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evol/hercules
jak1/ci_fix
jak1/remove_unusable_console_output
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The Mana World fork of Hercules. This is vanilla Hercules with a few tiny modifications for our specific needs. Mutually-beneficial modifications are contributed upstream.
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Changelog-SVN.txt
Age
Commit message (
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Author
Files
Lines
2005-03-20
* Don't register the day/night timers if any one is set to 0
celest
1
-0
/
+1
2005-03-20
* Added 4 new card effects from 3/15's patch
celest
1
-0
/
+4
2005-03-20
fixed @storage / @gstorage
Lupus
1
-1
/
+2
2005-03-20
sql change
amber
1
-0
/
+3
2005-03-19
* Added getrefine()
celest
1
-0
/
+2
2005-03-19
Fixed day and night settings not ignored even if they are set to 0
celest
1
-0
/
+4
2005-03-18
* Fixed a crash when freeing memory of pets
celest
1
-0
/
+4
2005-03-18
* Don't log SQL char actions if log_char is not enabled in char_athena.conf
celest
1
-0
/
+3
2005-03-18
* Fixed the bDamageWhenUnequip effect dealing damage when unequipping unrelat...
celest
1
-1
/
+5
2005-03-18
Fixed SQL compile error
celest
1
-0
/
+1
2005-03-17
added 84 new cards
Lupus
1
-0
/
+2
2005-03-17
Added the new maps
celest
1
-0
/
+1
2005-03-17
* Added display script filename when a script error is found while parsing
celest
1
-0
/
+2
2005-03-17
* Fixed more typos in /cities/payon.txt
celest
1
-0
/
+2
2005-03-17
Fixed memory corruption
amber
1
-0
/
+2
2005-03-17
Re-fixed compile error in map.c
celest
1
-0
/
+1
2005-03-16
fixed hack/spoof
Lupus
1
-0
/
+4
2005-03-16
fixed compilation error
Lupus
1
-0
/
+1
2005-03-16
* Updated jA's dummy socket to mod1137
celest
1
-0
/
+5
2005-03-15
* Fixed a compile warning in pc.c
celest
1
-0
/
+4
2005-03-14
fixed @divorce and @marry commands.
Lupus
1
-0
/
+5
2005-03-14
* Added auto convert advanced job and baby class sprite ID's in mob_avail.txt...
celest
1
-0
/
+5
2005-03-13
* Added PvP/GvG check for Tiger Knuckle fist
celest
1
-0
/
+4
2005-03-12
Fixed some new cards (some % were divided by 100, some cards had no bonuses d...
Lupus
1
-2
/
+2
2005-03-12
Fixed some new cards (some % were divided by 100, some cards had no bonuses d...
Lupus
1
-0
/
+4
2005-03-12
* Fixed Status Recovery dealing too short blind time on undead mobs
celest
1
-0
/
+5
2005-03-12
* Fixed usage of mvp_hp_rate and monster_hp_rate. MVP rate was used f...
Lupus
1
-0
/
+4
2005-03-11
* Fixed "--en/ja--" usage in 'monster' script not working properly
celest
1
-0
/
+7
2005-03-11
* Added Sage enchanting skills can only be cast on party members
celest
1
-0
/
+3
2005-03-11
* Updated Breaker, Cloaking
celest
1
-0
/
+7
2005-03-09
* Some changes in sig_dump to allow Cygwin produce stackdumps upon crash again
celest
1
-0
/
+3
2005-03-09
* Fixed a typo in TXT login server logging
celest
1
-0
/
+1
2005-03-09
* Added HP and SP rate underflow checking
celest
1
-0
/
+2
2005-03-08
fixed script command 'isequippedcnt'
Lupus
1
-0
/
+13
2005-03-08
Updated Deadly Poison and Enchant Poison
celest
1
-0
/
+3
2005-03-08
Updated Soul Breaker
celest
1
-1
/
+2
2005-03-08
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stab...
shinomori
1
-0
/
+7
2005-03-08
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stab...
celest
1
-1
/
+4
2005-03-08
Speedup inventory and storage saving
celest
1
-2
/
+3
2005-03-08
Reverted a jA change in event loading
celest
1
-0
/
+3
2005-03-07
* Added uptime logging support whenever the server closes
celest
1
-0
/
+6
2005-03-07
* Updated core and map-server to jA 1115~1137
celest
1
-0
/
+18
2005-03-07
Fixed Apple of Idun reading the wrong skill level and giving too much HP
celest
1
-0
/
+4
2005-03-05
added new anti-hacker system in trade.c
Lupus
1
-0
/
+5
2005-03-05
fixed mvp droprate
Lupus
1
-1
/
+3
2005-03-03
SQL: Castles data saving bugfix (fully working! tested during WOE on 100 play...
Lupus
1
-0
/
+2
2005-03-02
partial SQL Castles Saving (doesn't clear GuildID when you abandon a castle yet)
Lupus
1
-0
/
+2
2005-03-02
fixed Emotion flood (fix from Freya)
Lupus
1
-1
/
+1
2005-03-01
Fixed temp ban!!! Now players can enter the server if the ban time is over!
Lupus
1
-0
/
+5
2005-03-01
* Effects from dancer/bard skills will stay for 20 seconds after leaving the ...
celest
1
-0
/
+2
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