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attacks.
- Moved the Devotion code to the top of the SC list in status_damage, meaning that now stuff like being asleep or confused won't end if you are hit, but the damage is absorbed by devotion.
- Some cleanups in battle.c (replaced usage of status_get_* for status->*)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8009 54d463be-8e91-2dee-dedb-b68131a5f0ec
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char (should shut up some compiler warnings)
- Added the Soul Link of Rogue speed bonus to Chase-Walk. Since there's no information of how much the bonus should be, it currently is a conservative 10%.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8007 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8005 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8003 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8002 54d463be-8e91-2dee-dedb-b68131a5f0ec
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script.
- Fixed sleep.tick not being set back to 0 before resuming execution, which leads to scripts that are continously executed even when they already ended (they do nothing but waste resources)
- Fixed a pair of free -> aFree used on stacks, which would lead to memory manager reporting leaks where there aren't.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8000 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7999 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Corrected the Speed update code to prevent sending "walk to xy" packets twice when the affected character is a player.
- Expanded mob can't move warning to print out where this mob was stuck at (map, x,y)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7998 54d463be-8e91-2dee-dedb-b68131a5f0ec
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new JOB-NAME !" in that function.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7997 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7996 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7995 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7994 54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7991 54d463be-8e91-2dee-dedb-b68131a5f0ec
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to be added in the future. [Reddozen]
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7990 54d463be-8e91-2dee-dedb-b68131a5f0ec
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so that at level 1 they can attack, use skills and receive no walking penalty.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7989 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7988 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7986 54d463be-8e91-2dee-dedb-b68131a5f0ec
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case/i didn't want to touch that.XD
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7985 54d463be-8e91-2dee-dedb-b68131a5f0ec
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element/race
- Status change packets will now use as criteria for sending the actual view_class instead of player/not-player. This will fix status-changes displaying improperly on clones, and also possible crashes with disguised players.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7984 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7983 54d463be-8e91-2dee-dedb-b68131a5f0ec
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skills. Modified battle_calc_damage so that even Pressure and similar skills will be affected by this setting.
- Removed SC_LANDPROTECTOR as it wasn't being used by anything.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7982 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Fixed element of Abyss Lake monsters
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7980 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7979 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7977 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7976 54d463be-8e91-2dee-dedb-b68131a5f0ec
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New version of buildin_query_sql which accept more than one column and can return the number of rows. See script_commands.txt for more details.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7975 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7974 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7973 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Memorize cast time now can't be reduced by status changes neither.
- Made skill_unitsetting remove the group when no unit-cells were placed down. basicly this means that if landprotector blocks all tiles, the group will be removed from memory, preventing said group from counting to the total number of skills you can set.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7972 54d463be-8e91-2dee-dedb-b68131a5f0ec
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not a function
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7971 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7970 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7969 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7968 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- added most of the missing X.4 / 11.1 drops
- adjusted the drop rates of Odin Temple and Kiel's Mechanical Doll Factory
- removed beret drop
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7965 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7964 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7962 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7961 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added Ishizu's code to check ammo type on attack. No more using Grenade rounds with Guns.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7959 54d463be-8e91-2dee-dedb-b68131a5f0ec
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player, mob/pet casted heal will now always heal regardless of target.
- Shield Chain will now ignore the 'ice-pick' defense piercing bonus.
- Removed pretty much every comment from skill.c as they were not even in ex-japanese, but they are now in butchered ex-japanese.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7958 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- their drops are needed but Airship quest isn't finished yet
- should be commented once Airship quest is finished
- also added two airship warps
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7957 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7956 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7955 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7954 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7953 54d463be-8e91-2dee-dedb-b68131a5f0ec
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completely out of whack.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7951 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7950 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Restored code which was removed (stuff like SC_SKA)
- Fixed possible crashes on some NJ skills if used by non-players.
- Fixed most NJ magic spells doing more damage than they should.
- Fixed ZenyNage being able to do more damage than zeny you have.
- Cleaned up skill setting code for Suiton and Kaensin
- Ordered SC_* definitions in status.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7947 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Made status_damage allow damaging of objects not on a map, this should fix pet-catching making the mob never respawn again.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7946 54d463be-8e91-2dee-dedb-b68131a5f0ec
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