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2007-01-27Corrected indentation of the atcommand table (editor compatibility)ultramage2-330/+331
2007-01-27Fixed a C language restriction preventing compilationultramage3-10/+18
2007-01-27Fix for my previous change (already fixed once, yeah...)DracoRPG1-2/+2
2007-01-27Removed useless read-from-GRF featuresDracoRPG10-297/+3
2007-01-27Ooops... I'm definitely too bad.DracoRPG1-1/+1
2007-01-27- I'm back, and I begin with an implementation of a good old Aegis bug : Assa...DracoRPG5-89/+111
2007-01-27- Kaite and Assumptio no longer stack. One will remove the other in the same ...skotlex2-0/+9
2007-01-27- Moved the pet rename code from int_pet.c to inter.c and normalized it so it...skotlex17-134/+194
2007-01-26- Fixed the normalizing function not sending first classes back to novice if ...skotlex2-4/+9
2007-01-26- Added a wrapper to delete_timer so it prints out from where the invocation ...skotlex7-8/+15
2007-01-26- Removed log_uptime that was accidentally introduced in r1208ultramage2-3/+4
2007-01-26More typo fixesultramage26-117/+118
2007-01-26- Fixed a monster spawn typo in hu_fild05 and lou_fild01ultramage4-2/+11
2007-01-24Fixed a typo in skill_cast_db.txt making the server skip NJ_KUNAIultramage2-1/+4
2007-01-24- Made the pc_deleteinvincibletimer function a define so it auto-checks for t...skotlex4-29/+16
2007-01-24Fixed one missing 'On' in prtg_managers.txtultramage2-1/+3
2007-01-24- Improved a bit the menu entries counting code (using a while with strchr sh...skotlex1-21/+23
2007-01-24- Also fixed the battle config setting guild castle defense :xskotlex1-1/+1
2007-01-24- Cleaned up some more the Joint Beat implementation, so the status don't tak...skotlex4-24/+25
2007-01-23Fixed int/dex foods using an incorrect icon for their statusultramage2-2/+3
2007-01-23- Cleaned the initializing for in the hom viewdata to make it overflow-proof.skotlex1-2/+2
2007-01-23- Changed the night status from 149 to 160, which seems to work so much bette...skotlex3-4/+18
2007-01-23- A skill's walk delay will also delay your can-attack time when the skill co...skotlex3-0/+13
2007-01-23- Added view_data support to mercenary.*, so that the Homunculus entries are ...skotlex10-40/+43
2007-01-23- Moved the homunculus setting from pet.conf to homunc.confskotlex6-17/+18
2007-01-22- Removed sd->max_menu, sd->npc_menu is now reused to store what is the max n...skotlex3-5/+5
2007-01-22- Reverted the battle_calc_return_damage code as the previous one was correct...skotlex4-7/+9
2007-01-21Typo huntultramage55-160/+160
2007-01-21Synchronization of the trunk&stable npc directoriesultramage8-82/+13
2007-01-21fixed equip loc of "Father's" event itemsLupus2-1/+3
2007-01-21- Fixed while statements not "reserving" the curly before parsing the test ex...FlavioJS3-2/+8
2007-01-20* Fixed the server not reacting properly to atcommands/charcommands when usin...ultramage3-33/+29
2007-01-20- Updated merc_reset_stats to handle resetting skill tree and points as well.skotlex3-1/+11
2007-01-19- Fixed the label dup code, it now works correctly with const.txt switch labels.skotlex2-37/+20
2007-01-19- Reverted the dup-label check code since it has a bug that needs to be fixed...skotlex6-31/+44
2007-01-19Fixed a client crash during SQL char selection if you for some reason had mor...ultramage2-1/+4
2007-01-19- Merged Rayce's cleanups of the script engine that account for duplicate lab...skotlex4-70/+105
2007-01-18- Updated @homshuffle to preserve current hom's exp.skotlex1-0/+3
2007-01-18- Modified the Storm Gust freeze counter code. It now takes into consideratio...skotlex8-9/+100
2007-01-18- Fixed overflow on the mob delay adjustment setting.skotlex3-7/+15
2007-01-18Fixed a crash when a castle from [0..MAX-1] wasn't in the dbultramage2-12/+14
2007-01-18Fixed Ulle's Cap + Odin's Blessing ComboLupus2-1/+3
2007-01-17- Corrected atcommand @homstats so it shows the correct minimum/maximum possi...skotlex4-104/+119
2007-01-16- Added atcommand @homstats so you can check your homunculus stats and compar...skotlex4-3/+71
2007-01-16- Fixed the next invoked skill after AbraCadabra not having requirements even...skotlex4-6/+20
2007-01-16- Implemented Intravision as it should be. Thanks to HelloKitty2 for the capt...skotlex4-57/+11
2007-01-16- Added function unit_escape to simplify the run-away code a bit in the mob ai.skotlex4-14/+29
2007-01-15- The NPC elemental attacks will display a skill animation again.skotlex5-35/+47
2007-01-15- Fixed Joint Beat's speed penalty.skotlex6-13/+29
2007-01-15- Probably fixed the registration flood protection code being broken.skotlex6-14/+22