diff options
Diffstat (limited to 'vcproj-6/map-server_txt.dsp')
-rw-r--r-- | vcproj-6/map-server_txt.dsp | 198 |
1 files changed, 114 insertions, 84 deletions
diff --git a/vcproj-6/map-server_txt.dsp b/vcproj-6/map-server_txt.dsp index f5ea544d2..a79b6dcdf 100644 --- a/vcproj-6/map-server_txt.dsp +++ b/vcproj-6/map-server_txt.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Console Application" 0x0103 -CFG=map_txt - Win32 Release +CFG=map_txt - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,11 +13,12 @@ CFG=map_txt - Win32 Release !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "map-server_txt.mak" CFG="map_txt - Win32 Release" +!MESSAGE NMAKE /f "map-server_txt.mak" CFG="map_txt - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "map_txt - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "map_txt - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project @@ -26,6 +27,9 @@ CFG=map_txt - Win32 Release # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe + +!IF "$(CFG)" == "map_txt - Win32 Release" + # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" @@ -33,23 +37,53 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "Release" +# PROP Output_Dir ".." +# PROP Intermediate_Dir "tmp\map_txt\Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c -# ADD CPP /nologo /W2 /GX /O2 /I "..\3rdparty\zlib\include" /I "..\3rdparty\pcre\include" /I "..\3rdparty\msinttypes\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_WIN32" /D "TXT_ONLY" /D "__WIN32" /D "PCRE_SUPPORT" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /Fp"tmp/map_txt/map-server_txt.pch" /YX /Fo"tmp/map_txt/" /Fd"tmp/map_txt/" /FD /c -# ADD BASE RSC /l 0x409 +# ADD CPP /nologo /W3 /Zi /O2 /I "..\3rdparty\msinttypes\include" /I "..\3rdparty\pcre\include" /I "..\3rdparty\zlib\include" /D "NDEBUG" /D "TXT_ONLY" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /D "PCRE_SUPPORT" /FD /GF /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x405 /d "NDEBUG" +# ADD RSC /l 0x417 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 -# ADD LINK32 WSOCK32.lib zdll.lib pcre.lib ws2_32.lib /nologo /subsystem:console /pdb:"tmp/map_txt/map-server_txt.pdb" /machine:I386 /out:"../map-server_txt.exe" /libpath:"..\3rdparty\zlib\lib" /libpath:"..\3rdparty\pcre\lib" -# SUBTRACT LINK32 /pdb:none +# ADD LINK32 kernel32.lib ws2_32.lib pcre.lib zdll.lib /nologo /subsystem:console /debug /machine:I386 /libpath:"..\3rdparty\pcre\lib" /libpath:"..\3rdparty\zlib\lib" + +!ELSEIF "$(CFG)" == "map_txt - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir ".." +# PROP Intermediate_Dir "tmp\map_txt\Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /Gi /ZI /Od /I "..\3rdparty\msinttypes\include" /I "..\3rdparty\pcre\include" /I "..\3rdparty\zlib\include" /D "_DEBUG" /D "TXT_ONLY" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_WIN32" /D "__WIN32" /D FD_SETSIZE=4096 /D "DB_MANUAL_CAST_TO_UNION" /D "PCRE_SUPPORT" /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x405 /d "_DEBUG" +# ADD RSC /l 0x417 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib ws2_32.lib pcre.lib zdll.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\3rdparty\pcre\lib" /libpath:"..\3rdparty\zlib\lib" + +!ENDIF + # Begin Target # Name "map_txt - Win32 Release" +# Name "map_txt - Win32 Debug" # Begin Group "common" # PROP Default_Filter "" @@ -107,19 +141,19 @@ SOURCE=..\src\common\malloc.h # End Source File # Begin Source File -SOURCE=..\src\common\md5calc.c +SOURCE=..\src\common\mapindex.c # End Source File # Begin Source File -SOURCE=..