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2006-08-08- Casting Kaensin will clear out Suiton and viceversa now.skotlex7-20/+18
- Fixed drop-rates (@whodrops) getting duplicates when you use @reloadmobdb - Fixed unjailing not sending characters to Prontera. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8188 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-08- Removed config settings display_delay_skill_fail and ↵skotlex7-19/+27
display_snatcher_skill_fail, replaced them with display_skill_fail, which can be used to determine whether you hide ALL skill-failed messages, those from delay, those from Snatcher or those from Envenom (battle/skill.conf) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8186 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-08- Fixed yet again AS_SPLASHER doing full damage on all characters. Now you ↵skotlex8-52/+102
can use the NK split damage value in the skill_db if you want damage divided by the amount of targets rather than by 2. - Fixed crash on the battle_drain functions. - Cleaned up HAMI_CASTLE, HLIF_AVOID, HAMI_DEFENCE so that it's usable by other types of objects other than Homunculus. - Cleaned up the Asura Strike code so that the SP/Spheres/States is not consumed when the skill fails due to Fog of Wall. - When a negative delay for a skill is specified, this delay is now added on top of the character's amotion rather than adelay - Modified main.sql to make the guild table allow NULL on the emblem data. - Added file conf-tmpl/Changelog.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8185 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-08Small respawn time fixPlaytester1-3/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8182 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-08- Fixed the login-sql server replying to the change-sex packet with the ↵skotlex4-3/+8
wrong gender, causing the char-server to screw-up job-change updates. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8180 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-08- Cleaned up the apparent mess that is pc_skill. Hopefully it SHOULD fix as ↵skotlex2-12/+36
described on the docs now, this should also fix adopting not correctly giving the family-related skills. The flag value of skill should be: 0 to set the skill (if skill level is 0, this removes a learned skill), 1 grants the skill as an item bonus which is temporary, and 2 will add a skill bonus like 1, except the skill level adds up to whatever level already known of that skill. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8179 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-08- Changed define EQP_WEAPON to specify only the right-hand weapon, added ↵skotlex6-16/+17
define EQP_ARMS to specify both arm-slots. - Some minor code cleanups to take account for the above, fixed Strip shield/weapon removing both. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8177 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07- Cleaned up the Asura code so that when the skill fails your ↵skotlex3-10/+40
SP/Spheres/Fury are all taken away always, as well as moving you next to the target (as long as the target still exists within a reachable path from your position) - SC_GUILDAURA is now removed on logout. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8175 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07- Fixed Venom Splasher doing half-damage instead of full-damage to the ↵skotlex2-1/+3
"exploding" character. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8174 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07- Hopefully fixed the party_even_share cast-overflow bug as reported by Adobe.skotlex4-6/+7
- Standarized the autosave interval setting to be always in seconds regardless of type. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8172 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07- Removed the setting of blow-count to 0 when the target is a boss on the ↵skotlex3-13/+10
battle_calc_* functions, now skill_blown will fail when the source is different from the target and the target is a boss. - Some parenthesis cleanup before invoking battle_calc_base_damage, could be fixing the current issue with arrow attacks not adding the arrow damage. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8170 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07- Fixed the map_search_freecell error which was making mobs fail to respawn.skotlex2-1/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8169 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07- Added in Lupus's suggestion of not making multi-slot headgears set all ↵skotlex2-10/+16
slot view-ids, which supposedly causes the client to re-draw the headgear multiple times on characters. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8168 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07* Added official spawn locations for all Yuno FieldsPlaytester2-24/+40
- note: only works with Skotlex's spawn area fix git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8166 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07- Cleaned some of mpeg's updated work.skotlex8-61/+68
- Fixed HT_BLITZBEAT hitting neutral characters when it auto-triggers. - Simplified the Tatami Gaeshi code. - Fixed AS_SPLASHER doing full damage on everyone except targetted char instead of the other way around. - Fixed KAENSIN clearing out SUITON cells and viceversa. - The spawn area is now seen as range rather than absolute for mob spawn lines. This means that x,y,10,10 will spawn the mob on a 21x21 grid around the given x,y point. - Some clean up of the mob-spawn code. Now you can specify negative areas, so that a spawn location such as 100,150,0,-1 will spawn a mob always on x=100, but any Y value of the current map. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8165 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07- Some code cleaning in status.cskotlex5-37/+15
- Reflected damage will now also have a chance of draining hp/sp. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8164 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07- Adjusted the order in which option/sc change packets are sent to match Aegis'sskotlex4-6/+81
- Added script command getpartyleader through which you can retrieve various information of a party's leader. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8162 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07mpeg's workVicious1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8161 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07mpeg's ninja workVicious13-166/+114
http://gpegon.free.fr/ea/ninja_08-07-06_mpeg.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8160 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07- Adjusted Battle_check_target so that alchemist summoned mobs are targetted ↵skotlex6-14/+46
by everyone as long as 1. The top-level master is a player and 2. the actual attacker is not a mob-type. - Added config force_random_spawn which overrides the spawn-files defined coordinates to make all mobs always spawn randomly on the map. - SC_SPEEDUP0 is no longer dispellable by SA_DISPEL git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8159 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07* Slightly increased drop rate of some low-level gunsPlaytester2-8/+11
- also lowered drop rate of Armor Charm to 0.01% again git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8158 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07fixed adoptionLupus2-27/+28
