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2006-08-18- Vaporize will no fail when the homun is dead.skotlex4-14/+22
2006-08-18- Applied use of structure regen_data for a unified regen module. Natural and...skotlex10-624/+510
2006-08-17Changed AM_CALLHOMUN Skill to spawn the homunc at 1 cell from his master (for...toms1-0/+1
2006-08-17oops, forgot header updateevera1-1/+1
2006-08-17fixed kellasus giving extra skills in bio ethicsevera2-5/+3
2006-08-17* Gospel can't stack anymorePlaytester5-1142/+1145
2006-08-17- Corrected map_random_dir algorithmtoms7-101/+27
2006-08-17- Fixed being unable to recast Adrenaline Rush to reset the duration timers.skotlex3-6/+36
2006-08-16- Cleaned up skill_get_range2 so that using range 0 for non-self skills uses ...skotlex2-12/+7
2006-08-16- Added support for hexadecimal values in the const.txt file.skotlex2-7/+8
2006-08-16- Spirit of Wizard will now consume an item 7321 each time it blocks reflecte...skotlex5-3/+34
2006-08-16- Fixed null-pointer crash on Evolving a homunculus.skotlex2-1/+2
2006-08-16- @produce now can make any kind of equipmentskotlex7-17/+21
2006-08-16- Updated mob_ai so that mobs will use their rude-attacked skill when they ca...skotlex3-4/+9
2006-08-16- Now arrow-consuming skills where your main weapon is a whip or musical inst...skotlex5-13/+13
2006-08-16Added WE_CALLBABY to Gunslinger and NinjaPlaytester2-0/+3
2006-08-16Fixed various bullets, spheres and kunaisPlaytester2-5/+6
2006-08-16NJ_NEN now requires a FangPlaytester2-1/+3
2006-08-15- Moved the deletion of timers from unit_remove_map to the homun vaporize/dea...skotlex2-3/+7
2006-08-15- Applied multiple fixes which should take care of making homun save/load wor...skotlex7-35/+41
2006-08-15Delete homunc's skills from sql when the homunc is destroyedtoms2-9/+18
2006-08-15* Fixed disarm not workingPlaytester3-2/+4
2006-08-15Homunc Timers should be disabled when the homunc is vaporized or dead an re-e...toms4-14/+21
2006-08-15- Updated vc-project files to compile with the new int_homun files.skotlex5-3/+19
2006-08-15- Cleaned up some of the pet related @/# commands, same for some script comma...skotlex11-254/+255
2006-08-15- Fixed the int_homun.c compilation issue with Char-SQL.skotlex1-1/+1
2006-08-15- Some cleanup of int_homun.cskotlex10-22/+468
2006-08-15Added Ammo Dealer TonyPlaytester4-5/+102
2006-08-15- Added a crash-fix on status_calc_bl_sub_homun to abort in case the homun ha...skotlex2-0/+10
2006-08-15- Updated the char save structure for char-TXT servers so that the homun id w...skotlex5-119/+150
2006-08-15- Added SCB_DYE which marks which status-changes need a forced cloth dye chan...skotlex3-13/+24
2006-08-15- Asura Strike now moves you to the target on fail always (unless the target ...skotlex8-80/+105
2006-08-15Made Kiel MVP's skills non-cancelablePlaytester2-4/+5
2006-08-15* Fixed some parts of the Gunslinger gun questsPlaytester5-19/+144
2006-08-15Fixed SIGSEGV with homunc savetoms2-2/+4
2006-08-15* Added all the Gunslinger gun questsPlaytester3-85/+228
2006-08-15Fixed Masamune and Kamaitachi using bAspd rather than bAspdRatePlaytester2-2/+4
2006-08-15Various changes in other/dts_warper.txt:evera2-9/+71
2006-08-15updated header of other/Global_Functions.txtevera2-2/+3
2006-08-15fixed bug in bio labs questevera2-3/+6
2006-08-14- Removed support for negative autosave intervals, instead added a minsave_in...skotlex6-15/+24
2006-08-14- Sacrifice no longer shows damage to self.skotlex9-151/+134
2006-08-14Updated mob stats according to official kRO websitePlaytester2-12/+13
2006-08-14Fixed attack power of DuskPlaytester2-1/+2
2006-08-14- Some cleaning of skillnotokskotlex1-19/+17
2006-08-14- Increased Run's walk speed bonus to 25->50% skotlex6-32/+44
2006-08-14- Fixed script engine allowing scripts to set a player's zeny to negative val...skotlex8-40/+35
2006-08-14Fixed 2006 headgears npc giving you Lion Mask rather than Lion MasqueradePlaytester2-4/+5
2006-08-14Added official Gunslinger ASPD values according to Ragnarok MonthlyPlaytester2-1/+3
2006-08-14* Moved the Gunslinger quest NPCs to gunslinger_quests.txtPlaytester4-102/+106