Age | Commit message (Collapse) | Author | Files | Lines |
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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subnet.conf overhaul
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The subnet.conf system has been rewritten to offer greater flexibility,
and to fix some issues that appeared with 838321a36c79e71117320154c9b611c99e93af03.
It is now possible to enter, separately, LAN subnets:
- `lan_subnets`: This is essentially the same feature present in the old
subnet.conf. Each entry in this list defines a (LAN, private) subnet
the server is in. Clients connecting from the same subnet, will be
redirected to the LAN IP rather than the default public IP. The format
has been simplified, and it only requires one IP and one subnet mask (as
opposed to a character and a map server IP).
- `allowed`: Allowed IPs are IP ranges a server (char to login or map to
char) can connect from. Any attempt to connect as a server from an IP
not included here, will fail. For convenience, a wildcard range
(matching all possible IP addresses) has been provided
(`0.0.0.0:0.0.0.0`), but it is very advisable to edit it to a more
restrictive set.
- `trusted`: Trusted IPs are IP ranges excluded from the IPban checks.
This may be useful, for example, to exclude the server's own IP from
ipbans, in case of false positives. Any IP ranges added to this list are
also implicitly included in the allowed IP ranges.
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Fix issue #634. Delay actual item deletion after running item script.
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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Add scripts invoking hooks
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script_run_item_unequip_script.
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Please report any issues
Signed-off-by: Haru <haru@dotalux.com>
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- Follow-up to 8caa0e564b5331a88d8dc1712513368b37ba9694
- It's safe to re-apply the related sql update script
(sql-files/upgrades/2015-07-08--13-08.sql) in order to get rid of the
'detected 1 new SQL updates' message.
- Thanks to KirieZ
Signed-off-by: Haru <haru@dotalux.com>
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- Replaced leftover sprite IDs with constants
- Corrected some NPC facing directions (in modulo 8)
- Follow-up to 7b50fce0f62961b0228e6919562efcfe33e7fbca
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Corrected search order in itemdb_searchname
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It’ll now return the first result, rather than the last due to item2
being overwritten as it searches through the array.
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- Follow-up to c5ff02958806ea5a672dcc9371602a6c090c6758
- Cygwin doesn't support backtrace() nor it provides execinfo.h
Signed-off-by: Haru <haru@dotalux.com>
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- Follow-up to 84e02ac28fbb15c58d0a0f8a916b49663198b05b
- Thanks to KirieZ for pointing it out.
Signed-off-by: Haru <haru@dotalux.com>
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- Fixes #546 (follow-up to 127f9b52a4030a655564584b95b7c10dfdcb04e6)
- Special thanks to kyeme, Mordekaiser
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- The files are (and will) still be included for use in Control Panels
or websites, but their use as the data source for the map server is no
longer supported. Please upgrade to their text counterparts instead.
Signed-off-by: Haru <haru@dotalux.com>
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- xs, ys, delay1, delay2 and event are now required, as described in
the documentation.
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: Haru <haru@dotalux.com>
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- Replaced leftover sprite IDs with constants
- Corrected some NPC facing directions (in modulo 8)
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- Follow-up to ca877ecbef0d3fe8df1b69fcaa9e72693c104f02
Signed-off-by: Haru <haru@dotalux.com>
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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Additional Status Calculation for Plugins.
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Fix item loading via sql
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This fixes the script loading issue mentioned here -> http://herc.ws/board/topic/10249-issue-with-item-db-after-update/
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Changed clif->message with clif->messagecolor_self as this will not c…
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Add checks for servers ip address in inter server connections.
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If ip not in configured subnet, connection refused.
This can protect servers from brutforcing attacks.
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Dont stop npc scripts after warp.
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scripts after warp.
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Fixed a bug in Lv4 Weapon Quest
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Always results "0" in dialog.
An ancient one. Discovered by Aafemt.
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Signed-off-by: HerculesWSAPI <Hercules@efficiently.awesome>
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Reduce map server memory usage for 3 MB with loaded HPM
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Fixes skill blocks overiding larger blocks
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