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2006-05-08- Fixed compilation error.skotlex5-10/+14
2006-05-08- Removed SP_DISGUISE from the bonus list.skotlex11-47/+60
2006-05-07Upgrading mob drops to X.2Playtester2-19/+19
2006-05-07Updating drops to Aegis X.2Playtester2-13/+15
2006-05-07git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6513 54...killercube6-77/+84
2006-05-07Fixed Sea Otter QuestPlaytester2-3/+6
2006-05-07removed old logsLupus12-706/+22
2006-05-07* Optimized clif.c clif_scriptmenu/input/inputstr to check for sd->state.usin...Lance2-6/+12
2006-05-06* item_db scripts cleanup (use of if{})DracoRPG2-40/+46
2006-05-06Fixed warp in the Turbo Track RoomPlaytester2-1/+3
2006-05-06- Updated item_db.sqlskotlex2-109/+109
2006-05-06- Changed @deletemail's default level 0. NO ATCOMMAND SHOULD HAVE A DEFAULT O...skotlex1-1/+1
2006-05-06- Fixed a bug in @commands, most likely the reason some people were still get...skotlex2-1/+3
2006-05-06- Added missing include <limits.h> to npc.c...skotlex1-0/+1
2006-05-06- Corrected the max level of NPC_DARKBREATH 10->5 (don't ask, I need these th...skotlex2-2/+1
2006-05-05- Fixed @commands not showing the last available commands (unless the total a...skotlex2-1/+5
2006-05-05- Added a npc-script-event cache to avoid looking up event-scripts every time...skotlex7-92/+136
2006-05-05- The Rest bonus activated by using /doridori while in rest should now trigge...skotlex2-1/+3
2006-05-05- Fixed Kaupe always triggering when the one who was under Kaupe was a player...skotlex2-1/+3
2006-05-05- /doridori now won't double the HP/SP regen of TKs, it only activates their ...skotlex5-24/+27
2006-05-05- Being in Enjoyable Rest state will now also trigger the HP/SP Time skills (...skotlex8-14/+52
2006-05-05- Kaupe now will only block all skills of players, for non-players, only norm...skotlex3-45/+49
2006-05-05- Added a check to prevent player invoked-endure from overriding infinite end...skotlex1-2/+11
2006-05-05- OnEquip scripts will be trigger on log-on now.skotlex10-35/+53
2006-05-05- Now when walkdelay is set to 0, characters will stop walking when hit, but ...skotlex3-7/+13
2006-05-05Removed drops from Bio Lab mobs than are not in X.2Playtester2-10/+11
2006-05-05- Read changelog.Zido2-1/+5
2006-05-05- Fixed a possible infinite loop in skill_clear_unit_groupskotlex2-2/+1
2006-05-05fixed my MVP drop confreddozen1-10/+10
2006-05-04Hopefully fixed npc/events/custom/uneasy_cemetery.txtPlaytester2-2/+3
2006-05-04- Some clean-ups in the mob_aiskotlex4-13/+11
2006-05-04git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6476 54...eaac2-23/+68
2006-05-04- Cleaned up and used mob_skill_event function when hit by a ground-skill.skotlex3-13/+6
2006-05-04* Whoops, forgot to commit the update to the firecrackers. [erKURITA]eaac1-1/+1
2006-05-04Fixed another typo in gunslinger.txtPlaytester2-1/+2
2006-05-04Additional gunslinger.txt fixes...Playtester2-2/+3
2006-05-04Fixed a missing " in the gunslinger jobquest scriptPlaytester2-1/+3
2006-05-04- All KA-spells are interruptable.skotlex4-9/+9
2006-05-04- Cleaned up the mob-random-walking code.skotlex1-42/+37
2006-05-04- Stun time for using ES magic on non-mobs reduced to 0.5 secs.skotlex6-25/+37
2006-05-04- Rewrote Kaahi to behave as it should. It will hear whatever amount of damag...skotlex7-38/+66
2006-05-04fixesLupus1-15/+7
2006-05-04- Pair of almost insignificant changes in mob.c (removed a unneeded next_walk...skotlex1-2/+1
2006-05-03- Kaahi now triggers every 500ms rather than on every hit (but it only heals ...skotlex3-16/+35
2006-05-03- Kaite, Kaute will now show a skill effect when they trigger.skotlex6-16/+20
2006-05-03- Corrected @whomap directly invoking msg_table[] rather than msg_txt()skotlex5-8/+22
2006-05-03Removed all Novice Job bonussesPlaytester2-1/+2
2006-05-03Reverted the changes to Killer Mantis and Demon Pungus cardPlaytester2-2/+4
2006-05-03fixed new cardsLupus2-7/+11
2006-05-03- Fixed standing up not really standing you up.skotlex7-72/+66