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2016-07-04Add one check for possible script issue.s20160706release2016-07-04Andrei Karas2-4/+16
2016-07-03Fix build on windows.Andrei Karas1-1/+1
2016-07-03Add build script.Andrei Karas1-0/+59
2016-07-03add ignore for evol plugin.Andrei Karas1-0/+1
2016-07-03add install target to make file.Andrei Karas1-0/+8
2016-07-03disable import target in make file.Andrei Karas1-5/+5
2016-07-03Add configure into ignore list.Andrei Karas1-0/+1
2016-07-03Remove configure.Andrei Karas1-10508/+0
2016-07-03Move windows and mac run time files into runtime dir.Andrei Karas12-0/+0
For usage, need copy it back.
2016-07-03Clean a bit .travis.yml.Andrei Karas1-4/+0
2016-07-03Remove conf dir.Andrei Karas1147-1163964/+0
2016-07-03Remove cache dir.Andrei Karas4-32/+0
2016-07-03Fix gcc lto.Andrei Karas2-4/+4
2016-07-03Hide area packets from hidden players/gms.Andrei Karas1-1/+7
2016-07-03Allow sell items to market shop.Andrei Karas1-1/+1
2016-07-02Fixed a rare crash in the db2sql pluginHaru1-9/+13
- Fixes a crash that would occur when an item_db2 inherited item was missing Script, OnEquipScript or OnUnequipScript while its item_db counterpart had it. Signed-off-by: Haru <haru@dotalux.com>
2016-07-02Removed some unused variablesHaru1-8/+0
Follow-up to ff75470f7085c3ca23a9b16be43881b6bc953345 Signed-off-by: Haru <haru@dotalux.com>
2016-07-02Constants Documentation SyncHercules.ws1-0/+2
Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
2016-07-02MobDB SQL SyncHercules.ws3-0/+6
Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
2016-07-02ItemDB SQL SyncHercules.ws3-0/+6
Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
2016-07-02HPM Hooks UpdateHercules.ws15-0/+30
Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
2016-07-02Added 'GENERATED FILE DO NOT EDIT' to the auto-generated filesHaru4-2/+9
See https://github.com/Reviewable/Reviewable/wiki/FAQ#how-do-i-tell-reviewable-that-a-file-is-generated-and-should-not-be-reviewed Signed-off-by: Haru <haru@dotalux.com>
2016-07-02Trivialities: indentation fixesHaru12-53/+49
Signed-off-by: Haru <haru@dotalux.com>
2016-07-02Removed a duplicate check from inter_guild_tosql()Haru1-12/+7
Signed-off-by: Haru <haru@dotalux.com>
2016-07-02Merge pull request #1334 from 4144/guildcreatefixHaru1-2/+5
Fix wrong item deletion in guild creation code if emperium item not i…
2016-07-02Fix wrong item deletion in guild creation code if emperium item not in ↵Andrei Karas1-2/+5
inventory.
2016-07-02Fix guild skill range check in clif_parse_UseSkillToId.Andrei Karas1-1/+1
Wrong check prevent from using custom skills with id after guild skills.
2016-07-01Merge pull request #1328 from HerculesWS/exp_fixesHaru4-41/+63
Fix EXP modifiers to match aegis modifiers calclution.
2016-06-30Merge pull request #1329 from 4144/attributeHaru8-19/+28
Use item attribute as flags varible. Now only ATTR_BROKEN flag exists.
