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as an enemy by anything. Also added alias "@battleignore" which does the same as monsterignore.
- Fixed magic power setting your min matk as max-matk.
- Modified the packets involved in @fakename in hopes it'll refresh correctly on nearby clients now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7620 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7619 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7618 54d463be-8e91-2dee-dedb-b68131a5f0ec
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connected clients. This in turn required various code-rewrites in:
- duel related messaging functions (added clif targets DUEL/DUEL_WOS).
- intif whisper to gm function
- day/night timers
- Rewrote the parse_console function to stop allocating/deallocating memory on every call.
- Modified chrif_charselectreq to receive the player's ip among the data.
- Added function clif_disp_message, which is the same as clif_disp_onlyself, except you can specify the targets (it sends a guild-chat packet)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7617 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7616 54d463be-8e91-2dee-dedb-b68131a5f0ec
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idle/walk/chase skill.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7615 54d463be-8e91-2dee-dedb-b68131a5f0ec
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of the attacker instead of the element of the attack.
- mob skills now won't trigger on unit_stopwalking calls.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7614 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Reenabled @changesex
- Added function pet_create_egg which handles creating pet eggs correctly (when passed item id is indeed a valid petegg). Applied this on @createitem and getitem.
- Cleaned up code of @item
- Added define UNKNOWN_ITEM_ID (512 = apple)
- Added IT_* enumation item_Types to identify said data from items.
- Cleaned up the itemdb_isequip functions. itemdb_isequip will now return if the item is equipable by players, itemdb_isstackable returns if the item can be stacked, and itemdb_isidentified returns if the item should drop identified.
- Added defines CARD0_PET/CARD0_FORGE/CARD0_CREATED to identify if a given item has "invalid" cards, added define function itemdb_isspecial to simplify this check.
- Removed itemdb.c considering item ids above 20000 as invalid.
- Cleaned up script commands getitem and card-counting related ones.
- Cleaned up a bit more pc_isequip
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7613 54d463be-8e91-2dee-dedb-b68131a5f0ec
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battle_check_target modified to allow NPC-owned skill units to proceed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7612 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7611 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7610 54d463be-8e91-2dee-dedb-b68131a5f0ec
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auth-packets instead of on every packet.
- Modified Cart Termination so the damage is scaled accordingly with the max-cart-weight setting (so max damage is always the same). Thanks to aresdfe for the idea.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7609 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Thanks to Haplo.
- Fixed Beast Strafing not having inf2 = 512 (to make it a target-auto-select skill)
- Fixed the duration of Land Protector, removed unusued time2 value from their entries in skill_cast_db. Thanks to Haplo.
- Corrected Warp Portal being unable to warp people who are standing on it on the moment it triggers.
- Fixed @follow stopping the moment you are warped.
- Fixed pc_additem messing with the equip field of the passed item data. Fixes the famous "equip stuff on your arrow slot" bug.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7607 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7606 54d463be-8e91-2dee-dedb-b68131a5f0ec
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char-server not reconnecting to the login server.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7605 54d463be-8e91-2dee-dedb-b68131a5f0ec
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banning a player. This should fix being able to use @ban to clear out a @blocked player. Players will now be identified as banned only through the banned-until timestamp.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7604 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7603 54d463be-8e91-2dee-dedb-b68131a5f0ec
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work ~.~)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7602 54d463be-8e91-2dee-dedb-b68131a5f0ec
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group's tick is greater than the current tick. As Buuyo pointed out, this should fix Sanctuary and Gospel taking effect inmediately instead of after "x" amount of ms as they should.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7601 54d463be-8e91-2dee-dedb-b68131a5f0ec
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side).
- Cleaned up char server "set all offline" implementation to remove only characters from the map-server from which the packet was invoked. It will also now correctly kick/set-character offline from the map-server if they are connected.
- Cleaned up the char-sql reconnect code. It no longer sets everyone to offline.
