Age | Commit message (Collapse) | Author | Files | Lines |
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- This fixes a display issue in terminal emulators that ignore the Esc[K
ANSI sequence (i.e. GNU screen or tmux, with TERM=screen or
TERM=screen-256color.)
- In those terminal emulators, the logo background has now a fixed
width of 72 characters.
Signed-off-by: Haru <haru@dotalux.com>
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- Fixes bugreport:7607
http://hercules.ws/board/tracker/issue-7607-changing-emblem-with-packet-obfuscation-2-unknown-packet/
- Resolved unintended disconnections caused by invalid packets when
obfuscation is enabled and a fragmented packet is received.
- Improved packet parsing reliability when packet obfuscation is set to
optional.
Special thanks to serverkid for reporting the issue and Ind for figuring
out the cause and suggesting a solution.
Signed-off-by: Haru <haru@dotalux.com>
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Issue existed in renewal mode only; Special Thanks to Jezu for bringing it up.
Signed-off-by: shennetsind <ind@henn.et>
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(LG) Overbrand no longer capable of hitting targets with hide (can do so with others e.g. cloak), and it displays a miss when failing to do instead of no feedback (thanks to kisuka for this part).
Special Thanks to gunzlinger, kisuka.
http://hercules.ws/board/tracker/issue-7080-overbrand/
Signed-off-by: shennetsind <ind@henn.et>
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Disabled the irc channel notifications; it was mostly spamming with duplicate information from the other bot.
Signed-off-by: shennetsind <ind@henn.et>
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Added the missing support for conf/battle/gm.conf::atcommand_mobinfo_type on @mobinfo (partially from rathena)
Modified @ii to stop always displaying 'monsters dont drop this item' while the configuration is on.
Special Thanks to Napster.
http://hercules.ws/board/tracker/issue-7453-mobinfo-iteminfo-not-showing-the-correct-information-depending-the-level/
Follow up 2fbec282b9b3eb84f710d5537f70e6bc221187b3
Missing messages.conf entry
Signed-off-by: shennetsind <ind@henn.et>
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@homlvup/@homlevel now functions for homun-s
http://hercules.ws/board/tracker/issue-7602-homlevel-homlvup/
Also adjusted @makehomun so that it resurrects the homun when call isn't possible (for when used with -1), prior to this it'd do nothing when homun was dead and not vaporised.
Signed-off-by: shennetsind <ind@henn.et>
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Added bonuses for items:
- 2917
- 2918
- 2919
- 2920
- 2921
- 2922
- 2923
- 2924
- 2925
- 2926
- 2927
- 2928
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When attempting to use this command without a prior dialog window it now will throw a warning and skip halting the script.
Special Thanks to j-tkay, Gepard.
Signed-off-by: shennetsind <ind@henn.et>
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For packetver 2009 and below.
http://hercules.ws/board/tracker/issue-7605-problem-with-old-client-versions/
Signed-off-by: shennetsind <ind@henn.et>
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Fixed Travis, special thanks to Gepard
Signed-off-by: shennetsind <ind@henn.et>
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Permission cache overhaul
* Reworked group permission caching in session data (follow-up to cd45c30ab2dcc44bfbfac283d15bb09b3d4644bc)
* Removed duplicated information from session data in favor of direct pointer to group settings.
* Added getters for all group data required to process permissions and related stuff.
* Added new functions to PC interface and updated calls everywhere.
* Extracted function to set new group for a player (used at login, group config reload, manual adjustment of group).
* Moved command permission config parsing to atcommand module.
* Improved dummy map session handling.
* Since it's required for all map sessions to have a valid group, dummy sessions are now created by a designated function.
* Updated related code that uses dummy sessions (console `gm use` and script `atcommand`, `useatcmd`).
* Various minor improvements and cleanups.
* Eliminated some global variables related to loading atcommand permissions for group by passing them directly to function.
* Moved definition of global array holding PC permission names from header file to source file.
* Streamlined destuction of atcommands database to use DBApply helper function instead of DBIterator.
* Replaced hardcoded position of console dummy session with defines from mapindex.h (thx Haruna for pointing it out).
* Removed fixed length restriction on group names.
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-Disabled reflect damage cap in pre-re.
Fixed Bug#7606
-Where GC_CREATENEWPOISON is not working properly.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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- Fixed 'close' issues that causes players to stuck.
Signed-off-by: j-tkay <joseph.tk.ea@gmail.com>
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* Few changes to travis build-slave.
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
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http://hercules.ws/board/tracker/issue-7599-map-crash-july-29-latest/
Follow-up to 853489b
intif->create_pet was defined but never initialized, causing a mapserver
crash (segmentation fault) whenever a pet was created.
