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2010-12-02* Various code tweaks and updates related to item types.ai4rei7-12/+54
2010-12-02* Added support for IT_CASH to @iteminfo, logging filters and item drop rate ...ai4rei6-6/+10
2010-12-02* Added item type IT_CASH (item type 18) Requires user confirmation before us...L0ne_W0lf7-836/+844
2010-12-02* Fixed mapflags not getting initialized upon @reloadscript (bugreport:2247, ...ai4rei4-2/+22
2010-12-02* Removed redundant check in food vs. cash food status change overriding code...ai4rei2-24/+13
2010-12-02* Added an error message when a client connection exceeds the socket write bu...ai4rei2-0/+2
2010-12-02* Random clif.c fixes and cleanups.ai4rei2-18/+32
2010-12-02* Added defines for guild notice sizes (MAX_GUILDMES1 and MAX_GUILDMES2).ai4rei7-16/+21
2010-12-02* Added clif_starskill (packet 0x20e, ZC_STARSKILL) to host the packet previo...ai4rei3-37/+62
2010-12-02* Various additions and updates to the comments and documentation of packets ...ai4rei4-34/+83
2010-12-02* Removed clif_weather_sub and clif_misceffect2 in favor of clif_specialeffec...ai4rei8-47/+21
2010-12-02Monsters spawned with mob-generating items now have MD_ANGRY applied to them.L0ne_W0lf2-1/+3
2010-12-02* Added packet 0x1b1 (ZC_SHOWDIGIT).ai4rei3-0/+20
2010-12-01* Confirmed packet 0x291 (ZC_MSG) to be general-purpose msgstringtable.txt pa...ai4rei4-14/+17
2010-12-01* Fixed using main chat nick longer than 15 characters would cause a buffer o...ai4rei4-3/+4
2010-12-01* Fixed bAutoSpellOnSkill bonuses could not be chained (bugreport:4421, since...ai4rei3-9/+11
2010-12-01* Fixed NPC_TALK message being displayed with EOL character attached (bugrepo...ai4rei2-1/+20
2010-12-01* Reverted change from r14533 and restored the 3rd field of mob_avail.txt bei...ai4rei4-5/+4
2010-12-01* Updated example in mob_avail.txt to match the format description and actual...ai4rei2-1/+3
2010-12-01* Monster database reading now utilizes sv_readdb.ai4rei2-232/+101
2010-11-30* Fixed out-of-bound access to percentrefinery array causing refine bonuses s...ai4rei2-1/+2
2010-11-30* Fixed class being used instead of idx in status_readdb_job2 (bugreport:4597...ai4rei2-1/+2
2010-11-30* Fixed a mistake (excess dummy name) in dead branch list fallback value (sin...ai4rei2-1/+2
2010-11-30* Moved function 'exists' (file presense check) to utils.c, so that it is ava...ai4rei4-7/+16
2010-11-30* Resolved missing script documentation (bugreport:4578).ai4rei3-1/+28
2010-11-30* Made job_db1.txt, job_db2.txt, size_fix.txt and refine_db.txt reading use s...ai4rei3-127/+101
2010-11-30* Added SV_READDB_MAX_FIELDS define for configuration of the sv_readdb limit.ai4rei2-2/+3
2010-11-30* Made skill_tree.txt reading use sv_readdb. [Ai4rei]ai4rei8-60/+72
2010-11-30* Added a define for star gladiator feel/hate info array length (follow up to...ai4rei6-9/+11
2010-11-30* Fixed script command getusers causing 'player not attached' errors when ask...ai4rei2-9/+11
2010-11-29* Resolved issues with item delay system.ai4rei4-24/+36
2010-11-29* Insignificant code tweaks: removal of excess function declarations and self...ai4rei6-10/+2
2010-11-28* Added an option to re-roll the /dice emotion server-side, to prevent cheats...ai4rei5-2/+16
2010-11-28* Added emotion_type enumeration for clif_emotion constants.ai4rei9-33/+117
2010-11-28* Added clr_type enumeration for vanish effect constants.ai4rei19-140/+150
2010-11-28* Resolved multiple issues with the party booking system (bugreport:4573, sin...ai4rei6-63/+38
2010-11-28* Removed 'negative clrtype is used for skipping unauthed objects from saving...ai4rei2-30/+20
2010-11-28* Made the party booking search pass results as array of pointers, rather tha...ai4rei5-22/+12
2010-11-28* Replaced literal constants related to the party booking system with defines.ai4rei4-13/+17
2010-11-28* Fixed pets derived from immobile monsters not being able to walk (bugreport...ai4rei3-1/+14
2010-11-28* Fixed a crash uncovered with r14501, caused by outdated local variables whe...ai4rei3-58/+82
2010-11-28* Fixed a crash when using food status bonuses with cash food status bonuses ...ai4rei2-24/+26
2010-11-26* Fixed description of bCriticalAddRace having 'race' and 'crit' parameters i...ai4rei2-1/+2
2010-11-26Reverted r14504, the old value is correct due to how the equation works.ultramage1-6/+4
2010-11-26Changed 'killerrid' and 'killedrid' from player vars to player params (bugrep...ultramage8-5/+25
2010-11-26* Some updates and fixes to script command documentation. [Ai4rei]ai4rei2-36/+193
2010-11-26* Fixed base and job exp not getting reset on (de)leveling through commands (...ai4rei3-11/+24
2010-11-26* Fixed auto-generated statpoint table missing 3 status points (since r1107).ai4rei2-1/+3
2010-11-25* Too large client packets, which would otherwise cause the client to crash, ...ai4rei3-0/+20
2010-11-25* Fixed a crash when an unknown map is encountered during parsing a 'script' ...ai4rei2-2/+13