diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/map/npc.c | 156 |
1 files changed, 143 insertions, 13 deletions
diff --git a/src/map/npc.c b/src/map/npc.c index 4db5ce625..1b784b0c8 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -177,6 +177,7 @@ int npc_ontouch_event(struct map_session_data *sd, struct npc_data *nd) { char name[EVENT_NAME_LENGTH]; + nullpo_retr(1, nd); if( nd->touching_id ) return 0; // Attached a player already. Can't trigger on anyone else. @@ -191,6 +192,8 @@ int npc_ontouch2_event(struct map_session_data *sd, struct npc_data *nd) { char name[EVENT_NAME_LENGTH]; + nullpo_retr(1, sd); + nullpo_retr(1, nd); if (sd->areanpc_id == nd->bl.id) return 0; @@ -202,6 +205,8 @@ int npc_onuntouch_event(struct map_session_data *sd, struct npc_data *nd) { char name[EVENT_NAME_LENGTH]; + nullpo_ret(sd); + nullpo_ret(nd); if (sd->areanpc_id != nd->bl.id) return 0; @@ -381,8 +386,12 @@ struct DBData npc_event_export_create(union DBKey key, va_list args) *------------------------------------------*/ int npc_event_export(struct npc_data *nd, int i) { - char* lname = nd->u.scr.label_list[i].name; - int pos = nd->u.scr.label_list[i].pos; + char* lname; + int pos; + nullpo_ret(nd); + Assert_ret(i >= 0 && i < nd->u.scr.label_list_num); + lname = nd->u.scr.label_list[i].name; + pos = nd->u.scr.label_list[i].pos; if ((lname[0] == 'O' || lname[0] == 'o') && (lname[1] == 'N' || lname[1] == 'n')) { struct event_data *ev; struct linkdb_node **label_linkdb = NULL; @@ -435,6 +444,7 @@ void npc_event_doall_sub(void *key, void *data, va_list ap) // runs the specified event (supports both single-npc and global events) int npc_event_do(const char* name) { + nullpo_ret(name); if( name[0] == ':' && name[1] == ':' ) { return npc->event_doall(name+2); // skip leading "::" } @@ -539,9 +549,12 @@ void npc_event_do_oninit( bool reload ) int npc_timerevent_export(struct npc_data *nd, int i) { int t = 0, len = 0; - char *lname = nd->u.scr.label_list[i].name; - int pos = nd->u.scr.label_list[i].pos; - if (sscanf(lname, "OnTimer%d%n", &t, &len) == 1 && lname[len] == '\0') { + char *lname; + int pos; + nullpo_ret(nd); + lname = nd->u.scr.label_list[i].name; + pos = nd->u.scr.label_list[i].pos; + if (sscanf(lname, "OnTimer%d%n", &t, &len) == 1 && len < NAME_LENGTH && lname[len] == '\0') { // Timer event struct npc_timerevent_list *te = nd->u.scr.timer_event; int j, k = nd->u.scr.timeramount; @@ -581,6 +594,8 @@ int npc_timerevent(int tid, int64 tick, int id, intptr_t data) struct timer_event_data *ted = (struct timer_event_data*)data; struct map_session_data *sd=NULL; + nullpo_ret(ted); + if( nd == NULL ) { ShowError("npc_timerevent: NPC not found??\n"); return 0; @@ -733,6 +748,7 @@ void npc_timerevent_quit(struct map_session_data* sd) struct npc_data* nd; struct timer_event_data *ted; + nullpo_retv(sd); // Check timer existence if( sd->npc_timer_id == INVALID_TIMER ) return; @@ -764,6 +780,7 @@ void npc_timerevent_quit(struct map_session_data* sd) { int old_rid,old_timer; int64 old_tick; + nullpo_retv(ted); //Set timer related info. old_rid = (nd->u.scr.rid == sd->bl.id ? 