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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7749 54d463be-8e91-2dee-dedb-b68131a5f0ec
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will use clearchar and spawn packets instead of changeoption. Thanks to Toms for the fix.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7746 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- When the client passes account version 0, the login server will set it to 1 now.
- Corrected the HP bar scaling when HP is above Short Max. It should display fine for any HP value now.
- Added a check when the mob's adelay is shorter than the amotion, in which case the adelay will be changed to the amotion value.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7742 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7741 54d463be-8e91-2dee-dedb-b68131a5f0ec
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type on the go. Usage is "@partyoption <pickup share> <item distribution>", where both arguments can be 0/1, yes/no, etc.
- Updated @changeleader and @partyoption to use msg_Athena entries.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7737 54d463be-8e91-2dee-dedb-b68131a5f0ec
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removed from new character names.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7732 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Corrected Poison React to counter regardless of distance, and to use the skill's 50+5*lv% counter chance (instead of 100%).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7730 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- You now can't move/attack/use-skills when using Cloaking of a level less than 3
- Fixed compilation of mercenary.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7729 54d463be-8e91-2dee-dedb-b68131a5f0ec
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making it behave like GTB, that is, you just get a skill-failed on cast-end, no skill-animation at all.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7728 54d463be-8e91-2dee-dedb-b68131a5f0ec
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regardless of distance.
- Removed a bunch of homun-related variables that are not needed at all. The alive condition is removed, now the code checks for the hp value to know if the homun is alive or not.
- Cleaned up a bit the skill-id function, homun skill checks (such as delay and skill-lv learned) should be correct now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7727 54d463be-8e91-2dee-dedb-b68131a5f0ec
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blown path to Grandcross instead of Bowling Bash. Bowling Bash damage equation becomes then +50*lv% rather than +40*lv% when there's no splash-damage (the 50*lv% figure is custom, all we know is that level 10 does 600% instead of 500% damage).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7726 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Some cleaning on chrif.c
- The char-server will allow off-line character saves when said char is tagged for final-save (this is the scenario when the char-map reconnect).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7722 54d463be-8e91-2dee-dedb-b68131a5f0ec
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when you change the max cart weight. Thanks to The Ultra Mage for the error clarification.
- Implemented Grandcross weird property where if there's noone on the path it'll hit twice for the skill's reported damage, and when there is (or you cant knockback the target) it'll do a splash attack that hits twice for 500% to all affected targets.
- Some cleaning of the combo code. TK Rankers will now get their combo-time extended each time they trigger a kick, enabling them to do "unlimited combos".
- Modified the autosave function to use a sweep across the player db instead of across connected clients. This will cause non-connected players (like autotraders) to also be saved on a regular interval, may help with possible data-loss from said characters on unclean shutdowns.
- Added function map_foreachpc
- Removed the code that forces aggressive mobs to go after a Homun instead of their master (no reason why there should be such a condition).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7721 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7717 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7711 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Manually updated VS8 char_sql project
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7710 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7708 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7707 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7706 54d463be-8e91-2dee-dedb-b68131a5f0ec
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http://ro.doddlercon.com/images/memo.jpg
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7705 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7687 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Eska no will cause defense to change randomly every second.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7666 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7665 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed a leaking map_freeblocklock on skill_del_unitgroup.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7659 54d463be-8e91-2dee-dedb-b68131a5f0ec
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specifying fixed save-intervals by using negative values. EG:
- Save interval set to 300 (5 minutes): all characters will be saved in equal time-slots, so that everyone is saved every 5 minutes regardless of number of players online.
- Save interval set to -1000 (1000 ms): One character will be saved every second, regardless of amount of characters online.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7657 54d463be-8e91-2dee-dedb-b68131a5f0ec
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already had the storage open.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7656 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7655 54d463be-8e91-2dee-dedb-b68131a5f0ec
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even redundant...)
- Fixed script command "recovery".
