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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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tmphpm
The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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Changelog-SVN.txt
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2005-02-17
* Readded Chemical Protection
celest
1
-0
/
+12
2005-02-17
* Changes to Dissonance -- don't increment the timer again if the target has ...
celest
1
-0
/
+11
2005-02-17
* Added 2 new script commands to support 2/15's cards patch
celest
1
-0
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+11
2005-02-16
Fixed the 0x3001 in inter.c for the char wisper on splittet mapservers (inter...
sirius
1
-0
/
+2
2005-02-16
Added 3 more of the new card effects
celest
1
-2
/
+6
2005-02-16
* Fixed a typo in quests/all_quest.txt
celest
1
-0
/
+20
2005-02-15
fixed spawn of treasure boxes
Lupus
1
-0
/
+10
2005-02-15
* Allow Potion Pitcher to be able to cast on yourself
celest
1
-0
/
+2
2005-02-15
* Changed weapon skills to read list_num from the skill_db when calculating d...
celest
1
-0
/
+2
2005-02-15
CharSQL: fixed the 0x2b05 packet, now the multi mapservers works ...
sirius
1
-0
/
+2
2005-02-15
* Added experimental code to generate a stack dump when it segfaults
celest
1
-0
/
+3
2005-02-15
* Corrected Investigate's damage calculation
celest
1
-0
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+8
2005-02-13
autoloot, poison spore and more on the unknown skill [Shinomori]
(no author)
1
-0
/
+3
2005-02-13
* Only evoke script_rid2sd if agitcheck(1) is used
(no author)
1
-0
/
+2
2005-02-13
Merged jA's equipment breaking system into the current one
(no author)
1
-0
/
+6
2005-02-12
* Merged pc_statpointdb into pc_readdb, changed statp's string array to short...
(no author)
1
-0
/
+3
2005-02-12
fixing and optimizing sharp shooting, should work now
(no author)
1
-0
/
+3
2005-02-12
* Changed default map cache path from db/map.info to save/mapinfo.txt
(no author)
1
-0
/
+1
2005-02-12
* Removed old code for Sharp Shooting
(no author)
1
-0
/
+4
2005-02-12
Renamed SVN-Changelog.txt to Changelog-SVN.txt
(no author)
1
-0
/
+1841