- Removed setting "kick_on_disconnect", servers will no longer kick characters out when there's a disconnection. Instead, it'll use the most logical approach: Set characters into a "lost" state when there's a disconnection, on reconnect, resent the list of online-characters, do a sync, and let the difference be characters to be removed. Also, the map-server won't release character data until it's saved and the ack returns from the char-server to prevent data loss (all this data is resent on reconnect for saving anyway).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7600 54d463be-8e91-2dee-dedb-b68131a5f0ec
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the skill_range_by_weapon setting active, the skill info block (which includes range) will be resent when the new weapon to equip has a range different than the previous one.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7599 54d463be-8e91-2dee-dedb-b68131a5f0ec
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call again. And modified itemdb_load to scrap the dummy item entry from the item_db and replace it with proper data for the item.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7597 54d463be-8e91-2dee-dedb-b68131a5f0ec
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clearing the scripts now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7596 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed the Frost Nova entry from skill_unit_db
- Moved Gospel's code to skill_castend_pos2
- Some cleaning of skill_castend_pos2
- Fixed a unnecessary map_freeblock_unlock call in the default case of skill_castend_pos2
- Sense/Estimation will now display the mob info window to all party members in the same map.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7595 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7594 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7593 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7591 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7589 54d463be-8e91-2dee-dedb-b68131a5f0ec
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* Added a fix to npc/other/books.txt
* Various item_db updates thanks to Haplo
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7587 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7584 54d463be-8e91-2dee-dedb-b68131a5f0ec
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SC_STONE is 0, which was by default not handled as a valid value).
- Added back the TF_MISS walking speed bonus to assassin type classes (how did that got lost?)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7583 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added status_check_visibility to check if an object is within range of view of another. Nothing more, nothing less. It's used by unit movement to check whether you can continue chasing your target or not when the "chase target" directive is given.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7582 54d463be-8e91-2dee-dedb-b68131a5f0ec
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there. Thanks to hermematon for pointing it out (use svn_ugprade7580.sql)
- Applied k3dt fixes to pet-hatching, ice-wall check, and wedding skills.
- Fixed endow skills calling the skill no damage packet twice.
- Fixed a crash on warpwaitingpc when the chat-room is empty.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7580 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7579 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Removed the debug message when a player logs out and is removed from memory, it is working fine.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7578 54d463be-8e91-2dee-dedb-b68131a5f0ec
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anything.
- Corrected the pet-armor field of the pet not being updated on equip/unequip of accessories, making them not show up inmediately.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7577 54d463be-8e91-2dee-dedb-b68131a5f0ec
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mode is changed unless the new mode no longer includes "can-attack"/"can-move" respectively.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7575 54d463be-8e91-2dee-dedb-b68131a5f0ec
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There should be no more "random refine levels" bugs related to these.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7574 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7572 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Added a check to free a character from memory when changing map servers.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7571 54d463be-8e91-2dee-dedb-b68131a5f0ec
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server will know once a character was "final saved", and only then the character will be removed from memory. On char-server reconnection, all chars that are in final-save state are resent to save (if they are still in memory, it's because the ack hasn't gotten here from the char-server). This should effectively block all dupe problems due to heavy inter-server lag, however as it's untested, it currently prints some debug messages when people are saved and then removed from memory. Need testers so this can be debugged and merged to stable!
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7568 54d463be-8e91-2dee-dedb-b68131a5f0ec
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Sorry :x
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7566 54d463be-8e91-2dee-dedb-b68131a5f0ec
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me about it.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7564 54d463be-8e91-2dee-dedb-b68131a5f0ec
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everyone offline on reconnect, instead it will send the list of online accounts to the login server.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7563 54d463be-8e91-2dee-dedb-b68131a5f0ec
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receives a save packet from a character tagged as offline.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7561 54d463be-8e91-2dee-dedb-b68131a5f0ec
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- Fixed the cooking success chances. Thanks to Ishizu Chan.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7560 54d463be-8e91-2dee-dedb-b68131a5f0ec
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when they are equipped on the arrow-slot (until the actual cause of why pc_unequipitem is not working correctly is discovered/fixed)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7558 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7557 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7555 54d463be-8e91-2dee-dedb-b68131a5f0ec
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7554 54d463be-8e91-2dee-dedb-b68131a5f0ec
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