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8156 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-06Reupdated item_db.sql to latest (forgot to update before -_-)toms2-2/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8155 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-06Updated item_db.sql to latest.toms4-159/+179
Little fixes on homunc (hp/sp are now saved and init stats changed) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8154 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-06Fixed selling price of Sharp LeafPlaytester2-1/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8153 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-06Amon Ra spawns one tile more southPlaytester1-1/+1
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8150 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-05Added temporary size fixes for GS/NJ weaponsPlaytester2-3/+4
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8149 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-05Raised NJ/GS item MVP drop rates a littlePlaytester2-2/+4
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8148 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-05Fixed the Socket Enchanter thinking some items are Class CPlaytester2-6/+8
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8146 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-05Fixed Boots not equipable by GunslingersPlaytester2-2/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8145 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-05- Fixed a compile warning.skotlex3-1/+10
- Added a commented piece of code in clif_parse_LoadEndAck which will update your direction to wherever you were facing before warping. Should this be the default? Nearby people DO see you facing on the same direction before warping, it's only yourself that will always see you facing north on spawn. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8143 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-05- Updated @mobinfo to display slots in the drop information.skotlex2-7/+9
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8141 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04- Fixed flag.elefix not being respected in battle_calc_misc_damage.skotlex2-9/+12
- Some code cleanups in battle_calc_damage. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8139 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04* Added the remaining official item drop bonus ratesPlaytester2-24/+26
- note that some bugs might have appeared, please test! git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8138 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04* Added some official item drop bonus ratesPlaytester4-12/+16
- also replaced IG_Jellopy with IG_Resist git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8137 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04- Changed function itemdb_group to itemdb_group_bonus, it now calculates the ↵skotlex7-33/+48
total group bonuses of a player for a given item. - Changed itemhealrate to itemgrouphealrate, added a structure itemhealrate to allow storing item-healing bonuses per item. - Modified bAddItemHealRate so it can receive both item-id and item-group values (since the first item-id is +500, there's no risk of mixing them up). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8136 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04- Removed settings enemy_critical_rate, homun_critical_rate. Added settings ↵skotlex12-93/+85
enable_critical (defaults to specify only players), mob_critical_rate and critical_rate. The last applies to all non-mobs and non-players (battle/battle.conf) - Removed settings mob_npc_warp, mob_warpportal. Replaced with setting mob_warp which specifies which types of warp can a mob step into (battle/monster.conf) - Updated status_calc_misc so that it also handles the BL_PC case, removed redundant info from status_calc_pc, and moving the SNovice Max Hp bonus to status_base_pc_maxhp git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8135 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04- Some minor code cleanups.skotlex2-30/+8
- Cleaned up skill code for NJ_BAKUENRYU - Unified splash-damage packet display for NJ_HUUMA and other splash skills (like Brandish spear) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8134 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04Changed Thorned Fruit to Prickly Fruit in produce_db.txtPlaytester1-3/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8131 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04Added some official spawn locations from AegisPlaytester3-24/+28
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8130 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04- Enabled Mastery damage on Soul Breaker again, moved adv katar mastery out ↵skotlex15-133/+103
of the mastery function so that it may apply to all skills except Soul Breaker. - Changed name of the setting log_pick to log_filter since that's what it does now. - Modified enable_logs so that instead of a 0/1 setting, you can specify which kind of events to log (so you can use a combination), see log_athena for the bitmask configuration. - Cleaned a bit the contents of log_athena.conf git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8129 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04- Hide/Chasewalk will again stop screaming skill name (I guess displaying ↵skotlex3-3/+8
the skill animation wasn't such a good idea afterall) - Soul Breaker will no longer receive Mastery damage. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8126 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04* Re-enabled Socket Enchanter, it's official thus enabled by default ↵Playtester2-1/+5
[Playtester] - If you think it ruins your server's economy COMMENT IT FOR YOUR OWN SERVER, thanks. - If you want it disabled please discuss in the Development forum about it first! git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8124 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04Fixed warning:'type' might be used uninitialized in this functiontoms2-1/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8123 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04reverted shells to bullets 8(Lupus2-1/+2
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8121 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04Fixed 13202,Shell_of_Blood type to 4 = SHELL for shotgun (not a bullet)Lupus2-1/+3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8119 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03- Added a check to skip the experience share of characters who are dead or ↵skotlex2-0/+5
on another map. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8117 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03- Once again disabled the socket enchant NPC. unless your server's rates are ↵musashiden2-1/+3
1/1/1, it will COMPLETELY ruin your server's economy. [Musashiden] git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8116 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03- Reverted the previous change, chasewalk has no icon, only the str-bonus ↵skotlex4-3/+7
has that fist icon now. - Allowed chase-walk to display a skill animation when using it. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8115 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03- Readjusted the Chasewalk icon to be as it should be.skotlex4-3/+8
- GS_DESPERADO is now a short-range attack skill. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8114 54d463be-8e91-2dee-dedb-b68131a5f0ec