\src\common\md5calc.h +SOURCE=..\src\common\mapindex.h # End Source File # Begin Source File -SOURCE=..\src\common\mapindex.c +SOURCE=..\src\common\md5calc.c # End Source File # Begin Source File -SOURCE=..\src\common\mapindex.h +SOURCE=..\src\common\md5calc.h # End Source File # Begin Source File @@ -171,10 +205,6 @@ SOURCE=..\src\common\strlib.h # End Source File # Begin Source File -SOURCE=..\src\common\svnversion.h -# End Source File -# Begin Source File - SOURCE=..\src\common\timer.c # End Source File # Begin Source File @@ -194,7 +224,7 @@ SOURCE=..\src\common\utils.h SOURCE=..\src\common\version.h # End Source File # End Group -# Begin Group "map" +# Begin Group "map_txt" # PROP Default_Filter "" # Begin Source File @@ -203,271 +233,271 @@ SOURCE=..\src\map\atcommand.c # End Source File # Begin Source File -SOURCE=..\src\map\battle.c +SOURCE=..\src\map\atcommand.h # End Source File # Begin Source File -SOURCE=..\src\map\battleground.c +SOURCE=..\src\map\battle.c # End Source File # Begin Source File -SOURCE=..\src\map\buyingstore.c +SOURCE=..\src\map\battle.h # End Source File # Begin Source File -SOURCE=..\src\map\chat.c +SOURCE=..\src\map\battleground.c # End Source File # Begin Source File -SOURCE=..\src\map\chrif.c +SOURCE=..\src\map\battleground.h # End Source File # Begin Source File -SOURCE=..\src\map\clif.c +SOURCE=..\src\map\buyingstore.c # End Source File # Begin Source File -SOURCE=..\src\map\date.c +SOURCE=..\src\map\buyingstore.h # End Source File # Begin Source File -SOURCE=..\src\map\duel.c +SOURCE=..\src\map\chat.c # End Source File # Begin Source File -SOURCE=..\src\map\guild.c +SOURCE=..\src\map\chat.h # End Source File # Begin Source File -SOURCE=..\src\map\intif.c +SOURCE=..\src\map\chrif.c # End Source File # Begin Source File -SOURCE=..\src\map\itemdb.c +SOURCE=..\src\map\chrif.h # End Source File # Begin Source File -SOURCE=..\src\map\log.c +SOURCE=..\src\map\clif.c # End Source File # Begin Source File -SOURCE=..\src\map\mail.c +SOURCE=..\src\map\clif.h # End Source File # Begin Source File -SOURCE=..\src\map\map.c +SOURCE=..\src\map\date.c # End Source File # Begin Source File -SOURCE=..\src\map\homunculus.c +SOURCE=..\src\map\date.h # End Source File # Begin Source File -SOURCE=..\src\map\instance.c +SOURCE=..\src\map\duel.c # End Source File # Begin Source File -SOURCE=..\src\map\mercenary.c +SOURCE=..\src\map\duel.h # End Source File # Begin Source File -SOURCE=..\src\map\mob.c +SOURCE=..\src\map\guild.c # End Source File # Begin Source File -SOURCE=..\src\map\npc.c +SOURCE=..\src\map\guild.h # End Source File # Begin Source File -SOURCE=..\src\map\npc_chat.c +SOURCE=..\src\map\homunculus.c # End Source File # Begin Source File -SOURCE=..\src\map\party.c +SOURCE=..\src\map\homunculus.h # End Source File # Begin Source File -SOURCE=..\src\map\path.c +SOURCE=..\src\map\instance.c # End Source File # Begin Source File -SOURCE=..\src\map\pc.c +SOURCE=..\src\map\instance.h # End Source File # Begin Source File -SOURCE=..\src\map\pet.c +SOURCE=..\src\map\intif.c # End Source File # Begin Source File -SOURCE=..\src\map\quest.c +SOURCE=..\src\map\intif.h # End Source File # Begin Source File -SOURCE=..\src\map\script.c +SOURCE=..\src\map\itemdb.c # End Source File # Begin Source File -SOURCE=..\src\map\searchstore.c +SOURCE=..\src\map\itemdb.h # End Source File # Begin Source File -SOURCE=..\src\map\skill.c +SOURCE=..\src\map\log.c # End Source File # Begin Source File -SOURCE=..\src\map\status.c +SOURCE=..\src\map\log.h # End Source File # Begin Source File -SOURCE=..