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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5845 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5844 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5843 54d463be-8e91-2dee-dedb-b68131a5f0ec
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sample script.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5842 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5841 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5840 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5839 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5838 54d463be-8e91-2dee-dedb-b68131a5f0ec
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stacked (CELL_NOSTACK mod)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5836 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5835 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5834 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(equipment, weapons, hair, dyes, etc). Unified a bunch of clif functions now that you only need to handle the view_data (so instead of clif_spawn[pc/mob/npc/pet] you just have clif_spawn)
- Fixed the clif_change_class packet (it should check for non players classes, not a class above MAX_PC_CLASS), it fixes morphing enemies.
- Rewrote the way cloth dye packets are resent to optimize bandwidth usage.
- Fixed the npc_item_flag thing (enable_items/disable_items script command)
- Rewrote the disguise implementation to be bandwidth friendly.
- Modified the hide options to change your class to INVISIBLE_CLASS, since such classes don't even get their view packets sent around.
- Rewrote several clif functions to adapt to the new view_data class;
- Added class 139 to npcdb_checkid which was required by some npcs in the swordman quest? o.O
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5833 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5832 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added a column to specify the amount of ammo required for skills that require ammo.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5831 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5830 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added column "RequiredArrowType" to skill_require_db, set to 1 all arrow-based skills.
- Added support for ArrowType requirement on skills. It checks for having an item equipped on the arrow-slot who's view has to match with the required arrow-type (works the same way it does for weapons).
- Skills will automatically be ranged and arrow-types when they have a arrow-requirement.
- Skills will automatically consume arrows if used with a bow and the skill is an attack weapon-based skill even if the skill_require_db doesn't specifies arrow requirements (this is for stuff like backstab used with bows)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5829 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- UNT_ATTACK_SKILLS unit packets won't be sent to the client as they are supposed to be invisible anyway.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5828 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5827 54d463be-8e91-2dee-dedb-b68131a5f0ec
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of the is_duel variable.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5826 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Modified a bit the skill packets of Sharp-Shooting and Brandish Spear in hopes of fixing it.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5824 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5823 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5820 54d463be-8e91-2dee-dedb-b68131a5f0ec
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status_change_timer
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5818 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5816 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5815 54d463be-8e91-2dee-dedb-b68131a5f0ec
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encrypted.
- Moved the Endure and Gravitation sc ends to battle_damage from pc_damage.
- Endure level 11 and above are now considered infinite-endure.
- Set the minimum pet hungry delay to 10
- modified function skill_delayfix to only receive skill/lv, actual time is now always acquired from skill_get_delay. It also now will never return a value below min_skill_delay_limit.
- Modified brandish spear so you won't see the skill-animation for every targetted mob. Also cleaned it up to use map_foreachincell calls.
- splitted skill_cast_fix into skill_cast_fix and skill_cast_fix_sc, the first does cast adjustments based on dex and server settings, the later only based on sc changes. Mobs use the later while everyone else use the former (which invokes the later when appropiate)
- Added the Steel Body icon to auto-berserk.
- Now you can't cast auto-counter while the previous one is active.
- For the duration of Berserk, infinite-endure is activated.
- Added Veider's suggestion to do a hack-report when players request the name of an invisible/cloaked character.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5813 54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5810 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Revised all the spawns based on Emperium.org.
- Only omobs got changed. eamobs is like it was.
- I unified the formatting used for the map names. Please use that in future field expansions.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5808 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5807 54d463be-8e91-2dee-dedb-b68131a5f0ec
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script reload.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5806 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5804 54d463be-8e91-2dee-dedb-b68131a5f0ec
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intimacy is 0.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5801 54d463be-8e91-2dee-dedb-b68131a5f0ec
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a map.
- You can't return to egg a pet that has run away now.
- Added ers support to the delayed mob drops.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5800 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5799 54d463be-8e91-2dee-dedb-b68131a5f0ec
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their min_chase range. Improved rude-attacked checking when mobs can't move.
- range3 is now used as min-chase value of mobs.
- Added a debug message when status_change_timer fails.
- Fixed tick direct modifications increasing duration instead of decreasing it.
- Fixed inf2 of Jump-Kick to make it a "combo-skill" so that it may do a BCT_ENEMY check.
- When sd->state.skill_flag is set, auto-targetting through combo-skills is disabled.
- You can't SG_FEEL maps already memorized.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5796 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5795 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed pc_percentheal giving life when the rates are negative.
- Fixed resetting stats losing the +52 bonus on high classes.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5793 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added a check to prevent knocking back the Emperium at all costs.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5792 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Summoned mobs will inherit the size and ai properties of the master.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5790 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed the Valaris/Wizputer comment in the Changelog as it doesn't holds true anymore :P
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5788 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Some cleanup of the skill-use functions in clif.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5787 54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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54d463be-8e91-2dee-dedb-b68131a5f0ec
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an error
in skill_require_db
- also commited a commented block for GS_FLING that needs to be looked at and posiably
cleaned before it's uncommented.
- fixed exp2 not accepting Gunslingers and ninjas
- fixed the "jobmaster" having the same problem as rebirth
- added the Gunslinger shops for guns and ammo [Reddozen]
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5783 54d463be-8e91-2dee-dedb-b68131a5f0ec
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(players with GM level > 0 still able to view) by NOT sending the coordinates.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5782 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5780 54d463be-8e91-2dee-dedb-b68131a5f0ec
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swapping between servers too quickly
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5779 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed the limits.h file which just breaks compilation on *nix systems T.T
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5777 54d463be-8e91-2dee-dedb-b68131a5f0ec
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