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2010-12-07* Applied svn:eol-style to VS2010 project files (follow up to r14562).ai4rei12-1937/+1938
2010-12-07* Reverted r14563, due to multiple issues which render the source malfunction...ai4rei41-415/+416
2010-12-07Removed unnecessary reference operator from scanf calls passing character str...Paradox924X2-3/+4
2010-12-07Revert of r14564. The value wasn't an arbitrary account id but rather the fil...Paradox924X2-0/+3
2010-12-07Removed arbitrary account id from atop account.txt (Since r13000).Paradox924X2-1/+1
2010-12-07Changed almost all instances of sprintf() to snprintf().Paradox924X41-415/+416
2010-12-07Added Visual Studio 10 project files.Paradox924X11-0/+1947
2010-12-07* Further corrections to doc/item_bonus.txt (bugreport:4624).ai4rei2-7/+22
2010-12-06* Corrected description for bonuses bHealPower and bHealPower2 stating skill ...ai4rei2-3/+5
2010-12-06Added support for bonus bAddItemHealRate, which works for all healing items c...L0ne_W0lf7-5/+19
2010-12-05* Fixed party booking search increasing result counter, even when no results ...ai4rei2-1/+6
2010-12-03* Fixed soul linkers not receiving taekwon angel buffs upon level up (bugrepo...ai4rei2-1/+2
2010-12-03Corrected incorrect bonuses relating to bAddMonsterDropItem/Group. (burgerpor...L0ne_W0lf7-380/+413
2010-12-03* Corrected 'chance' in description for bonuses bAddMonsterDropItem and bAddM...ai4rei2-6/+7
2010-12-03* Removed leftovers of the item_value_db.txt feature (bugreport:2031, since a...ai4rei6-19/+7
2010-12-03Updated some more cash shop boxes to use rentitem instead of getitem.L0ne_W0lf9-59/+109
2010-12-02* Various code tweaks and updates related to item types.ai4rei7-12/+54
2010-12-02* Added support for IT_CASH to @iteminfo, logging filters and item drop rate ...ai4rei6-6/+10
2010-12-02* Added item type IT_CASH (item type 18) Requires user confirmation before us...L0ne_W0lf7-836/+844
2010-12-02* Fixed mapflags not getting initialized upon @reloadscript (bugreport:2247, ...ai4rei4-2/+22
2010-12-02* Removed redundant check in food vs. cash food status change overriding code...ai4rei2-24/+13
2010-12-02* Added an error message when a client connection exceeds the socket write bu...ai4rei2-0/+2
2010-12-02* Random clif.c fixes and cleanups.ai4rei2-18/+32
2010-12-02* Added defines for guild notice sizes (MAX_GUILDMES1 and MAX_GUILDMES2).ai4rei7-16/+21
2010-12-02* Added clif_starskill (packet 0x20e, ZC_STARSKILL) to host the packet previo...ai4rei3-37/+62
2010-12-02* Various additions and updates to the comments and documentation of packets ...ai4rei4-34/+83
2010-12-02* Removed clif_weather_sub and clif_misceffect2 in favor of clif_specialeffec...ai4rei8-47/+21
2010-12-02Monsters spawned with mob-generating items now have MD_ANGRY applied to them.L0ne_W0lf2-1/+3
2010-12-02* Added packet 0x1b1 (ZC_SHOWDIGIT).ai4rei3-0/+20
2010-12-01* Confirmed packet 0x291 (ZC_MSG) to be general-purpose msgstringtable.txt pa...ai4rei4-14/+17
2010-12-01* Fixed using main chat nick longer than 15 characters would cause a buffer o...ai4rei4-3/+4
2010-12-01* Fixed bAutoSpellOnSkill bonuses could not be chained (bugreport:4421, since...ai4rei3-9/+11
2010-12-01* Fixed NPC_TALK message being displayed with EOL character attached (bugrepo...ai4rei2-1/+20
2010-12-01* Reverted change from r14533 and restored the 3rd field of mob_avail.txt bei...ai4rei4-5/+4
2010-12-01* Updated example in mob_avail.txt to match the format description and actual...ai4rei2-1/+3
2010-12-01* Monster database reading now utilizes sv_readdb.ai4rei2-232/+101
2010-11-30* Fixed out-of-bound access to percentrefinery array causing refine bonuses s...ai4rei2-1/+2
2010-11-30* Fixed class being used instead of idx in status_readdb_job2 (bugreport:4597...ai4rei2-1/+2
2010-11-30* Fixed a mistake (excess dummy name) in dead branch list fallback value (sin...ai4rei2-1/+2
2010-11-30* Moved function 'exists' (file presense check) to utils.c, so that it is ava...ai4rei4-7/+16
2010-11-30* Resolved missing script documentation (bugreport:4578).ai4rei3-1/+28
2010-11-30* Made job_db1.txt, job_db2.txt, size_fix.txt and refine_db.txt reading use s...ai4rei3-127/+101
2010-11-30* Added SV_READDB_MAX_FIELDS define for configuration of the sv_readdb limit.ai4rei2-2/+3
2010-11-30* Made skill_tree.txt reading use sv_readdb. [Ai4rei]ai4rei8-60/+72
2010-11-30* Added a define for star gladiator feel/hate info array length (follow up to...ai4rei6-9/+11
2010-11-30* Fixed script command getusers causing 'player not attached' errors when ask...ai4rei2-9/+11
2010-11-29* Resolved issues with item delay system.ai4rei4-24/+36
2010-11-29* Insignificant code tweaks: removal of excess function declarations and self...ai4rei6-10/+2
2010-11-28* Added an option to re-roll the /dice emotion server-side, to prevent cheats...ai4rei5-2/+16
2010-11-28* Added emotion_type enumeration for clif_emotion constants.ai4rei9-33/+117