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2010-12-28* Removed unmaintained and broken 'adduser' tool (topic:262284).ai4rei4-113/+9
2010-12-27* Fixed skill_can_produce_mix not checking, whether or not the produced goods...ai4rei2-0/+6
2010-12-26- Added missing script_pushint() in 'checkweight' that were forgotten in r14629.brianluau1-0/+3
2010-12-26* Reverted r14565, as the database version is already properly commented in s...ai4rei2-1/+1
2010-12-26* Cleaned up script command checkweight.ai4rei3-33/+70
2010-12-26* Fixed opening other player's vending terminating currently running NPC conv...ai4rei3-4/+7
2010-12-26* Fixed items, that get dropped at 100% chance, being reported in @iteminfo a...ai4rei7-11/+12
2010-12-26* Updated commands @delitem/#delitem.ai4rei2-39/+54
2010-12-26* Fixed two-hand weapons not getting recognized as such upon equipping, causi...ai4rei2-4/+2
2010-12-25* Updated script commands delitem and delitem2.ai4rei2-122/+194
2010-12-25* Fixed a compile error in txt-converter-char caused by 'save_log' being decl...ai4rei2-3/+2
2010-12-25* Made SQL char-server options 'chars_per_account' and 'char_del_level' work ...ai4rei3-1/+29
2010-12-25* Added support for new /remove and /recall packets for 2010-08-03aRagexeRE a...ai4rei5-4/+124
2010-12-25* Synchronized TXT/SQL char-server code a bit.ai4rei5-231/+273
2010-12-24* Fixes to char-server.ai4rei3-112/+106
2010-12-23* Fixed server processing the sell list (deleting items and giving zeny) for ...ai4rei2-62/+107
2010-12-22* NPC shop buy list received from the client is now validated for scripted sh...ai4rei2-2/+9
2010-12-22* Resolved random compiler warnings.ai4rei8-14/+16
2010-12-22* Fixed sql mapreg loading code specifying output buffer size for SqlStmt_Bin...ai4rei2-2/+4
2010-12-21* Added script_setarray_pc for setting temporary character array variables ou...ai4rei4-9/+56
2010-12-21* Replaced in-place generation of uid of script array elements with reference...ai4rei2-21/+22
2010-12-21* Fixed dynamic shop arrays @bought_nameid, @bought_quantity, @sold_nameid an...ai4rei4-0/+47
2010-12-21* Removed 'strsignal' forward-declaration from 'sig' plugin to prevent random...ai4rei2-11/+5
2010-12-19* Fixes to the dynamic shop sample script (first part of dynamic shop fixes).ai4rei2-4/+10
2010-12-19* Replaced maximum script array size literals with a define (constant).ai4rei2-11/+17
2010-12-18* Renamed item array in 'struct guild_storage' from 'storage_' to 'items' to ...ai4rei5-38/+39
2010-12-18* Bunch of intif_parse_LoadGuildStorage fixes.ai4rei2-4/+5
2010-12-18* Fixed character storage no longer being sorted (bugreport:1982, since r12950).ai4rei5-11/+21
2010-12-18* Updates to handling of hair color/style and cloth color of characters.ai4rei6-23/+34
2010-12-18* Fixed usage of literals for map name length in character list packet (since...ai4rei3-2/+4
2010-12-18* Made the 'player not attached' script error also report the function it occ...ai4rei2-0/+40
2010-12-17* Fixed a crash, when script command 'doevent' is called without an attached ...ai4rei2-1/+9
2010-12-17* Fixed label definitions silently overwriting built-in script functions (bug...ai4rei2-2/+3
2010-12-17* Added temporary check to skill_delunitgroup to prevent crashes when 'group'...ai4rei4-3/+18
2010-12-17* Spellchecked script_commands.txt.ai4rei2-174/+177
2010-12-17* Random script engine clean-ups that have accumulated over time.ai4rei2-8/+30
2010-12-17* Added missing pet db documentation for fields 'attack_rate', 'defence_attac...ai4rei3-0/+12
2010-12-16* Reverted r14525 (introduction of SV_READDB_MAX_FIELDS) because it causes co...ai4rei2-10/+10
2010-12-16* Fixed a mistake in sv_split, causing CR being recognized as EOL character, ...ai4rei2-1/+3
2010-12-15* Corrected type of second argument of script command 'setbattleflag' from st...ai4rei2-2/+3
2010-12-15* Fixed missing check in cooking, causing cooking kit requirement could be by...ai4rei2-0/+7
2010-12-13* Fixed plugin 'sig' not being compilable on Mac OS X, due to different retur...ai4rei2-0/+6
2010-12-13* Added pet_db2.txt to make it apparent, that pet db has support for customs ...ai4rei3-2/+60
2010-12-12* Fixed homunculus_autoloot not working with skill/item granted drops and loo...ai4rei2-5/+6
2010-12-12* Fixed killed monsters were assumed to be killed by homunculus only, if no d...ai4rei2-5/+13
2010-12-12* Added enumeration for monster damage log field 'flag'.ai4rei5-12/+22
2010-12-12* Removed disabled backup of script command 'isequipped' (since r1605).ai4rei2-62/+1
2010-12-12* Made script engine's DEBUG_DISASM block use script_op2name, rather than har...ai4rei2-37/+13
2010-12-12* Cleaned up MOTD reading (related r292 and r4552).ai4rei3-34/+76
2010-12-12* Fixed impossible condition in soundeffect script command (since athena-dev-...ai4rei2-4/+2