappeared) - now you can walk out of an icewall square (removed code that blocked pathfinding if the origin cell was of a nonwalkable type) - added back the hack where mapcell changes are broadcast to whole map (prevents client from leaving the cells non-walkable if you warp away) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11354 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-04* Added MAX_HOTKEYS to supplement the HOTKEY_SAVING defineultramage1-0/+5
* Fixed a compile problem when hotkey saving is disabled (topic:167265) * Added script source error reporting to countitem() (topic:167165) * Removed integer mob skill state/target definition support (unused) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11353 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-03- Update in the Field Manual and Bubble Gum items.zephyrus1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11352 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-03* Moved the homunculus shuffle code to mercenary.c, fixing the bug in the ↵zephyrus1-0/+3
atcommand not using the bonus evolution stats for homunculus. * Added a new script command "homshuffle" to reset the homunculus stats using NPC. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11350 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-03* Cleaned up parts of skill.c related to skill unitsultramage1-0/+5
- removed some nonsense code in skill_dance_switch() (from r8876) - removed 'security system to prevent forgetting timer removal' (r1213) - renamed some skill-related data structs (had same name as variables) - commented out custom Venom Splasher countdown messaging code git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11347 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-03Bosses now can use teleport on Land ProtectorPlaytester1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11346 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-01* Fixed various trading/vending glitchesultramage1-0/+14
- fixed vending_tax not working at all (integer division in r10182) - undid change from r8273 where pc_getzeny() treated zeny overflow as an error condition; officially, the value is just bounded to MAX_ZENY - fixed stupid code that, instead of properly checking and filtering invalid items during shop setup, opted to 'hide' these items from the vending list instead... - removed some custom error message packets related to vending - fixed a glitch where the server would open a shop with no items when all entered items were tagged as invalid - split zeny handling from trade_tradeadditem() into a separate func (trade_tradeaddzeny()) - removed loads of redundant code from vending.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11344 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-30Removed redundant 'subnet' s_subnet structure variable.ultramage1-0/+2
Removed duplicate code from the sql charserver that somehow appeared after the tmpsql merge. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11333 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-28* Changed back the query to get the friends of a character to a LEFT JOIN.FlavioJS1-0/+3
* Setting the item script variables to NULL when they are freed. (bugreport:142 ?) (a double @reloaditemdb might result in a double free) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11328 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-28* Corrected Summer Outfit not included as a PC class. (Zephyrus_CR)L0ne_W0lf1-0/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11326 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-28* Implemented Summer Outfit care of Zephyrus_CR.L0ne_W0lf1-0/+3
- Increased MAX_GUILDCASTLE in mmo.h to 29 for future implementation of the 12.1 Guild Castles. * Added constants for Summer Outfit and updated the Summer_Event_Suit item script. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11321 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-28* Fixed sql target not including the save target in the Makefile, needed by ↵FlavioJS1-0/+3
the map server for save/mapreg.txt. (bugreport:131) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11320 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-27* Loot code using charid's instead of id's in pick priority.FlavioJS1-1/+4
* configure script using svn:eol-style LF and require mysql/pcre when --with-mysql/pcre is used. Added a forgotten file from r11311. (script_commands.txt) Note: charid's are globally unique, id's are equal for characters in the same account. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11312 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-27* Reimplemented mmo_char_fromsql using sql statements. (fixes bugreport:93)FlavioJS1-0/+7
* Fixed buildin_gethominfo not being included in the script engine. (bugreport:124) * homunculus_evolution -> homevolution in script_commands.txt. * Deleted item DEFAULT from item_db.txt and regenerated item_db.sql. (bugreport:103) * Skip empty lines and give more feedback (for invalid lines) when reading item_db.txt/item_db2.txt. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11311 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-26* Implemented Token of Siegfried effect care of Zephyrus_CR.L0ne_W0lf1-0/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11307 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-25- Modified a bit the hard/lazy ai triggers to match aegis:skotlex1-0/+9
- Mobs go into active AI when they are 2 cells from entering a player's view (ACTIVE_AI_RANGE) - Mobs in passive AI no longer use skills. - Mobs in passive AI do not random walk UNLESS they have entered active AI before (random walk frequency is not lost during passive AI). - Added an additional check to prevent support skills from being blocked if the target has an armor element that blocks it. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11294 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-25* Fixed the double free's caused by r11290 (wrong option in the database ↵FlavioJS1-0/+2
constructors). Readded tick cache variables (deleted by mistake). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11292 54d463be-8e91-2dee-dedb-b68131a5f0ec