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2006-03-10GS_MAGICALBULLET implementation: declaring variables after case: without defi...blackhole891-3/+5
2006-03-10missing } near line 449blackhole891-0/+1
2006-03-10some ninja/gs workVicious3-8/+33
2006-03-10- Cleaned-up the random item reading routine. Fixed a overflow bug when one o...skotlex2-16/+33
2006-03-10* Fixed a variable loopback problem on NPC shop price checking routine.Lance2-1/+2
2006-03-10- Fixed a memory overwrite crash on pc_readdb, thanks to foobar.skotlex5-13/+21
2006-03-10Doppel's drops fix Lance 1411 -> Lance 1410 [Lupus]Lupus2-1/+2
2006-03-10g_giant_hornet now agressiveLupus2-1/+3
2006-03-10added 3 shopsLupus2-2/+11
2006-03-10minor typos, fixed Turtle island exploitLupus4-17/+16
2006-03-10- Fixed Valkyrie's shield script in item_db.sqlskotlex2-1/+2
2006-03-10- Fixed the linked bard/dancer skills toggling with each call to pc_calc_statusskotlex2-10/+2
2006-03-09- Fixed a bug in the pc_skillreset function.skotlex2-0/+3
2006-03-09- Some small cleanups in mob_read_mobavail (or however it is named)skotlex1-3/+3
2006-03-09fixing max_weapon_sizeVicious2-12/+12
2006-03-09MAX_WEAPON_TYPE was used with less-than during loading, thus causing the weap...blackhole892-5/+8
2006-03-09only the first 22 CSVs were read in, but MAX_WEAPON_TYPE+5 was 27 -> uninitia...blackhole893-3/+8
2006-03-09- Now you can't raise levels on an acquired skill when that skill is currentl...skotlex2-13/+17
2006-03-09- Made Magic Crasher a BF_WEAPON attack.skotlex6-30/+26
2006-03-09more ninja/gs updateVicious6-94/+126
2006-03-09There go the status icons.blackhole893-5/+15
2006-03-09- Moved a bunch of sc_effects that should be cancelled on hit from mob_damage...skotlex6-27/+19
2006-03-09- Fixed stun's duration not getting reduced by vit + luk/3skotlex2-2/+3
2006-03-09- Fixed #itemlist not taking into consideration crafted/forged items and pet ...skotlex2-7/+27
2006-03-09partial SC work. it doesn't break, but it doesn't work either.Vicious4-20/+79
2006-03-09skill tree for NJ/GSVicious2-35/+36
2006-03-09* included MAX_WEAPON_SIZE for flexible weapon typesVicious12-175/+205
2006-03-09- Fixed a bug that was making the no_spawn_on_player setting useless.skotlex6-10/+17
2006-03-09enabled skill_cast_db. still lacking LOTS of infoVicious1-50/+42
2006-03-09more skill fix.Vicious5-21/+92
2006-03-08GS_TRIPLEACTION: multihit x3blackhole892-5/+6
2006-03-08Some more skill fix.Vicious2-2/+30
2006-03-08Some item/skill db fixes, thanks to Zephiris and ForukenVicious2-6/+6
2006-03-08-pc_jobid2mapid and pc_mapid2jobid now return int, and will return -1 when th...skotlex3-64/+79
2006-03-08- Mobs will now chase you even if you hit them from outside their range of view.skotlex2-7/+15
2006-03-08- Fixed item disappearing from the floor when you attempted to pick it up and...skotlex2-1/+3
2006-03-08nj/gs skill updateVicious2-60/+51
2006-03-08- Items now store the top MAX_SEARCH drops from mobs and lists them through t...skotlex6-6/+91
2006-03-08some skill check conditionVicious2-23/+95
2006-03-08Fixed ASC_CDP cool down time, to match skill description.foruken2-1/+3
2006-03-08- Added functions mobdb_searchname_array and itemdb_searchname_array which re...skotlex9-81/+168
2006-03-08fixed compile issue. fixed ninja issues.Vicious5-51/+49
2006-03-08some NJ/GS fix.Vicious5-45/+159
2006-03-08- Updated mob_db.sql and item_db.sql to latest.skotlex4-622/+1014
2006-03-08@job ninja/gs.Vicious7-254/+267
2006-03-07work jobchange. WORK! T_TVicious1-0/+5
2006-03-07some random battle.c edit. /hoVicious3-4/+155
2006-03-07mapid of ninja/gsVicious1-0/+2
2006-03-07- Added a check that forces self skills to cast on yourself in skill_use_idskotlex5-58/+41
2006-03-07more ground work for ninja/GSVicious7-144/+234