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Updated *strcharinfo documentation in order to follow 1a477c4a628decb330b8083bbd4625ffae26c709
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Removed useless calls in script.c
Removed nullpo calls in script.c, scripts shouldn't crash the server
Added checks in several functions in order to prevent possible crashes
*resetstatus, *resetskill, *skillpointcount, *changesex, *successremovecards, *failedremovecards, *getequipcardid, *skilleffect, *atcommand, *cardscnt, *equip, *useatcmd
Corrected *specialeffect2 behaviour, when no player was attached and another player name was supplied it would stop script execution instead of displaying the effect
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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guardian (10240 bytes total)
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Increased MAX_SKILL_TREE to comply with WE_CALLPARENT and WE_BABY in Extended Super Novice. issue: 8250 http://hercules.ws/board/tracker/issue-8250-latest-rev-warning/
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Follow up to 2e6016f, increased MAX_SKILL_TREE in order to fit WE_BABY in Expanded Super Novice
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WE_CALLPARENT) after logout, issue: 8061 http://hercules.ws/board/tracker/issue-8061-baby-skills-dissapear-after-mapchange-or-relog/
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walking delay (issue: 8241 http://hercules.ws/board/tracker/issue-8241-cant-move-during-certain-combos/)
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http://hercules.ws/board/tracker/issue-7935-nogemstone/ )
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shouldn't be, some small refactoring as well.
Small refactoring in SR_ASSIMILATEPOWER
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feature is disabled by default
Added small checks in order to increase efficiency, to avoid unnecessary crashes and to free memory in Debug Help plugin
Added some missing error checks in Debug Help plugin
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Removed some redundant checks in WM_LULLABY_DEEPSLEEP and in WM_VOICEOFSIREN
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http://hercules.ws/board/tracker/issue-8172-mapserver-crash-skill-lg-shieldspell/
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issue: 8203 http://hercules.ws/board/tracker/issue-8203-disable-pvm-true/
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wouldn't be updated for them
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unlimited item amount is supported in SHOP/CASHSHOP NPC objects and when value is a negative value other than -1 a warning is shown
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to strcmp
Fixed issue that different header syntax would lead to a deprecation warning instead of the proper error
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Removed Unused Include.
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Signed-off-by: Shido <the.keikun@gmail.com>
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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http://hercules.ws/board/tracker/issue-8236-compile-error-in-centos-65-x64/ couldn't test it and this warning doesn't show on MSVC 2010 /W4 if the warning continues to show please use the issue page.
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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altering MATK even when was only supposed to get it. It was seamless most of the time because this function is mainly used in flag 2 that doesn't change anything but it was noticeable after using AL_HEAL.
This issue was reported in http://hercules.ws/board/tracker/issue-8235-reply-skills-reduce-attac/
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Follow up to 2fb3c85
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8231 http://hercules.ws/board/tracker/issue-8231-server-received-crash-signal/
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Documented impossible_trade_check
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Fixed garbage memory in the accinfo packet
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Just reflecting correct behavior of addtimercount script command, which expects the parameters in the reverse order the documentation formerly said.
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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http://hercules.ws/board/tracker/issue-8225-gentle-touch-revitalize/
Complete Sorcerer Elemental Skills.
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Fixed documentation errors:
-> Strings are always delimited by double quotes ("), not single qotes(');
-> Errors on optional parameters of monster and areamonster script commands;
-> Also fixed curlies for optional parameters in sprintf and sscanf.
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- Values are now clamped to the [0,100] range. Removed useless
positivity check for item_usage.override (fixes a compiler warning).
- Special thanks to KeiKun, ossi0110.
Signed-off-by: Haru <haru@dotalux.com>
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- Special thanks to QQfoolsorellina
Signed-off-by: Haru <haru@dotalux.com>
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