2016-06-30Use item attribute as flags varible. Now only ATTR_BROKEN flag exists.Andrei Karas8-19/+28
2016-06-30Merge pull request #1330 from 4144/variabledefineHaru2-2/+74
Allow redefine some array sizes by preprocessor from command line
2016-06-30Add #ifndef for different constants / sizes in status.hAndrei Karas1-2/+6
2016-06-30Add #ifndef for different constants in mmo.hAndrei Karas1-0/+68
2016-06-29Fix EXP modifiers to match aegis modifiers calclution.hemagx4-41/+63
- Now Renewal Level Penalty being calculated in pc_calcexp only - Now Guild Tax is being paid after experience modifiers and not before - Now Experience modifiers being calculated in right way as in aegis (Race modifiers -> PK modifiers -> Premium modifiers -> Buff modifiers)
2016-06-26Fixed a typo in the last edit of alchemist.txt (missing comma)Haru1-1/+1
Signed-off-by: Haru <haru@dotalux.com>
2016-06-25Merge pull request #1292 from HerculesWS/huld-improvementsAndrei Karas41-1694/+2473
HULD improvements
2016-06-25Corrected an issue that prevented changing default languagesHaru1-12/+26
The script->get_translation_file_name() is more robust (and actually works) now. Signed-off-by: Haru <haru@dotalux.com>
2016-06-25Show the config.log file when the configure script fails on travisHaru1-1/+1
Signed-off-by: Haru <haru@dotalux.com>
2016-06-25Fixed some script errorsHaru6-10/+10
Signed-off-by: Haru <haru@dotalux.com>
2016-06-25generate-translations: code style and optimizationsHaru1-30/+36
Signed-off-by: Haru <haru@dotalux.com>
2016-06-25Replaced _() with _$() in scripts, where appropriateHaru2-9/+9
Signed-off-by: Haru <haru@dotalux.com>
2016-06-25Proof-of-concept best scripting practices for HULD (draft)Haru1-102/+159
- Replaced hardcoded item names with getitemname() Only the npc/jobs/2-2/alchemist.txt script was modified, as a proof of concept. Signed-off-by: Haru <haru@dotalux.com>
2016-06-25Proof-of-concept best scripting practices for HULDHaru1-676/+776
- `mes` strings are split by sentences: each string contains one and only one sentence. Line-break hints are specified with \r (and for readability the string is split in multiple lines with parse-time concatenation, without using the '+' operator) - When sentences need concatenation (variable names or values), sprintf is used, so that the generated translatable string is still one and only one. The `_()` macro is used inside sprintf, to mark the string as translatable. - `select()` / `prompt()` entries are in separate entries, separated by commas, where possible (it makes their translation easier) - This makes it easier to translate NPCs to languages with different sentence ordering (and with longer or shorter sentences). In the generated .pot, sentecnes will no longer span across several strings. Only the npc/jobs/2-2/alchemist.txt script was modified, as a proof of concept. Signed-off-by: Haru <haru@dotalux.com>
2016-06-25Added mesf() command (combination of mes() and sprintf())Haru4-1/+54
Signed-off-by: Haru <haru@dotalux.com>
2016-06-25Added _$() macro to the script engine to mark a translatable string as ↵Haru3-6/+32
format string - Strings passed to sprintf should use the _$() macro instead of _(), to generate the .pot translation template with a directive to correctly handle the % sign. - Strings passed through _() are instead explicitly marked as regular (non format) strings if they contain '%'. Signed-off-by: Haru <haru@dotalux.com>
2016-06-25Split sprintf logic out of buildin_sprintf (to be used by other commands as ↵Haru1-214/+234
well)
2016-06-25Added option to strip hard line-breaks from `mes` dialogsHaru2-0/+25
- The `\r` character, in a `mes` dialog, is normally represented by the client as a hard line-break. - Since a client may have different requirements in line lengths (for example using a font with different size or metrics), an user might wish to ignore hard-wraps and let the client automatically soft-wrap instead. - If you want to hard-wrap (official default), keep the SCRIPT_MES_STRIP_LINEBREAK define commented out. - If you want to let the client soft-wrap automatically (may work better for custom clients), uncomment it. - Imprved HULD handling of `\r` (to avoid control characters in the generated file) - Please note that this requires cooperation by script writers: * Each `mes` should contain one and only one sentence, possibly without using the '+' concatenation (but, rather, sprintf). * Two separate sentences (where a hard-wrap is required even for soft-wrapped text) should always go into separate `mes` commands. * Following the above two recommendations, also produces a better quality translations .pot file. Signed-off-by: Haru <haru@dotalux.com>
2016-06-25Removed the uncommon (and useless) multi-argument variant of mes()Haru2-21/+4
Signed-off-by: Haru <haru@dotalux.com>
2016-06-25Moved translations template generator to a pluginHaru6-146/+232
Signed-off-by: Haru <haru@dotalux.com>
2016-06-25Improved the format of the exported .pot translation templateHaru2-2/+25
Signed-off-by: Haru <haru@dotalux.com>