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Added new item bonuses bFixedCast, bVariableCast & bFixedCastrate. (see
'doc/item_bonus.txt' for info)
Added new conf for max walk path.(Bug Report # 7042)
http://hercules.ws/board/tracker/issue-7049-do-we-need-new-bonus/?gopid=16578#entry16578
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Update npc/instances/EndlessTower.txt
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Disabled 2012-07-02 packets to avoid future bug reports, the client is broken.
http://hercules.ws/board/tracker/issue-7053-fe8d3fc-buyingstore-not-working/
Signed-off-by: shennetsind <ind@henn.et>
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Getting rid of unneeded indexes & allowing uint for guild exp values
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Small typo in 15 Mobs.. I noticed of it because i seen 15 "Theif Bug Male" xD
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Source: http://dev.mysql.com/doc/refman/5.5/en/multiple-column-indexes.html
If the table has a multiple-column index, any leftmost prefix of the index can be used by the optimizer to find rows. For example, if you have a three-column index on (col1, col2, col3), you have indexed search capabilities on (col1), (col1, col2), and (col1, col2, col3).
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Merged r15231 and r15232 from eAthena.
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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Various commits from Mystery
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Spacing issue
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Added and updated many Renewal item scripts (incl. bugreport:7162,
bugreport:7147).
Some formatting changes in Clothes Dyer script (incl. bugreport:7204).
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http://hercules.ws/board/tracker/issue-7051-warning-when-compiling/
Signed-off-by: shennetsind <ind@henn.et>
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Items are no longer unequipped when disabled by item_noequip.txt, instead their effects are nullified -- however cards in them, unless also disabled, wont have its effect nullified.
Consumables will be consumed even while disabled, unless you modify the new config item_restricted_consumption_type
http://hercules.ws/board/tracker/issue-7048-requestreport-regarding-to-item-noequiptxt/
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Monsters in stone curse pre-stone state no longer are able to attack.
http://hercules.ws/board/tracker/issue-7044-stone-curse/
Signed-off-by: shennetsind <ind@henn.et>
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Fixed magical reflection behavior, user reflecting now visually casts the skill back at the caster, instead of caster casting it on itself.
Waiting confirmation on the other part to fix.
http://hercules.ws/board/tracker/issue-7039-frost-diver/
Signed-off-by: shennetsind <ind@henn.et>
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Fixed wrong 'if' condition in checking CELL_CHKNOPASS for the
OFFICIAL_WALKPATH where clear path is considered to be limited to 14
cells it should only be with obstacles.
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Signed-off-by: shennetsind <ind@henn.et>
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Items are no longer unequipped when a card within them is blacklisted (e.g. item_unequip.txt), instead the card's effect is nullified.
http://hercules.ws/board/tracker/issue-7048-requestreport-regarding/
Signed-off-by: shennetsind <ind@henn.et>
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Updated Safety Wall Renewal behavior, when taking damage higher than the health of the safety wall, excess damage will no longer be passed to the player.
http://hercules.ws/board/tracker/issue-7046-safetywall-should-always-block-at-least-one-hit/
Signed-off-by: shennetsind <ind@henn.et>
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* mysql_reconnect_type
** 1: when mysql disconnects during runtime, the server tries to reconnect mysql_reconnect_count times and, if unsuccessful, the server is shut down
** 2: when mysql disconnects during runtime it tries to reconnect indefinitely
mysql_reconnect_type:2
* mysql_reconnect_count
** number of reconnect attempts the server should do when the database disconnects during runtime
** only used when mysql_reconnect_type is 1
mysql_reconnect_count:1
~Ind
Signed-off-by: shennetsind <ind@henn.et>
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Updated README.txt. Approving Mysterious pull request (Thanks!).
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Special Thanks to Ancyker
http://hercules.ws/board/tracker/issue-7040-missing-char-server-rename-packet/
Signed-off-by: shennetsind <ind@henn.et>
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SECURE_NPCTIMEOUT is always defined; the check is wrong.
Signed-off-by: shennetsind <ind@henn.et>
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Where casting MO_EXTREMITY to untargetable targets causes the caster to
move in fixed location/coordinate.
http://hercules.ws/board/tracker/issue-7037-asura-strike-position/?gopid=16521#entry16521
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SECURE_NPCTIMEOUT should be fully functional now, fixed remaining known issues.
http://hercules.ws/board/tracker/issue-5343-delete-timer-error/
Signed-off-by: shennetsind <ind@henn.et>
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Players in Chatrooms now:
- Can Equip/Unequip gear
- Can Talk to NPCS
- Cant use consumable Items
http://hercules.ws/board/tracker/issue-6097-chatroom/
Signed-off-by: shennetsind <ind@henn.et>
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Replaced strncpy with safestrncpy where I found would be beneficial.
http://hercules.ws/board/tracker/issue-3080-safestrncpy-instead-of-strncpy-where-applicable/
Also modifying headers accordingly.
Signed-off-by: shennetsind <ind@henn.et>
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@follow will not stop immeadily when turned off, instead of waiting for the current walk path to be complete.
http://hercules.ws/board/tracker/issue-6918-follow-not-releasing-hold/
Signed-off-by: shennetsind <ind@henn.et>
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Spider web no longer triggers on players on non-pvp maps
http://hercules.ws/board/tracker/issue-7038-spider-web/
(also fixed tab align on switch and a logical thing on skill_additional_effect)
Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Signed-off-by: shennetsind <ind@henn.et>
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Brandish spear can now be used by rune knights riding dragons. Made riding state check for both peco and dragon, created a new state for peco-only so that the functionality isn't lost.
http://hercules.ws/board/tracker/issue-6305-brandish-spear-bug-for-rune-knight/
Signed-off-by: shennetsind <ind@henn.et>
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After due consideration we thought it'd be in the best interest of the community to provide a switch to this official feature since it drastically change the way traps can be used
Signed-off-by: shennetsind <ind@henn.et>
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Fixed Ankle Snare to behave as in official servers, you only stop walking when you reach your destination and activates all other traps in the path.
http://hercules.ws/board/tracker/issue-4832-hunter-ht-anklesnare-serious-bug/
Signed-off-by: shennetsind <ind@henn.et>
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Also removing something I mistakenly left on my previous commit, I deeply apologise.
Signed-off-by: shennetsind <ind@henn.et>
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Fixed bug with garments not displaying properly.
http://hercules.ws/board/tracker/issue-7018-visible-robegarment-item-disappears-after-relogging-and-moving/
Signed-off-by: shennetsind <ind@henn.et>
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Dropping MarkZD's INT64 megalomania, his usage of int64 was completely unnecessary and was only taking additional processing time and spawning twice the amount of bytes it actually needed. Also dropping the poorly designed DAMAGE_ macros.
Updating battle.c header to outline Hercules as made by Jman.
Signed-off-by: shennetsind <ind@henn.et>
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Special Thanks to Judas for providing the new packet info.
Signed-off-by: shennetsind <ind@henn.et>
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