summaryrefslogtreecommitdiff
AgeCommit message (Expand)AuthorFilesLines
2006-08-19Some compilation warnings fixedtoms4-3/+5
2006-08-19- Added skill's required item check on homunc skillstoms3-8/+45
2006-08-19enabled homunculus shopevera2-2/+5
2006-08-18Little code cleanup on last fixtoms2-9/+3
2006-08-18- Fixed HLIF_HEAL healing the homunc instead of the mastertoms3-1/+8
2006-08-18- Fixed the atk_rate (Turtle General Card) bonus not working on dual-wielders.skotlex2-2/+4
2006-08-18- Fixed a sad crash in the login-txt server. Thanks to Flavio JS for pointing...skotlex2-3/+3
2006-08-18- Figured out a better way to make TATAMIGAESHI attack only on the instant it...skotlex2-16/+10
2006-08-18- Made HLIF_HEAL a self skill that auto-selects target to caster's master.skotlex11-30/+89
2006-08-18Fixed Kouenka not having an aftercast delay on levels greater 1Playtester2-1/+3
2006-08-18Applied Mpeg's work on ninja (http://gpegon.free.fr/ea/ninja_08-18-06_mpeg.txt)toms6-18/+30
2006-08-18Fixed @homlvuptoms2-4/+9
2006-08-18- Reverted the battle_config regen settings from unsigned int to signed int. ...skotlex2-5/+3
2006-08-18- Added guild_aura (skill.conf) setting so you can specify when it works and ...skotlex7-2/+31
2006-08-18- Little code cleanuptoms7-23/+27
2006-08-18- Changed unit_free so that it receives which cleartype should be used when t...skotlex11-31/+35
2006-08-18Fixed signed/unsigned comparison issues with natural heal systemtoms2-3/+5
2006-08-18- Vaporize will no fail when the homun is dead.skotlex4-14/+22
2006-08-18- Applied use of structure regen_data for a unified regen module. Natural and...skotlex10-624/+510
2006-08-17Changed AM_CALLHOMUN Skill to spawn the homunc at 1 cell from his master (for...toms1-0/+1
2006-08-17oops, forgot header updateevera1-1/+1
2006-08-17fixed kellasus giving extra skills in bio ethicsevera2-5/+3
2006-08-17* Gospel can't stack anymorePlaytester5-1142/+1145
2006-08-17- Corrected map_random_dir algorithmtoms7-101/+27
2006-08-17- Fixed being unable to recast Adrenaline Rush to reset the duration timers.skotlex3-6/+36
2006-08-16- Cleaned up skill_get_range2 so that using range 0 for non-self skills uses ...skotlex2-12/+7
2006-08-16- Added support for hexadecimal values in the const.txt file.skotlex2-7/+8
2006-08-16- Spirit of Wizard will now consume an item 7321 each time it blocks reflecte...skotlex5-3/+34
2006-08-16- Fixed null-pointer crash on Evolving a homunculus.skotlex2-1/+2
2006-08-16- @produce now can make any kind of equipmentskotlex7-17/+21
2006-08-16- Updated mob_ai so that mobs will use their rude-attacked skill when they ca...skotlex3-4/+9
2006-08-16- Now arrow-consuming skills where your main weapon is a whip or musical inst...skotlex5-13/+13
2006-08-16Added WE_CALLBABY to Gunslinger and NinjaPlaytester2-0/+3
2006-08-16Fixed various bullets, spheres and kunaisPlaytester2-5/+6
2006-08-16NJ_NEN now requires a FangPlaytester2-1/+3
2006-08-15- Moved the deletion of timers from unit_remove_map to the homun vaporize/dea...skotlex2-3/+7
2006-08-15- Applied multiple fixes which should take care of making homun save/load wor...skotlex7-35/+41
2006-08-15Delete homunc's skills from sql when the homunc is destroyedtoms2-9/+18
2006-08-15* Fixed disarm not workingPlaytester3-2/+4
2006-08-15Homunc Timers should be disabled when the homunc is vaporized or dead an re-e...toms4-14/+21
2006-08-15- Updated vc-project files to compile with the new int_homun files.skotlex5-3/+19
2006-08-15- Cleaned up some of the pet related @/# commands, same for some script comma...skotlex11-254/+255
2006-08-15- Fixed the int_homun.c compilation issue with Char-SQL.skotlex1-1/+1
2006-08-15- Some cleanup of int_homun.cskotlex10-22/+468
2006-08-15Added Ammo Dealer TonyPlaytester4-5/+102
2006-08-15- Added a crash-fix on status_calc_bl_sub_homun to abort in case the homun ha...skotlex2-0/+10
2006-08-15- Updated the char save structure for char-TXT servers so that the homun id w...skotlex5-119/+150
2006-08-15- Added SCB_DYE which marks which status-changes need a forced cloth dye chan...skotlex3-13/+24
2006-08-15- Asura Strike now moves you to the target on fail always (unless the target ...skotlex8-80/+105
2006-08-15Made Kiel MVP's skills non-cancelablePlaytester2-4/+5