Thanks to jTynne for reporting it.
Signed-off-by: Haru <haru@dotalux.com>
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Cleared 3 out of 5, #69
Support for the cancel button, for pre-game position to return afterwards and fix to the queue position problem after first game.
Signed-off-by: shennetsind <ind@henn.et>
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* Reworked group permission caching in session data (follow-up to cd45c30ab2dcc44bfbfac283d15bb09b3d4644bc)
* Removed duplicated information from session data in favor of direct pointer to group settings.
* Added getters for all group data required to process permissions and related stuff.
* Added new functions to PC interface and updated calls everywhere.
* Extracted function to set new group for a player (used at login, group config reload, manual adjustment of group).
* Moved command permission config parsing to atcommand module.
* Improved dummy map session handling.
* Since it's required for all map sessions to have a valid group, dummy sessions are now created by a designated function.
* Updated related code that uses dummy sessions (console `gm use` and script `atcommand`, `useatcmd`).
* Various minor improvements and cleanups.
* Eliminated some global variables related to loading atcommand permissions for group by passing them directly to function.
* Moved definition of global array holding PC permission names from header file to source file.
* Streamlined destuction of atcommands database to use DBApply helper function instead of DBIterator.
* Replaced hardcoded position of console dummy session with defines from mapindex.h (thx Haruna for pointing it out).
* Removed fixed length restriction on group names.
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http://hercules.ws/board/tracker/issue-7597-server-crash/
Signed-off-by: shennetsind <ind@henn.et>
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Applying the missed 'upper' flag updates.
http://hercules.ws/board/topic/1778-ultimate-item-db-update/
Signed-off-by: shennetsind <ind@henn.et>
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Prioritising kRO-item-data above others whenever possible, Special Thanks to Yommy for the data and Haru for help on validating the output.
http://hercules.ws/board/topic/1778-ultimate-item-db-update/
Signed-off-by: shennetsind <ind@henn.et>
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Added new HPM interface
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http://hercules.ws/board/topic/1778-ultimate-item-db-update/
Signed-off-by: shennetsind <ind@henn.et>
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-Where AB_CANTO is not working properly with MADO equip target.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
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- Enabled Dewata warps.
http://hercules.ws/board/tracker/issue-7510-dewata-legend-quest-incomplete/
Signed-off-by: j-tkay <joseph.tk.ea@gmail.com>
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It will no longer block the equipping of items, instead it will delay (if applicable) the item's effect until it is no longer capable of affecting the skills under the timer.
Special Thanks to kyeme for the information.
Signed-off-by: shennetsind <ind@henn.et>
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Fixed mapid check doing upper instead of base in several locations.
Special Thanks to bgamez23 http://hercules.ws/board/tracker/issue-7564-platinum-skill-is-not-remove-right-after-i-change-job/
Signed-off-by: shennetsind <ind@henn.et>
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param mismatching compiler warning
http://hercules.ws/board/tracker/issue-7588-srcmapscript/
Signed-off-by: shennetsind <ind@henn.et>
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Fixed `SC__STRIPACCESSARY` checking for equip index instead of equip
position. Fixes #72
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Hercules Renewal Phase One.
Signed-off-by: shennetsind <ind@henn.et>
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- Follow-up to a4802eae
- Fixes bugreport #7572
http://hercules.ws/board/tracker/issue-7572-dispell-2
- SA_DISPELL would fail outside PvP if caster and target are in the same
party AND in the same guild at the same time.
- Special thanks for kyeme (bugreport), Xgear (review.)
Signed-off-by: Haru <haru@dotalux.com>
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Pathfinding code cleanup.
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Now uses binary heap defined in `db.h`.
Walk requests now use A* (hard) pathfinding only to match game client
behavior.
Added defines for movement cost.
Added some documentation & comments.
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Refactored map_foreach* functions.
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Removed a lot of duplicated code.
Added some documentation & comments.
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Binary heap fix & improvement.
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Fixed a bug when removing last element of binary heap (its parent would
be removed instead if it had the same value).
Binary heap now allows custom swapper function/macro. Added `swap_ptr`
macro to swap two pointers in place (`swap` is not suitable for
pointers). This allows to store pointers in binary heap.
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Trickdead will now go away upon job changing to a non-novice class, pre-existing non-novice characters with the trickdead skill granted will automatically be fixed on login (unless the skill was granted via flag 3)
Special Thanks to bgamez23
http://hercules.ws/board/tracker/issue-7564-platinum-skill-is-not-remove-right-after-i-change-job/
Signed-off-by: shennetsind <ind@henn.et>
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- Follow-up to efbd5d0 (related: issue #4337)
- Now all the fields are read as intended.
Signed-off-by: Haru <haru@dotalux.com>
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