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2006-08-07- Hopefully fixed the party_even_share cast-overflow bug as reported by Adobe.skotlex4-6/+7
2006-08-07- Removed the setting of blow-count to 0 when the target is a boss on the bat...skotlex3-13/+10
2006-08-07- Fixed the map_search_freecell error which was making mobs fail to respawn.skotlex2-1/+3
2006-08-07- Added in Lupus's suggestion of not making multi-slot headgears set all slot...skotlex2-10/+16
2006-08-07* Added official spawn locations for all Yuno FieldsPlaytester2-24/+40
2006-08-07- Cleaned some of mpeg's updated work.skotlex8-61/+68
2006-08-07- Some code cleaning in status.cskotlex5-37/+15
2006-08-07- Adjusted the order in which option/sc change packets are sent to match Aegis'sskotlex4-6/+81
2006-08-07mpeg's workVicious1-1/+1
2006-08-07mpeg's ninja workVicious13-166/+114
2006-08-07- Adjusted Battle_check_target so that alchemist summoned mobs are targetted ...skotlex6-14/+46
2006-08-07* Slightly increased drop rate of some low-level gunsPlaytester2-8/+11
2006-08-07fixed adoptionLupus2-27/+28
2006-08-06Reupdated item_db.sql to latest (forgot to update before -_-)toms2-2/+2
2006-08-06Updated item_db.sql to latest.toms4-159/+179
2006-08-06Fixed selling price of Sharp LeafPlaytester2-1/+3
2006-08-06Amon Ra spawns one tile more southPlaytester1-1/+1
2006-08-05Added temporary size fixes for GS/NJ weaponsPlaytester2-3/+4
2006-08-05Raised NJ/GS item MVP drop rates a littlePlaytester2-2/+4
2006-08-05Fixed the Socket Enchanter thinking some items are Class CPlaytester2-6/+8
2006-08-05Fixed Boots not equipable by GunslingersPlaytester2-2/+3
2006-08-05- Fixed a compile warning.skotlex3-1/+10
2006-08-05- Updated @mobinfo to display slots in the drop information.skotlex2-7/+9
2006-08-04- Fixed flag.elefix not being respected in battle_calc_misc_damage.skotlex2-9/+12
2006-08-04* Added the remaining official item drop bonus ratesPlaytester2-24/+26
2006-08-04* Added some official item drop bonus ratesPlaytester4-12/+16
2006-08-04- Changed function itemdb_group to itemdb_group_bonus, it now calculates the ...skotlex7-33/+48
2006-08-04- Removed settings enemy_critical_rate, homun_critical_rate. Added settings e...skotlex12-93/+85
2006-08-04- Some minor code cleanups.skotlex2-30/+8
2006-08-04Changed Thorned Fruit to Prickly Fruit in produce_db.txtPlaytester1-3/+3
2006-08-04Added some official spawn locations from AegisPlaytester3-24/+28
2006-08-04- Enabled Mastery damage on Soul Breaker again, moved adv katar mastery out o...skotlex15-133/+103
2006-08-04- Hide/Chasewalk will again stop screaming skill name (I guess displaying the...skotlex3-3/+8
2006-08-04* Re-enabled Socket Enchanter, it's official thus enabled by default [Playtes...Playtester2-1/+5
2006-08-04Fixed warning:'type' might be used uninitialized in this functiontoms2-1/+3
2006-08-04reverted shells to bullets 8(Lupus2-1/+2
2006-08-04Fixed 13202,Shell_of_Blood type to 4 = SHELL for shotgun (not a bullet)Lupus2-1/+3
2006-08-03- Added a check to skip the experience share of characters who are dead or on...skotlex2-0/+5
2006-08-03- Once again disabled the socket enchant NPC. unless your server's rates are ...musashiden2-1/+3
2006-08-03- Reverted the previous change, chasewalk has no icon, only the str-bonus has...skotlex4-3/+7
2006-08-03- Readjusted the Chasewalk icon to be as it should be.skotlex4-3/+8
2006-08-03- Changed the Battle-Orders icon to be the Strength Up icon (for Chasewalk's ...skotlex3-3/+6
2006-08-03- GAHH, I am sick tired of typing TBL_HOMUNCULUS/BL_HOMUNCULUS all over the p...skotlex11-74/+85
2006-08-03- Moved SI_CHASEWALK to 119 as concluded by LoneWolfskotlex2-1/+3
2006-08-03- Corrected clif.c sending the raw mdef2 value to the client instead of first...skotlex2-2/+4
2006-08-03Hydro is no longer an MVPPlaytester2-1/+2
2006-08-03- Added a damage cap to CR_ACIDDEMONSTRATION of INT_MAX/2 to prevent overflow...skotlex2-0/+7
2006-08-03- Fixed NPC_CRITICALSLASH not being considered as a Critical hit by the code.skotlex2-0/+6
2006-08-03- Added RUDE_ATTACKED_COUNT so you can easily adjust how many rude-attacks sh...skotlex5-7/+20
2006-08-03- Some adjustments so that the last-skill-used will be correctly cleared when...skotlex2-3/+5