0 : nd->u.scr.rid); // Detach rid if the last attached player logged off. @@ -832,6 +849,8 @@ int npc_settimerevent_tick(struct npc_data* nd, int newtimer) int npc_event_sub(struct map_session_data* sd, struct event_data* ev, const char* eventname) { + nullpo_retr(2, sd); + nullpo_retr(2, eventname); if ( sd->npc_id != 0 ) { //Enqueue the event trigger. @@ -916,9 +935,11 @@ int npc_touch_areanpc_sub(struct block_list *bl, va_list ap) { * If not, it unsets it and searches for another player in range. *------------------------------------------*/ int npc_touchnext_areanpc(struct map_session_data* sd, bool leavemap) { - struct npc_data *nd = map->id2nd(sd->touching_id); + struct npc_data *nd; short xs, ys; + nullpo_retr(1, sd); + nd = map->id2nd(sd->touching_id); if( !nd || nd->touching_id != sd->bl.id ) return 1; @@ -950,7 +971,7 @@ int npc_touch_areanpc(struct map_session_data* sd, int16 m, int16 x, int16 y) int j, found_warp = 0; nullpo_retr(1, sd); - + Assert_retr(1, m >= 0 && m < map->count); #if 0 // Why not enqueue it? [Inkfish] if(sd->npc_id) return 1; @@ -1035,6 +1056,7 @@ int npc_untouch_areanpc(struct map_session_data* sd, int16 m, int16 x, int16 y) { struct npc_data *nd = NULL; nullpo_retr(1, sd); + Assert_retr(1, m >= 0 && m < map->count); if (!sd->areanpc_id) return 0; @@ -1054,11 +1076,16 @@ int npc_untouch_areanpc(struct map_session_data* sd, int16 m, int16 x, int16 y) // Return 1 if Warped int npc_touch_areanpc2(struct mob_data *md) { - int i, m = md->bl.m, x = md->bl.x, y = md->bl.y, id; + int i, m, x, y, id; char eventname[EVENT_NAME_LENGTH]; struct event_data* ev; int xs, ys; + nullpo_ret(md); + m = md->bl.m; + x = md->bl.x; + y = md->bl.y; + for( i = 0; i < map->list[m].npc_num; i++ ) { if( map->list[m].npc[i]->option&OPTION_INVISIBLE ) continue; @@ -1117,6 +1144,8 @@ int npc_check_areanpc(int flag, int16 m, int16 x, int16 y, int16 range) { int x0,y0,x1,y1; int xs,ys; + Assert_retr(1, m >= 0 && m < map->count); + if (range < 0) return 0; x0 = max(x-range, 0); y0 = max(y-range, 0); @@ -1188,6 +1217,7 @@ struct npc_data* npc_checknear(struct map_session_data* sd, struct block_list* b if (distance > nd->area_size) distance = nd->area_size; + nullpo_retr(NULL, bl); if (bl->m != sd->bl.m || bl->x < sd->bl.x - distance || bl->x > sd->bl.x + distance || bl->y < sd->bl.y - distance || bl->y > sd->bl.y + distance) @@ -1209,6 +1239,9 @@ int npc_globalmessage(const char* name, const char* mes) if (!nd) return 0; + nullpo_ret(name); + nullpo_ret(mes); + snprintf(temp, sizeof(temp), "%s : %s", name, mes); clif->GlobalMessage(&nd->bl,temp); @@ -1220,6 +1253,7 @@ void run_tomb(struct map_session_data* sd, struct npc_data* nd) { char buffer[200]; char time[10]; + nullpo_retv(nd); strftime(time, sizeof(time), "%H:%M", localtime(&nd->u.tomb.kill_time)); // TODO: Find exact color? @@ -1394,6 +1428,8 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, struct itemlis struct npc_item_list *shop = NULL; unsigned short shop_size = 0; + nullpo_retr(ERROR_TYPE_SYSTEM, sd); + nullpo_retr(ERROR_TYPE_SYSTEM, item_list); if( sd->state.trading ) return ERROR_TYPE_EXCHANGE; @@ -1493,6 +1529,9 @@ int