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-rw-r--r--src/map/battle.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index b6ef4146d..6b1d68625 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -4964,7 +4964,7 @@ int battle_check_range(struct block_list *src,struct block_list *bl,int range)
// be lenient if the skill was cast before we have moved to the correct position [Celest]
if (src->type != BL_PC)
return 0;
- else if (bl->type == BL_PC) {
+ else if (src->type == BL_PC) {
struct map_session_data *sd;
nullpo_retr(0, (sd=(struct map_session_data *)bl));
if (sd->walktimer != -1 && !((arange-=battle_config.skill_range_leniency)<=range))