\src\map\storage.c +SOURCE=..\src\map\mail.c # End Source File # Begin Source File -SOURCE=..\src\map\trade.c +SOURCE=..\src\map\mail.h # End Source File # Begin Source File -SOURCE=..\src\map\unit.c +SOURCE=..\src\map\map.c # End Source File # Begin Source File -SOURCE=..\src\map\vending.c +SOURCE=..\src\map\map.h # End Source File # Begin Source File -SOURCE=..\src\map\atcommand.h +SOURCE=..\src\map\mapreg.h # End Source File # Begin Source File -SOURCE=..\src\map\battle.h +SOURCE=..\src\map\mapreg_txt.c # End Source File # Begin Source File -SOURCE=..\src\map\battleground.h +SOURCE=..\src\map\mercenary.c # End Source File # Begin Source File -SOURCE=..\src\map\buyingstore.h +SOURCE=..\src\map\mercenary.h # End Source File # Begin Source File -SOURCE=..\src\map\chat.h +SOURCE=..\src\map\mob.c # End Source File # Begin Source File -SOURCE=..\src\map\chrif.h +SOURCE=..\src\map\mob.h # End Source File # Begin Source File -SOURCE=..\src\map\clif.h +SOURCE=..\src\map\npc.c # End Source File # Begin Source File -SOURCE=..\src\map\date.h +SOURCE=..\src\map\npc.h # End Source File # Begin Source File -SOURCE=..\src\map\duel.h +SOURCE=..\src\map\npc_chat.c # End Source File # Begin Source File -SOURCE=..\src\map\guild.h +SOURCE=..\src\map\party.c # End Source File # Begin Source File -SOURCE=..\src\map\intif.h +SOURCE=..\src\map\party.h # End Source File # Begin Source File -SOURCE=..\src\map\itemdb.h +SOURCE=..\src\map\path.c # End Source File # Begin Source File -SOURCE=..\src\map\log.h +SOURCE=..\src\map\path.h # End Source File # Begin Source File -SOURCE=..\src\map\mail.h +SOURCE=..\src\map\pc.c # End Source File # Begin Source File -SOURCE=..\src\map\map.h +SOURCE=..\src\map\pc.h # End Source File # Begin Source File -SOURCE=..\src\map\mapreg.h +SOURCE=..\src\map\pet.c # End Source File # Begin Source File -SOURCE=..\src\map\mapreg_txt.c +SOURCE=..\src\map\pet.h # End Source File # Begin Source File -SOURCE=..\src\map\homunculus.h +SOURCE=..\src\map\quest.c # End Source File # Begin Source File -SOURCE=..\src\map\instance.h +SOURCE=..\src\map\quest.h # End Source File # Begin Source File -SOURCE=..\src\map\mercenary.h +SOURCE=..\src\map\script.c # End Source File # Begin Source File -SOURCE=..\src\map\mob.h +SOURCE=..\src\map\script.h # End Source File # Begin Source File -SOURCE=..\src\map\npc.h +SOURCE=..\src\map\searchstore.c # End Source File # Begin Source File -SOURCE=..\src\map\party.h +SOURCE=..\src\map\searchstore.h # End Source File # Begin Source File -SOURCE=..\src\map\path.h +SOURCE=..\src\map\skill.c # End Source File # Begin Source File -SOURCE=..\src\map\pc.h +SOURCE=..\src\map\skill.h # End Source File # Begin Source File -SOURCE=..\src\map\pet.h +SOURCE=..\src\map\status.c # End Source File # Begin Source File -SOURCE=..\src\map\quest.h +SOURCE=..\src\map\status.h # End Source File # Begin Source File -SOURCE=..\src\map\script.h +SOURCE=..\src\map\storage.c # End Source File # Begin Source File -SOURCE=..\src\map\searchstore.h +SOURCE=..\src\map\storage.h # End Source File # Begin Source File -SOURCE=..\src\map\skill.h +SOURCE=..\src\map\trade.c # End Source File # Begin Source File -SOURCE=..\src\map\status.h +SOURCE=..\src\map\trade.h # End Source File # Begin Source File -SOURCE=..\src\map\storage.h +SOURCE=..\src\map\unit.c # End Source File # Begin Source File -SOURCE=..\src\map\trade.h +SOURCE=..\src\map\unit.h # End Source File # Begin Source File -SOURCE=..\src\map\unit.h +SOURCE=..\src\map\vending.c # End Source File # Begin Source File |