npc_buylist_sub(struct map_session_data *sd, struct itemlist *item_list, str int key_nameid = 0; int key_amount = 0; + nullpo_ret(item_list); + nullpo_ret(nd); + // discard old contents script->cleararray_pc(sd, "@bought_nameid", (void*)0); script->cleararray_pc(sd, "@bought_quantity", (void*)0); @@ -1567,6 +1606,8 @@ void npc_market_fromsql(void) * Saves persistent NPC Market Data into SQL **/ void npc_market_tosql(struct npc_data *nd, unsigned short index) { + nullpo_retv(nd); + Assert_retv(index < nd->u.scr.shop->items); if (SQL_ERROR == SQL->Query(map->mysql_handle, "REPLACE INTO `%s` VALUES ('%s','%d','%u')", map->npc_market_data_db, nd->exname, nd->u.scr.shop->item[index].nameid, nd->u.scr.shop->item[index].qty)) Sql_ShowDebug(map->mysql_handle); @@ -1588,12 +1629,16 @@ void npc_market_delfromsql_sub(const char *npcname, unsigned short index) { * Removes persistent NPC Market Data from SQL **/ void npc_market_delfromsql(struct npc_data *nd, unsigned short index) { + nullpo_retv(nd); + Assert_retv(index == USHRT_MAX || index < nd->u.scr.shop->items); npc->market_delfromsql_sub(nd->exname, index == USHRT_MAX ? index : nd->u.scr.shop->item[index].nameid); } /** * Judges whether to allow and spawn a trader's window. **/ bool npc_trader_open(struct map_session_data *sd, struct npc_data *nd) { + nullpo_retr(false, sd); + nullpo_retr(false, nd); if( !nd->u.scr.shop || !nd->u.scr.shop->items ) return false; @@ -1659,6 +1704,9 @@ void npc_trader_count_funds(struct npc_data *nd, struct map_session_data *sd) { char evname[EVENT_NAME_LENGTH]; struct event_data *ev = NULL; + nullpo_retv(nd); + nullpo_retv(sd); + npc->trader_funds[0] = npc->trader_funds[1] = 0;/* clear */ switch( nd->u.scr.shop->type ) { @@ -1696,6 +1744,8 @@ bool npc_trader_pay(struct npc_data *nd, struct map_session_data *sd, int price, char evname[EVENT_NAME_LENGTH]; struct event_data *ev = NULL; + nullpo_retr(false, nd); + nullpo_retr(false, sd); npc->trader_ok = false;/* clear */ snprintf(evname, EVENT_NAME_LENGTH, "%s::OnPayFunds",nd->exname); @@ -1718,6 +1768,7 @@ int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int po int i, price, w; unsigned short shop_size = 0; + nullpo_retr(ERROR_TYPE_SYSTEM, sd); if( amount <= 0 ) return ERROR_TYPE_ITEM_ID; @@ -2057,6 +2108,10 @@ int npc_selllist_sub(struct map_session_data *sd, struct itemlist *item_list, st int key_identify = 0; int key_card[MAX_SLOTS]; + nullpo_ret(sd); + nullpo_ret(item_list); + nullpo_ret(nd); + // discard old contents script->cleararray_pc(sd, "@sold_nameid", (void*)0); script->cleararray_pc(sd, "@sold_quantity", (void*)0); @@ -2255,6 +2310,7 @@ int npc_unload_dup_sub(struct npc_data* nd, va_list args) { int src_id; + nullpo_ret(nd); src_id = va_arg(args, int); if (nd->src_id == src_id) npc->unload(nd, true); @@ -2263,6 +2319,7 @@ int npc_unload_dup_sub(struct npc_data* nd, va_list args) //Removes all npcs that are duplicates of the passed one. [Skotlex] void npc_unload_duplicates(struct npc_data* nd) { + nullpo_retv(nd); map->foreachnpc(npc->unload_dup_sub,nd->bl.id); } @@ -2386,6 +2443,7 @@ void npc_addsrcfile(const char* name) struct npc_src_list* file; struct