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7654 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7649 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7648 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7647 54d463be-8e91-2dee-dedb-b68131a5f0ec
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skill-description (since Haplo told me this skill doesn't really has video information or anything...)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7644 54d463be-8e91-2dee-dedb-b68131a5f0ec
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calls. The skill should be working correctly now, except for the fact that the correct "unit id" is missing (this is what would give the ground tile it's correct display). Temporarily it is using 0xba until the correct value is found.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7641 54d463be-8e91-2dee-dedb-b68131a5f0ec
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damaging non-undead targets, removed it from the battle damage section.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7639 54d463be-8e91-2dee-dedb-b68131a5f0ec
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characters.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7638 54d463be-8e91-2dee-dedb-b68131a5f0ec
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is now 50% instead of 3*lv%.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7636 54d463be-8e91-2dee-dedb-b68131a5f0ec
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flag is 2 (charge rather than damage). Fixes SP-draining status changes ending suddenly when in-between maps.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7635 54d463be-8e91-2dee-dedb-b68131a5f0ec
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into the loginlog table on "connect success" events.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7634 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added the missing check to remove character from memory when logging out and using the charsave_method which saves character map-server-side.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7631 54d463be-8e91-2dee-dedb-b68131a5f0ec
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any stackable item....
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7627 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7626 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7623 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7622 54d463be-8e91-2dee-dedb-b68131a5f0ec
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as an enemy by anything. Also added alias "@battleignore" which does the same as monsterignore.
- Fixed magic power setting your min matk as max-matk.
- Modified the packets involved in @fakename in hopes it'll refresh correctly on nearby clients now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7620 54d463be-8e91-2dee-dedb-b68131a5f0ec
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connected clients. This in turn required various code-rewrites in:
- duel related messaging functions (added clif targets DUEL/DUEL_WOS).
- intif whisper to gm function
- day/night timers
- Rewrote the parse_console function to stop allocating/deallocating memory on every call.
- Modified chrif_charselectreq to receive the player's ip among the data.
- Added function clif_disp_message, which is the same as clif_disp_onlyself, except you can specify the targets (it sends a guild-chat packet)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7617 54d463be-8e91-2dee-dedb-b68131a5f0ec
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of the attacker instead of the element of the attack.
- mob skills now won't trigger on unit_stopwalking calls.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7614 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Reenabled @changesex
- Added function pet_create_egg which handles creating pet eggs correctly (when passed item id is indeed a valid petegg). Applied this on @createitem and getitem.
- Cleaned up code of @item
- Added define UNKNOWN_ITEM_ID (512 = apple)
- Added IT_* enumation item_Types to identify said data from items.
- Cleaned up the itemdb_isequip functions. itemdb_isequip will now return if the item is equipable by players, itemdb_isstackable returns if the item can be stacked, and itemdb_isidentified returns if the item should drop identified.
- Added defines CARD0_PET/CARD0_FORGE/CARD0_CREATED to identify if a given item has "invalid" cards, added define function itemdb_isspecial to simplify this check.
- Removed itemdb.c considering item ids above 20000 as invalid.
- Cleaned up script commands getitem and card-counting related ones.
- Cleaned up a bit more pc_isequip
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7613 54d463be-8e91-2dee-dedb-b68131a5f0ec
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battle_check_target modified to allow NPC-owned skill units to proceed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7612 54d463be-8e91-2dee-dedb-b68131a5f0ec
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auth-packets instead of on every packet.
- Modified Cart Termination so the damage is scaled accordingly with the max-cart-weight setting (so max damage is always the same). Thanks to aresdfe for the idea.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7609 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Thanks to Haplo.
- Fixed Beast Strafing not having inf2 = 512 (to make it a target-auto-select skill)
- Fixed the duration of Land Protector, removed unusued time2 value from their entries in skill_cast_db. Thanks to Haplo.
- Corrected Warp Portal being unable to warp people who are standing on it on the moment it triggers.
- Fixed @follow stopping the moment you are warped.
- Fixed pc_additem messing with the equip field of the passed item data. Fixes the famous "equip stuff on your arrow slot" bug.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7607 54d463be-8e91-2dee-dedb-b68131a5f0ec
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