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2006-05-30Fixed the mode of Monemus to prevent it from getting knocked back.MasterOfMuppets2-1/+2
2006-05-30Updated the modes of Gremlin and Beholder according to iRO.MasterOfMuppets2-2/+4
2006-05-30- Added a pair of missing pc_setstand in the pc_dead function.skotlex1-0/+2
2006-05-30- Fixed underflow issues when calculating dmotion.skotlex2-6/+6
2006-05-30- Fixed Absorb Spirit Spheresskotlex8-11/+47
2006-05-30* [Fixed]: Lance2-2/+4
2006-05-30- Rewrote/cleaned up @petfriendly.skotlex4-44/+17
2006-05-30- Updated attr_fix_table reading code to account for ELE_MAX (will correctly ...skotlex5-50/+94
2006-05-30[Optimized]: Lance7-83/+63
2006-05-30* [Added]Lance4-1/+9
2006-05-30- Removed the on-die specific code from unit_remove_map and placed it on the ...skotlex8-94/+111
2006-05-30Fixed the Umbala Skeleton GatePlaytester3-4/+6
2006-05-30Added decending npc to slaves. Custom feature.. nothing much.Lance1-0/+1
2006-05-30- Fixed sql compilation of mercenary.cskotlex2-18/+23
2006-05-30- Small optimization in battle_check_targetskotlex13-309/+268
2006-05-30Implemented the Lighthalzen guides, added some missing warps and a tool dealer.MasterOfMuppets6-6/+375
2006-05-30(I need sleep)Lance1-1/+1
2006-05-30Final alteration :PLance1-4/+2
2006-05-30[Corrected]:Lance1-5/+7
2006-05-30[Fixed]:Lance1-1/+1
2006-05-30* [Fixed] Lance2-0/+6
2006-05-30- Fixed battle_calc_weapon_attack damage capping damage to a minimum of 0 (ne...skotlex2-6/+10
2006-05-30optimized some quests varsLupus6-24/+32
2006-05-30[Fixed] Lance2-1/+3
2006-05-30[Fixed] Lance2-658/+688
2006-05-30[Fixed] Lance2-3/+5
2006-05-30[Fixed] Lance3-7/+10
2006-05-30slot updateVicious2-36/+36
2006-05-305/30 item updateVicious2-39/+96
2006-05-30- Changed status_heal and status_damage to receive signed int values. They wi...skotlex4-20/+37
2006-05-30dts_warper.txtevera2-60/+65
2006-05-29- Cleaned up friend list saving and fixed loading of friends.txt file (char-txt)skotlex2-51/+13
2006-05-29Added the Arunafeltz maps, not tested yetPlaytester2-0/+33
2006-05-29- Fixed pc_gainexp resetting your exp to 0 rather than adding it in... -.-skotlex3-7/+4
2006-05-29- Corrected aspd calculation code to avoid negative overflows.skotlex2-16/+17
2006-05-29- Updated max_def parameter to not apply to mdef if magic_defense_type is set...skotlex4-7/+9
2006-05-29[Fixed]:Lance2-1/+3
2006-05-29- Updated ASC_BREAKER's range to 9.skotlex4-11/+11
2006-05-29[Fixed]: Lance3-10/+20
2006-05-29- Added a division by zero check in mob_dead to prevent the (impossible) case...skotlex3-8/+12
2006-05-29- Modified skill_get_range2 to return range 9 for skills with range 0 for Non...skotlex2-0/+5
2006-05-29- Cleaned up some status_get functions.skotlex5-47/+61
2006-05-29Fixed Green Ale's effect, thanks to NLZ.MasterOfMuppets2-1/+3
2006-05-29- Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than statu...skotlex6-18/+36
2006-05-29* [Fixed]: Lance3-4/+9
2006-05-29[Optimized ] Lance8-11/+9
2006-05-29[Optimized] Lance14-22/+19
2006-05-29Jobchanger fixed typos from Theif to ThiefLance1-2/+2
2006-05-29Cleaned up Changelog (guys don't tidy up much do they? xP)celest2-3650/+3650
2006-05-29[Fix]: Ressurect instead of making you die again when logging in.Lance1-1/+1