npc_src_list* file_prev = NULL; + nullpo_retv(name); if( strcmpi(name, "clear") == 0 ) { npc->clearsrcfile(); @@ -2417,6 +2475,7 @@ void npc_delsrcfile(const char* name) struct npc_src_list* file = npc->src_files; struct npc_src_list* file_prev = NULL; + nullpo_retv(name); if( strcmpi(name, "all") == 0 ) { npc->clearsrcfile(); @@ -2504,6 +2563,8 @@ void npc_parsename(struct npc_data* nd, const char* name, const char* start, con struct npc_data* dnd;// duplicate npc char newname[NAME_LENGTH]; + nullpo_retv(nd); + nullpo_retv(name); // parse name p = strstr(name,"::"); if( p ) { // <Display name>::<Unique name> @@ -2559,6 +2620,7 @@ int npc_parseview(const char* w4, const char* start, const char* buffer, const c int val = FAKE_NPC, i = 0; char viewid[1024]; // Max size of name from constants.conf, see script->read_constdb. + nullpo_retr(FAKE_NPC, w4); // Extract view ID / constant while (w4[i] != '\0') { if (ISSPACE(w4[i]) || w4[i] == '/' || w4[i] == ',') @@ -2590,6 +2652,7 @@ int npc_parseview(const char* w4, const char* start, const char* buffer, const c // Checks if given view is an ID or constant. bool npc_viewisid(const char * viewid) { + nullpo_retr(false, viewid); if (atoi(viewid) != FAKE_NPC) { // Loop through view, looking for non-numeric character. while (*viewid) { @@ -2636,6 +2699,8 @@ struct npc_data* npc_add_warp(char* name, short from_mapid, short from_x, short int i, flag = 0; struct npc_data *nd; + nullpo_retr(NULL, name); + nd = npc->create_npc(WARP, from_mapid, from_x, from_y, 0, battle_config.warp_point_debug ? WARP_DEBUG_CLASS : WARP_CLASS); safestrncpy(nd->exname, name, ARRAYLENGTH(nd->exname)); @@ -2684,6 +2749,9 @@ const char *npc_parse_warp(const char *w1, const char *w2, const char *w3, const char mapname[32], to_mapname[32]; struct npc_data *nd; + nullpo_retr(strchr(start,'\n'), w1); + nullpo_retr(strchr(start,'\n'), w4); + // w1=<from map name>,<fromX>,<fromY>,<facing> // w4=<spanx>,<spany>,<to map name>,<toX>,<toY> if( sscanf(w1, "%31[^,],%d,%d", mapname, &x, &y) != 3 @@ -2755,6 +2823,8 @@ const char *npc_parse_shop(const char *w1, const char *w2, const char *w3, const struct npc_data *nd; enum npc_subtype type; + nullpo_retr(strchr(start,'\n'), w1); + nullpo_retr(strchr(start,'\n'), w4); if( strcmp(w1,"-") == 0 ) { // 'floating' shop x = y = dir = 0; @@ -2869,6 +2939,7 @@ const char *npc_parse_shop(const char *w1, const char *w2, const char *w3, const void npc_convertlabel_db(struct npc_label_list* label_list, const char *filepath) { int i; + nullpo_retv(label_list); for( i = 0; i < script->label_count; i++ ) { const char* lname = script->get_str(script->labels[i].key); int lpos = script->labels[i].pos; @@ -2995,6 +3066,7 @@ const char *npc_parse_script(const char *w1, const char *w2, const char *w3, con int label_list_num; struct npc_data* nd; + nullpo_retr(NULL, w1); if (strcmp(w1, "-") == 0) { // floating npc x = 0; @@ -3131,6 +3203,9 @@ bool npc_duplicate_script_sub(struct npc_data *nd, const struct npc_data *snd, i int i; bool retval = true; + nullpo_retr(false, nd); + nullpo_retr(false, snd); + ++npc_script; nd->u.scr.xs = xs; nd->u.scr.ys = ys; @@ -3175,6 +3250,9 @@ bool npc_duplicate_script_sub(struct npc_data *nd, const struct npc_data *snd, i */ bool npc_duplicate_shop_sub(struct npc_data *nd, const struct npc_data *snd, int xs, int ys, int options) { + nullpo_retr(false, nd); + nullpo_retr(false, snd); + ++npc_shop; nd->u.shop.shop_item = snd->u.shop.shop_item; nd->u.shop.count = snd->u.shop.count; @@ -3190,6 +3268,9 @@ bool npc_duplicate_shop_sub(struct npc_data *nd, const struct npc_data *snd, int */ bool npc_duplicate_warp_sub(struct npc_data *nd, const struct npc_data *snd, int xs, int ys, int options) { + nullpo_retr(false, nd); + nullpo_retr(false, snd); + ++npc_warp; nd->u.warp.xs = xs; nd->u.warp.ys = ys; @@ -3219,6 +3300,9 @@ bool npc_duplicate_warp_sub(struct npc_data *nd, const struct npc_data *snd, int */ bool npc_duplicate_sub(struct npc_data *nd, const struct npc_data *snd, int xs, int ys, int options) { + nullpo_retr(false, nd); + nullpo_retr(false, snd); + nd->src_id = snd->bl.id; switch (nd->subtype) { case SCRIPT: @@ -3284,6 +3368,8 @@ const char *npc_parse_duplicate(const char *w1, const char *w2, const char *w3, struct npc_data* dnd; end = strchr(start,'\n'); + nullpo_retr(end, w2); + nullpo_retr(end, w4); length = strlen(w2); // get the npc being duplicated @@ -3368,7 +3454,13 @@ int npc_duplicate4instance(struct npc_data *snd, int16 m) int dm = -1, im = -1, xs = -1, ys = -1; struct npc_data *nd = NULL; - if( m == -1 || map->list[m].instance_id == -1 ) + if (m == -1) + return 1; + + Assert_retr(1, m >= 0 && m < map->count); + nullpo_retr(1, snd); + + if (map->list[m].instance_id == -1) return 1; snprintf(newname, ARRAYLENGTH(newname), "dup_%d_%d", map->list[m].instance_id, snd->bl.id); @@ -3412,10 +3504,15 @@ int npc_duplicate4instance(struct npc_data *snd, int16 m) } //Set mapcell CELL_NPC to trigger event later -void npc_setcells(struct npc_data* nd) { - int16 m = nd->bl.m, x = nd->bl.x, y = nd->bl.y, xs, ys; +void npc_setcells(struct npc_data* nd) +{ + int16 m, x, y, xs, ys; int i,j; + nullpo_retv(nd); + m = nd->bl.m; + x = nd->bl.x; + y = nd->bl.y; switch(nd->subtype) { case WARP: xs = nd->u.warp.xs; @@ -3457,9 +3554,13 @@ int npc_unsetcells_sub(struct block_list *bl, va_list ap) } void npc_unsetcells(struct npc_data* nd) { - int16 m = nd->bl.m, x = nd->bl.x, y = nd->bl.y, xs, ys; + int16 m, x, y, xs, ys; int i,j, x0, x1, y0, y1; + nullpo_retv(nd); + m = nd->bl.m; + x = nd->bl.x; + y = nd->bl.y; switch(nd->subtype) { case WARP: xs = nd->u.warp.xs; @@ -3494,7 +3595,9 @@ void npc_unsetcells(struct npc_data* nd) { void npc_movenpc(struct npc_data* nd, int16 x, int16 y) { - const int16 m = nd->bl.m; + int16 m; + nullpo_retv(nd); + m = nd->bl.m; if (m < 0 || nd->bl.prev == NULL) return; //Not on a map. x = cap_value(x, 0, map->list[m].xs-1); @@ -3512,6 +3615,7 @@ void npc_movenpc(struct npc_data* nd, int16 x, int16 y) void npc_setdisplayname(struct npc_data* nd, const char* newname) { nullpo_retv(nd); + nullpo_retv(newname); safestrncpy(nd->name, newname, sizeof(nd->name)); if( map->list[nd->bl.m].users ) @@ -3546,6 +3650,7 @@ int npc_do_atcmd_event(struct map_session_data* sd, const char* command, const c size_t len; nullpo_ret(sd); + nullpo_ret(message); if( ev == NULL || (nd = ev->nd) == NULL ) { ShowError("npc_event: event not found [%s]\n", eventname); @@ -3631,6 +3736,13 @@ const char *npc_parse_function(const char *w1, const char *w2, const char *w3, c const char* end; const char* script_start; + nullpo_retr(NULL, w1); + nullpo_retr(NULL, w2); + nullpo_retr(NULL, w3); + nullpo_retr(NULL, w4); + nullpo_retr(NULL, start); + nullpo_retr(NULL, retval); + script_start = strstr(start,"\t{"); end = strchr(start,'\n'); if( *w4 != '{' || script_start == NULL || (end != NULL && script_start > end) ) { @@ -3674,6 +3786,7 @@ void npc_parse_mob2(struct spawn_data* mobspawn) { int i; + nullpo_retv(mobspawn); for( i = mobspawn->active; i < mobspawn->num; ++i ) { struct mob_data* md = mob->spawn_dataset(mobspawn); md->spawn = mobspawn; @@ -3707,6 +3820,11 @@ const char *npc_parse_mob(const char *w1, const char *w2, const char *w3, const struct spawn_data mobspawn, *data; struct mob_db* db; + nullpo_retr(strchr(start,'\n'), w1); + nullpo_retr(strchr(start,'\n'), w2); + nullpo_retr(strchr(start,'\n'), w3); + nullpo_retr(strchr(start,'\n'), w4); + memset(&mobspawn, 0, sizeof(struct spawn_data)); mobspawn.state.boss = (strcmp(w2,"boss_monster") == 0 ? 1 : 0); @@ -3913,6 +4031,9 @@ const char *npc_parse_mapflag(const char *w1, const char *w2, const char *w3, co char mapname[32]; int state = 1; + nullpo_retr(strchr(start,'\n'), w1); + nullpo_retr(strchr(start,'\n'), w3); + // w1=<mapname> if( sscanf(w1, "%31[^,]", mapname) != 1 ) { @@ -4337,6 +4458,7 @@ const char *npc_parse_mapflag(const char *w1, const char *w2, const char *w3, co */ const char *npc_parse_unknown_object(const char *w1, const char *w2, const char *w3, const char *w4, const char *start, const char *buffer, const char *filepath, int *retval) { + nullpo_retr(start, retval); ShowError("npc_parsesrcfile: Unable to parse, probably a missing or extra TAB in file '%s', line '%d'. Skipping line...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4); start = strchr(start,'\n');// skip and continue *retval = EXIT_FAILURE; @@ -4361,6 +4483,8 @@ int npc_parsesrcfile(const char* filepath, bool runOnInit) { char* buffer; const char* p; + nullpo_retr(EXIT_FAILURE, filepath); + // read whole file to buffer fp = fopen(filepath, "rb"); if( fp == NULL ) { @@ -4618,6 +4742,7 @@ void npc_read_event_script(void) int npc_path_db_clear_sub(union DBKey key, struct DBData *data, va_list args) { struct npc_path_data *npd = DB->data2ptr(data); + nullpo_ret(npd); if (npd->path) aFree(npd->path); return 0; @@ -4761,6 +4886,8 @@ bool npc_unloadfile(const char *filepath) struct npc_data* nd = NULL; bool found = false; + nullpo_retr(false, filepath); + for( nd = dbi_first(iter); dbi_exists(iter); nd = dbi_next(iter) ) { if( nd->path && strcasecmp(nd->path,filepath) == 0 ) { // FIXME: This can break in case-sensitive file systems found = true; @@ -4799,6 +4926,9 @@ int do_final_npc(void) { void npc_debug_warps_sub(struct npc_data* nd) { int16 m; + + nullpo_retv(nd); + if (nd->bl.type != BL_NPC || nd->subtype != WARP || nd->bl.m < 0) return; |